pcsx2/bin
Raziel Znot a14e3c25b0
Performance fix for Primal and Ghosthunter. (#3376)
Fix for terrible performance in US versions of Primal (all the time) and Ghosthunter (when encountering Teddy Bear and in the moment of Gator-Man's rush attack, maybe few other cases), Both games use shared code with pretty dumb wait loops in the microcode, those are absolutelly unnecessary and significantly kill performance on emulator.

* Performance fix for Primal and Ghosthunter

Fix for terrible performance in US versions of Primal (all the time) and Ghosthunter (when encountering Teddy Bear and in the moment of Gator-Man's rush attack, maybe few other cases). Both games use shared code with pretty dumb wait loops in the microcode, those are absolutely unnecessary and significantly kill performance on the emulator.
2020-05-16 00:06:49 +01:00
..
Langs Locales: Update French translations (fr_FR). (#3366) 2020-05-10 17:30:49 +02:00
docs PCSX2: PCSX2 1.6 Documentation Overhaul. (#3139) 2020-02-10 04:46:49 +01:00
shaders GSdx.fx: Fix Border Pass, function should only run when PX_BORDER is enabled/read from the config. 2020-05-09 05:14:06 +02:00
GameIndex.dbf Performance fix for Primal and Ghosthunter. (#3376) 2020-05-16 00:06:49 +01:00
PCSX2_keys.ini.default recording: Opt-into keybindings, revert potential overrides if disabled 2019-04-21 00:45:44 +02:00
cheats_ws.zip cheats_ws: Remove R&C NTSC Patch - resolves Vid Comic 1 Boss Hang. 2020-03-19 21:52:53 +01:00
portable.ini Langs: Change the Arabic name properly, update relevant files (thanks for the heads up Gregory :) ) 2014-02-07 20:34:36 +00:00
run_spu2_replay.cmd Introduce end-of-line normalization 2015-08-04 23:52:48 +02:00