mirror of https://github.com/PCSX2/pcsx2.git
238 lines
7.9 KiB
C++
238 lines
7.9 KiB
C++
/*
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* Copyright (C) 2007-2009 Gabest
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* http://www.gabest.org
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*
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* This Program is free software; you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation; either version 2, or (at your option)
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* any later version.
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*
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* This Program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with GNU Make; see the file COPYING. If not, write to
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* the Free Software Foundation, 675 Mass Ave, Cambridge, MA 02139, USA.
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* http://www.gnu.org/copyleft/gpl.html
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*
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*/
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#include "stdafx.h"
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#include "GSdx.h"
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#include "GSSettingsDlg.h"
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#include "GSUtil.h"
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#include "resource.h"
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GSSetting GSSettingsDlg::g_renderers[] =
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{
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{0, "Direct3D9 (Hardware)", NULL},
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{1, "Direct3D9 (Software)", NULL},
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{2, "Direct3D9 (Null)", NULL},
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{3, "Direct3D10 (Hardware)", NULL},
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{4, "Direct3D10 (Software)", NULL},
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{5, "Direct3D10 (Null)", NULL},
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{6, "Null (Software)", NULL},
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{7, "Null (Null)", NULL},
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};
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GSSetting GSSettingsDlg::g_psversion[] =
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{
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{D3DPS_VERSION(3, 0), "Pixel Shader 3.0", NULL},
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{D3DPS_VERSION(2, 0), "Pixel Shader 2.0", NULL},
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//{D3DPS_VERSION(1, 4), "Pixel Shader 1.4", NULL},
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//{D3DPS_VERSION(1, 1), "Pixel Shader 1.1", NULL},
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//{D3DPS_VERSION(0, 0), "Fixed Pipeline (bogus)", NULL},
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};
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GSSetting GSSettingsDlg::g_interlace[] =
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{
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{0, "None", NULL},
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{1, "Weave tff", "saw-tooth"},
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{2, "Weave bff", "saw-tooth"},
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{3, "Bob tff", "use blend if shaking"},
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{4, "Bob bff", "use blend if shaking"},
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{5, "Blend tff", "slight blur, 1/2 fps"},
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{6, "Blend bff", "slight blur, 1/2 fps"},
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};
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GSSetting GSSettingsDlg::g_aspectratio[] =
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{
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{0, "Stretch", NULL},
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{1, "4:3", NULL},
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{2, "16:9", NULL},
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};
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GSSettingsDlg::GSSettingsDlg()
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: GSDialog(IDD_CONFIG)
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{
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}
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void GSSettingsDlg::OnInit()
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{
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__super::OnInit();
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D3DCAPS9 caps;
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memset(&caps, 0, sizeof(caps));
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caps.PixelShaderVersion = D3DPS_VERSION(0, 0);
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m_modes.clear();
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{
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D3DDISPLAYMODE mode;
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memset(&mode, 0, sizeof(mode));
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m_modes.push_back(mode);
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HWND hWnd = GetDlgItem(m_hWnd, IDC_RESOLUTION);
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ComboBoxAppend(hWnd, "Windowed", (LPARAM)&m_modes.back(), true);
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if(CComPtr<IDirect3D9> d3d = Direct3DCreate9(D3D_SDK_VERSION))
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{
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uint32 w = theApp.GetConfig("ModeWidth", 0);
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uint32 h = theApp.GetConfig("ModeHeight", 0);
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uint32 hz = theApp.GetConfig("ModeRefreshRate", 0);
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uint32 n = d3d->GetAdapterModeCount(D3DADAPTER_DEFAULT, D3DFMT_X8R8G8B8);
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for(uint32 i = 0; i < n; i++)
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{
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if(S_OK == d3d->EnumAdapterModes(D3DADAPTER_DEFAULT, D3DFMT_X8R8G8B8, i, &mode))
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{
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m_modes.push_back(mode);
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string str = format("%dx%d %dHz", mode.Width, mode.Height, mode.RefreshRate);
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ComboBoxAppend(hWnd, str.c_str(), (LPARAM)&m_modes.back(), w == mode.Width && h == mode.Height && hz == mode.RefreshRate);
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}
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}
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d3d->GetDeviceCaps(D3DADAPTER_DEFAULT, D3DDEVTYPE_HAL, &caps);
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}
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}
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bool isdx10avail = GSUtil::IsDirect3D10Available();
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vector<GSSetting> renderers;
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for(size_t i = 0; i < countof(g_renderers); i++)
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{
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if(i >= 3 && i <= 5 && !isdx10avail) continue;
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renderers.push_back(g_renderers[i]);
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}
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ComboBoxInit(GetDlgItem(m_hWnd, IDC_RENDERER), &renderers[0], renderers.size(), theApp.GetConfig("Renderer", 0));
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ComboBoxInit(GetDlgItem(m_hWnd, IDC_SHADER), g_psversion, countof(g_psversion), theApp.GetConfig("PixelShaderVersion2", D3DPS_VERSION(2, 0)), caps.PixelShaderVersion);
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ComboBoxInit(GetDlgItem(m_hWnd, IDC_INTERLACE), g_interlace, countof(g_interlace), theApp.GetConfig("Interlace", 0));
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ComboBoxInit(GetDlgItem(m_hWnd, IDC_ASPECTRATIO), g_aspectratio, countof(g_aspectratio), theApp.GetConfig("AspectRatio", 1));
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CheckDlgButton(m_hWnd, IDC_FILTER, theApp.GetConfig("filter", 1));
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CheckDlgButton(m_hWnd, IDC_VSYNC, theApp.GetConfig("vsync", 0));
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CheckDlgButton(m_hWnd, IDC_LOGZ, theApp.GetConfig("logz", 0));
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CheckDlgButton(m_hWnd, IDC_FBA, theApp.GetConfig("fba", 1));
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CheckDlgButton(m_hWnd, IDC_AA1, theApp.GetConfig("aa1", 0));
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CheckDlgButton(m_hWnd, IDC_BLUR, theApp.GetConfig("blur", 0));
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CheckDlgButton(m_hWnd, IDC_NATIVERES, theApp.GetConfig("nativeres", 0));
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SendMessage(GetDlgItem(m_hWnd, IDC_RESX), UDM_SETRANGE, 0, MAKELPARAM(4096, 512));
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SendMessage(GetDlgItem(m_hWnd, IDC_RESX), UDM_SETPOS, 0, MAKELPARAM(theApp.GetConfig("resx", 1024), 0));
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SendMessage(GetDlgItem(m_hWnd, IDC_RESY), UDM_SETRANGE, 0, MAKELPARAM(4096, 512));
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SendMessage(GetDlgItem(m_hWnd, IDC_RESY), UDM_SETPOS, 0, MAKELPARAM(theApp.GetConfig("resy", 1024), 0));
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SendMessage(GetDlgItem(m_hWnd, IDC_SWTHREADS), UDM_SETRANGE, 0, MAKELPARAM(16, 1));
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SendMessage(GetDlgItem(m_hWnd, IDC_SWTHREADS), UDM_SETPOS, 0, MAKELPARAM(theApp.GetConfig("swthreads", 1), 0));
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UpdateControls();
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}
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bool GSSettingsDlg::OnCommand(HWND hWnd, UINT id, UINT code)
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{
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if(id == IDC_RENDERER && code == CBN_SELCHANGE)
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{
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UpdateControls();
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}
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else if(id == IDC_NATIVERES && code == BN_CLICKED)
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{
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UpdateControls();
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}
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else if(id == IDOK)
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{
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INT_PTR data;
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if(ComboBoxGetSelData(GetDlgItem(m_hWnd, IDC_RESOLUTION), data))
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{
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const D3DDISPLAYMODE* mode = (D3DDISPLAYMODE*)data;
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theApp.SetConfig("ModeWidth", (int)mode->Width);
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theApp.SetConfig("ModeHeight", (int)mode->Height);
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theApp.SetConfig("ModeRefreshRate", (int)mode->RefreshRate);
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}
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if(ComboBoxGetSelData(GetDlgItem(m_hWnd, IDC_RENDERER), data))
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{
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theApp.SetConfig("Renderer", (int)data);
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}
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if(ComboBoxGetSelData(GetDlgItem(m_hWnd, IDC_SHADER), data))
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{
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theApp.SetConfig("PixelShaderVersion2", (int)data);
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}
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if(ComboBoxGetSelData(GetDlgItem(m_hWnd, IDC_INTERLACE), data))
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{
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theApp.SetConfig("Interlace", (int)data);
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}
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if(ComboBoxGetSelData(GetDlgItem(m_hWnd, IDC_ASPECTRATIO), data))
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{
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theApp.SetConfig("AspectRatio", (int)data);
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}
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theApp.SetConfig("filter", (int)IsDlgButtonChecked(m_hWnd, IDC_FILTER));
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theApp.SetConfig("vsync", (int)IsDlgButtonChecked(m_hWnd, IDC_VSYNC));
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theApp.SetConfig("logz", (int)IsDlgButtonChecked(m_hWnd, IDC_LOGZ));
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theApp.SetConfig("fba", (int)IsDlgButtonChecked(m_hWnd, IDC_FBA));
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theApp.SetConfig("aa1", (int)IsDlgButtonChecked(m_hWnd, IDC_AA1));
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theApp.SetConfig("blur", (int)IsDlgButtonChecked(m_hWnd, IDC_BLUR));
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theApp.SetConfig("nativeres", (int)IsDlgButtonChecked(m_hWnd, IDC_NATIVERES));
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theApp.SetConfig("resx", (int)SendMessage(GetDlgItem(m_hWnd, IDC_RESX), UDM_GETPOS, 0, 0));
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theApp.SetConfig("resy", (int)SendMessage(GetDlgItem(m_hWnd, IDC_RESY), UDM_GETPOS, 0, 0));
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theApp.SetConfig("swthreads", (int)SendMessage(GetDlgItem(m_hWnd, IDC_SWTHREADS), UDM_GETPOS, 0, 0));
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}
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return __super::OnCommand(hWnd, id, code);
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}
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void GSSettingsDlg::UpdateControls()
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{
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INT_PTR i;
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if(ComboBoxGetSelData(GetDlgItem(m_hWnd, IDC_RENDERER), i))
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{
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bool dx9 = i >= 0 && i <= 2;
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bool dx10 = i >= 3 && i <= 5;
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bool hw = i == 0 || i == 3;
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bool sw = i == 1 || i == 4 || i == 6;
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bool native = !!IsDlgButtonChecked(m_hWnd, IDC_NATIVERES);
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ShowWindow(GetDlgItem(m_hWnd, IDC_LOGO9), dx9 ? SW_SHOW : SW_HIDE);
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ShowWindow(GetDlgItem(m_hWnd, IDC_LOGO10), dx10 ? SW_SHOW : SW_HIDE);
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EnableWindow(GetDlgItem(m_hWnd, IDC_RESOLUTION), dx9);
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EnableWindow(GetDlgItem(m_hWnd, IDC_SHADER), dx9);
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EnableWindow(GetDlgItem(m_hWnd, IDC_RESX), hw && !native);
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EnableWindow(GetDlgItem(m_hWnd, IDC_RESX_EDIT), hw && !native);
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EnableWindow(GetDlgItem(m_hWnd, IDC_RESY), hw && !native);
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EnableWindow(GetDlgItem(m_hWnd, IDC_RESY_EDIT), hw && !native);
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EnableWindow(GetDlgItem(m_hWnd, IDC_NATIVERES), hw);
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EnableWindow(GetDlgItem(m_hWnd, IDC_LOGZ), dx9 && hw);
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EnableWindow(GetDlgItem(m_hWnd, IDC_FBA), dx9 && hw);
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EnableWindow(GetDlgItem(m_hWnd, IDC_AA1), sw);
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EnableWindow(GetDlgItem(m_hWnd, IDC_SWTHREADS_EDIT), sw);
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EnableWindow(GetDlgItem(m_hWnd, IDC_SWTHREADS), sw);
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}
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} |