mirror of https://github.com/PCSX2/pcsx2.git
09c8a41294
It claimed to be 1.7.1 but it had a mixture from various versions. It was hard to update as everything in the top directory so I used upstream's way to organize files. I renamed include to soundtouch since I did not want to #ifdef that for windows. . Wavfile.h is a private header so I used the private path instead of moving the file over. This changed 3 files in the plugin folder. |
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.. | ||
Linux | ||
Targets | ||
Windows | ||
CMakeLists.txt | ||
WavFile.cpp | ||
WavFile.h | ||
build.sh | ||
compile | ||
misc.h | ||
mkinstalldirs | ||
reg.h | ||
voices.cpp | ||
zerodma.cpp | ||
zerodma.h | ||
zerospu2.cpp | ||
zerospu2.h | ||
zeroworker.cpp | ||
zeroworker.h |