mirror of https://github.com/PCSX2/pcsx2.git
76 lines
2.0 KiB
C++
76 lines
2.0 KiB
C++
/*
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* Copyright (C) 2007-2009 Gabest
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* http://www.gabest.org
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*
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* This Program is free software; you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation; either version 2, or (at your option)
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* any later version.
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*
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* This Program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with GNU Make; see the file COPYING. If not, write to
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* the Free Software Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA USA.
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* http://www.gnu.org/copyleft/gpl.html
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*
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*/
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#pragma once
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class GSPerfMon
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{
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public:
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enum timer_t
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{
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Main,
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Sync,
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WorkerDraw0, WorkerDraw1, WorkerDraw2, WorkerDraw3, WorkerDraw4, WorkerDraw5, WorkerDraw6, WorkerDraw7,
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WorkerDraw8, WorkerDraw9, WorkerDraw10, WorkerDraw11, WorkerDraw12, WorkerDraw13, WorkerDraw14, WorkerDraw15,
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TimerLast,
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};
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enum counter_t
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{
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Frame, Prim, Draw, Swizzle, Unswizzle, Fillrate, Quad, SyncPoint,
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CounterLast,
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};
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protected:
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double m_counters[CounterLast];
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double m_stats[CounterLast];
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uint64 m_begin[TimerLast], m_total[TimerLast], m_start[TimerLast];
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uint64 m_frame;
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clock_t m_lastframe;
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int m_count;
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friend class GSPerfMonAutoTimer;
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public:
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GSPerfMon();
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void SetFrame(uint64 frame) {m_frame = frame;}
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uint64 GetFrame() {return m_frame;}
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void Put(counter_t c, double val = 0);
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double Get(counter_t c) {return m_stats[c];}
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void Update();
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void Start(int timer = Main);
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void Stop(int timer = Main);
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int CPU(int timer = Main, bool reset = true);
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};
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class GSPerfMonAutoTimer
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{
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GSPerfMon* m_pm;
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int m_timer;
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public:
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GSPerfMonAutoTimer(GSPerfMon* pm, int timer = GSPerfMon::Main) {m_timer = timer; (m_pm = pm)->Start(m_timer);}
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~GSPerfMonAutoTimer() {m_pm->Stop(m_timer);}
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};
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