pcsx2/3rdparty/glew
gigaherz a21c85266c Make PCSX2 compile with Visual Studio 2012 (3/3): Upgrade the project files and fix a few project names. Update the .sln to point to the right project files.
git-svn-id: http://pcsx2.googlecode.com/svn/trunk@5384 96395faa-99c1-11dd-bbfe-3dabce05a288
2012-08-19 19:54:12 +00:00
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glew.c Also update glew to 1.5.4, and wglext.h to the latest version from http://www.opengl.org/registry/api/wglext.h 2010-05-31 20:07:02 +00:00
glew.rc GSopen2: Added GLEW as a static library dependency. We decided it's small enough to merit being packaged with PCSX2's 3rdparty libs, and it fixes GSDX from needing GLEW32.dll. 2009-09-18 16:21:33 +00:00
glew_static.vcxproj Committing "blood's" work on building PCSX2 and plugins under msvc 2010. 2010-04-30 19:46:43 +00:00
glew_static.vcxproj.filters Initial work on vs2010 project files for PCSX2 and plugins. 2010-04-14 19:44:04 +00:00
glew_static_vs11.vcxproj Make PCSX2 compile with Visual Studio 2012 (3/3): Upgrade the project files and fix a few project names. Update the .sln to point to the right project files. 2012-08-19 19:54:12 +00:00
glew_static_vs2008.vcproj Fix glew_static so that it doesn't need glew installed; and add a no_asio debug build type to portaudio. 2010-01-21 10:30:47 +00:00