mirror of https://github.com/PCSX2/pcsx2.git
a14e3c25b0
Fix for terrible performance in US versions of Primal (all the time) and Ghosthunter (when encountering Teddy Bear and in the moment of Gator-Man's rush attack, maybe few other cases), Both games use shared code with pretty dumb wait loops in the microcode, those are absolutelly unnecessary and significantly kill performance on emulator. * Performance fix for Primal and Ghosthunter Fix for terrible performance in US versions of Primal (all the time) and Ghosthunter (when encountering Teddy Bear and in the moment of Gator-Man's rush attack, maybe few other cases). Both games use shared code with pretty dumb wait loops in the microcode, those are absolutely unnecessary and significantly kill performance on the emulator. |
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.. | ||
Langs | ||
docs | ||
shaders | ||
GameIndex.dbf | ||
PCSX2_keys.ini.default | ||
cheats_ws.zip | ||
portable.ini | ||
run_spu2_replay.cmd |