mirror of https://github.com/PCSX2/pcsx2.git
1039 lines
17 KiB
C++
1039 lines
17 KiB
C++
/*
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* Copyright (C) 2007-2009 Gabest
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* http://www.gabest.org
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*
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* This Program is free software; you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation; either version 2, or (at your option)
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* any later version.
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*
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* This Program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with GNU Make; see the file COPYING. If not, write to
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* the Free Software Foundation, 675 Mass Ave, Cambridge, MA 02139, USA.
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* http://www.gnu.org/copyleft/gpl.html
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*
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*/
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#include "stdafx.h"
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#include "GSdx.h"
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#include "GSUtil.h"
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#include "GSRendererSW.h"
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#include "GSRendererNull.h"
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#include "GSDeviceSDL.h"
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#include "GSDeviceNull.h"
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#ifdef _WINDOWS
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#include "GSRendererDX9.h"
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#include "GSRendererDX11.h"
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#include "GSDevice9.h"
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#include "GSDevice11.h"
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#include "GSSettingsDlg.h"
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static HRESULT s_hr = E_FAIL;
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#else
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#include <gtk/gtk.h>
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#include <gdk/gdkx.h>
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extern bool RunLinuxDialog();
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#endif
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#define PS2E_LT_GS 0x01
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#define PS2E_GS_VERSION 0x0006
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#define PS2E_X86 0x01 // 32 bit
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#define PS2E_X86_64 0x02 // 64 bit
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static GSRenderer* s_gs = NULL;
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static void (*s_irq)() = NULL;
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static uint8* s_basemem = NULL;
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static int s_renderer = -1;
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static bool s_framelimit = true;
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static bool s_vsync = false;
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static bool s_exclusive = true;
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static bool s_isgsopen2 = false; // boolean to remove some stuff from the config panel in new PCSX2's/
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EXPORT_C_(uint32) PS2EgetLibType()
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{
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return PS2E_LT_GS;
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}
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EXPORT_C_(const char*) PS2EgetLibName()
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{
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return GSUtil::GetLibName();
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}
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EXPORT_C_(uint32) PS2EgetLibVersion2(uint32 type)
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{
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const uint32 revision = 0;
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const uint32 build = 1;
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return (build << 0) | (revision << 8) | (PS2E_GS_VERSION << 16) | (PLUGIN_VERSION << 24);
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}
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#ifdef _WINDOWS
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EXPORT_C_(void) PS2EsetEmuVersion(const char* emuId, uint32 version)
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{
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s_isgsopen2 = true;
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}
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#endif
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EXPORT_C_(uint32) PS2EgetCpuPlatform()
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{
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#if _M_AMD64
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return PS2E_X86_64;
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#else
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return PS2E_X86;
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#endif
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}
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EXPORT_C GSsetBaseMem(uint8* mem)
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{
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s_basemem = mem;
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if(s_gs)
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{
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s_gs->SetRegsMem(s_basemem);
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}
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}
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EXPORT_C GSsetSettingsDir(const char* dir)
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{
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theApp.SetConfigDir(dir);
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}
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EXPORT_C_(int) GSinit()
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{
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if(!GSUtil::CheckSSE())
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{
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return -1;
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}
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#ifdef _WINDOWS
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s_hr = ::CoInitializeEx(NULL, COINIT_MULTITHREADED);
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if(!GSUtil::CheckDirectX())
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{
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return -1;
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}
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#endif
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if(!SDL_WasInit(SDL_INIT_VIDEO))
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{
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if(SDL_Init(SDL_INIT_VIDEO) < 0)
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{
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return -1;
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}
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}
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return 0;
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}
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EXPORT_C GSshutdown()
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{
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delete s_gs;
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s_gs = NULL;
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s_renderer = -1;
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SDL_Quit();
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#ifdef _WINDOWS
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if(SUCCEEDED(s_hr))
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{
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::CoUninitialize();
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s_hr = E_FAIL;
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}
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#endif
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}
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EXPORT_C GSclose()
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{
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if(s_gs == NULL) return;
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s_gs->ResetDevice();
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delete s_gs->m_dev;
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s_gs->m_dev = NULL;
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s_gs->m_wnd.Detach();
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}
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static int _GSopen(void** dsp, char* title, int renderer, int threads = -1)
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{
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GSDevice* dev = NULL;
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if(renderer == -1)
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{
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renderer = theApp.GetConfig("renderer", 0);
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}
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if(threads == -1)
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{
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threads = theApp.GetConfig("swthreads", 1);
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}
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try
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{
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if(s_renderer != renderer)
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{
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// Emulator has made a render change request, which requires a completely
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// new s_gs -- if the emu doesn't save/restore the GS state across this
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// GSopen call then they'll get corrupted graphics, but that's not my problem.
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delete s_gs;
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s_gs = NULL;
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}
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switch(renderer / 3)
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{
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default:
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#ifdef _WINDOWS
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case 0: dev = new GSDevice9(); break;
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case 1: dev = new GSDevice11(); break;
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#endif
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case 2: dev = new GSDeviceSDL(); break;
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case 3: dev = new GSDeviceNull(); break;
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}
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if(dev == NULL)
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{
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return -1;
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}
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if(s_gs == NULL)
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{
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switch(renderer % 3)
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{
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default:
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#ifdef _WINDOWS
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case 0:
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s_gs = (renderer / 3) == 0 ? (GSRenderer*)new GSRendererDX9() : (GSRenderer*)new GSRendererDX11();
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break;
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#endif
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case 1:
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s_gs = new GSRendererSW(threads);
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break;
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case 2:
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s_gs = new GSRendererNull();
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break;
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}
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s_renderer = renderer;
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}
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}
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catch(std::exception& ex)
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{
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// Allowing std exceptions to escape the scope of the plugin callstack could
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// be problematic, because of differing typeids between DLL and EXE compilations.
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// ('new' could throw std::alloc)
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printf("GSdx error: Exception caught in GSopen: %s", ex.what());
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return -1;
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}
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s_gs->SetRegsMem(s_basemem);
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s_gs->SetIrqCallback(s_irq);
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s_gs->SetVSync(s_vsync);
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s_gs->SetFrameLimit(s_framelimit);
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if(*dsp == NULL)
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{
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// old-style API expects us to create and manage our own window:
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int w = theApp.GetConfig("ModeWidth", 0);
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int h = theApp.GetConfig("ModeHeight", 0);
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if(!s_gs->CreateWnd(title, w, h))
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{
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GSclose();
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return -1;
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}
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s_gs->m_wnd.Show();
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*dsp = s_gs->m_wnd.GetDisplay();
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}
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else
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{
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s_gs->SetMultithreaded(true);
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s_gs->m_wnd.Attach(*dsp, false);
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}
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if(!s_gs->CreateDevice(dev))
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{
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// This probably means the user has DX11 configured with a video card that is only DX9
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// compliant. Cound mean drivr issues of some sort also, but to be sure, that's the most
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// common cause of device creation errors. :) --air
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GSclose();
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return -1;
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}
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return 0;
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}
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#ifdef _WINDOWS
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EXPORT_C_(int) GSopen2(void** dsp, uint32 flags)
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{
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int renderer = theApp.GetConfig("renderer", 0);
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if(flags & 4)
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{
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#ifdef _WINDOWS
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D3D_FEATURE_LEVEL level;
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renderer = GSUtil::CheckDirect3D11Level(level) && level >= D3D_FEATURE_LEVEL_10_0 ? 4 : 1; // dx11 / dx9 sw
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#endif
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}
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int retval = _GSopen(dsp, NULL, renderer);
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s_gs->SetAspectRatio(0); // PCSX2 manages the aspect ratios
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return retval;
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}
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#endif
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EXPORT_C_(int) GSopen(void** dsp, char* title, int mt)
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{
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/*
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if(!XInitThreads()) return -1;
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Display* display = XOpenDisplay(0);
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XCloseDisplay(display);
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*/
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int renderer;
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// Legacy GUI expects to acquire vsync from the configuration files.
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s_vsync = !!theApp.GetConfig("vsync", 0);
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if(mt == 2)
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{
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// pcsx2 sent a switch renderer request
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#ifdef _WINDOWS
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D3D_FEATURE_LEVEL level;
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renderer = GSUtil::CheckDirect3D11Level(level) && level >= D3D_FEATURE_LEVEL_10_0 ? 4 : 1; // dx11 / dx9 sw
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#endif
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mt = 1;
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}
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else
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{
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// normal init
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renderer = theApp.GetConfig("renderer", 0);
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}
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*dsp = NULL;
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int retval = _GSopen(dsp, title, renderer);
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if(retval == 0 && s_gs)
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{
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s_gs->SetMultithreaded(!!mt);
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}
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return retval;
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}
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EXPORT_C GSreset()
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{
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s_gs->Reset();
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}
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EXPORT_C GSgifSoftReset(uint32 mask)
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{
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s_gs->SoftReset(mask);
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}
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EXPORT_C GSwriteCSR(uint32 csr)
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{
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s_gs->WriteCSR(csr);
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}
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EXPORT_C GSreadFIFO(uint8* mem)
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{
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s_gs->ReadFIFO(mem, 1);
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}
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EXPORT_C GSreadFIFO2(uint8* mem, uint32 size)
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{
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s_gs->ReadFIFO(mem, size);
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}
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EXPORT_C GSgifTransfer(const uint8* mem, uint32 size)
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{
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s_gs->Transfer<3>(mem, size);
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}
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EXPORT_C GSgifTransfer1(uint8* mem, uint32 addr)
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{
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s_gs->Transfer<0>(const_cast<uint8*>(mem) + addr, (0x4000 - addr) / 16);
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}
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EXPORT_C GSgifTransfer2(uint8* mem, uint32 size)
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{
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s_gs->Transfer<1>(const_cast<uint8*>(mem), size);
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}
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EXPORT_C GSgifTransfer3(uint8* mem, uint32 size)
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{
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s_gs->Transfer<2>(const_cast<uint8*>(mem), size);
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}
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EXPORT_C GSvsync(int field)
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{
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#ifdef _WINDOWS
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if(s_gs->m_wnd.IsManaged())
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{
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MSG msg;
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memset(&msg, 0, sizeof(msg));
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while(msg.message != WM_QUIT && PeekMessage(&msg, NULL, 0, 0, PM_REMOVE))
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{
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TranslateMessage(&msg);
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DispatchMessage(&msg);
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}
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}
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#endif
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s_gs->VSync(field);
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}
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EXPORT_C_(uint32) GSmakeSnapshot(char* path)
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{
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string s(path);
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if(!s.empty() && s[s.length() - 1] != DIRECTORY_SEPARATOR)
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{
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s = s + DIRECTORY_SEPARATOR;
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}
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return s_gs->MakeSnapshot(s + "gsdx");
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}
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EXPORT_C GSkeyEvent(GSKeyEventData* e)
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{
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s_gs->KeyEvent(e);
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}
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EXPORT_C_(int) GSfreeze(int mode, GSFreezeData* data)
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{
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if(mode == FREEZE_SAVE)
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{
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return s_gs->Freeze(data, false);
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}
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else if(mode == FREEZE_SIZE)
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{
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return s_gs->Freeze(data, true);
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}
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else if(mode == FREEZE_LOAD)
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{
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return s_gs->Defrost(data);
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}
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return 0;
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}
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EXPORT_C GSconfigure()
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{
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if(!GSUtil::CheckSSE()) return;
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#ifdef _WINDOWS
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if(GSSettingsDlg(s_isgsopen2).DoModal() == IDOK)
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{
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if(s_gs != NULL && s_gs->m_wnd.IsManaged())
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{
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// Legacy apps like gsdxgui expect this...
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GSshutdown();
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}
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}
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#else
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// TODO: linux
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if (RunLinuxDialog())
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{
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if(s_gs != NULL && s_gs->m_wnd.IsManaged())
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{
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GSshutdown();
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}
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}
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#endif
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}
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EXPORT_C_(int) GStest()
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{
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if(!GSUtil::CheckSSE())
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{
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return -1;
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}
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#ifdef _WINDOWS
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s_hr = ::CoInitializeEx(NULL, COINIT_MULTITHREADED);
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if(!GSUtil::CheckDirectX())
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{
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if(SUCCEEDED(s_hr))
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{
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::CoUninitialize();
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}
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s_hr = E_FAIL;
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return -1;
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}
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if(SUCCEEDED(s_hr))
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{
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::CoUninitialize();
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}
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s_hr = E_FAIL;
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#endif
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return 0;
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}
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EXPORT_C GSabout()
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{
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}
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EXPORT_C GSirqCallback(void (*irq)())
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{
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s_irq = irq;
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if(s_gs)
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{
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s_gs->SetIrqCallback(s_irq);
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}
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}
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EXPORT_C_(int) GSsetupRecording(int start, void* data)
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{
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if(s_gs == NULL) return 0;
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if(start & 1)
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{
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s_gs->BeginCapture();
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}
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else
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{
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s_gs->EndCapture();
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}
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return 1;
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}
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EXPORT_C GSsetGameCRC(uint32 crc, int options)
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{
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s_gs->SetGameCRC(crc, options);
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}
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EXPORT_C GSgetLastTag(uint32* tag)
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{
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s_gs->GetLastTag(tag);
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}
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EXPORT_C GSgetTitleInfo2(char* dest, size_t length)
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{
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string s = "GSdx";
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if(s_gs != NULL) // TODO: this gets called from a different thread concurrently with GSOpen (on linux)
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if(s_gs->m_GStitleInfoBuffer[0])
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{
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GSAutoLock lock(&s_gs->m_pGSsetTitle_Crit);
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s = format("GSdx | %s", s_gs->m_GStitleInfoBuffer);
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if(s.size() > length - 1)
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{
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s = s.substr(0, length - 1);
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}
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}
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strcpy(dest, s.c_str());
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}
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EXPORT_C GSsetFrameSkip(int frameskip)
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{
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s_gs->SetFrameSkip(frameskip);
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}
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EXPORT_C GSsetVsync(int enabled)
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{
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s_vsync = !!enabled;
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if(s_gs)
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{
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s_gs->SetVSync(s_vsync);
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}
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}
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EXPORT_C GSsetExclusive(int enabled)
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{
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s_exclusive = !!enabled;
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if(s_gs)
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{
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s_gs->SetVSync(s_vsync);
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}
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}
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EXPORT_C GSsetFrameLimit(int limit)
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{
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s_framelimit = !!limit;
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if(s_gs)
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{
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|
s_gs->SetFrameLimit(s_framelimit);
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}
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|
}
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|
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|
#ifdef _WINDOWS
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#include <io.h>
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#include <fcntl.h>
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class Console
|
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{
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HANDLE m_console;
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string m_title;
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public:
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Console::Console(LPCSTR title, bool open)
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: m_console(NULL)
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, m_title(title)
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{
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if(open) Open();
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}
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|
Console::~Console()
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{
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Close();
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}
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void Console::Open()
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{
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if(m_console == NULL)
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{
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CONSOLE_SCREEN_BUFFER_INFO csbiInfo;
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AllocConsole();
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SetConsoleTitle(m_title.c_str());
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m_console = GetStdHandle(STD_OUTPUT_HANDLE);
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COORD size;
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size.X = 100;
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size.Y = 300;
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SetConsoleScreenBufferSize(m_console, size);
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GetConsoleScreenBufferInfo(m_console, &csbiInfo);
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SMALL_RECT rect;
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rect = csbiInfo.srWindow;
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rect.Right = rect.Left + 99;
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rect.Bottom = rect.Top + 64;
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SetConsoleWindowInfo(m_console, TRUE, &rect);
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*stdout = *_fdopen(_open_osfhandle((long)m_console, _O_TEXT), "w");
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setvbuf(stdout, NULL, _IONBF, 0);
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}
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}
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void Console::Close()
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{
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if(m_console != NULL)
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|
{
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FreeConsole();
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|
m_console = NULL;
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}
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}
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};
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|
|
// lpszCmdLine:
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// First parameter is the renderer.
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|
// Second parameter is the gs file to load and run.
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|
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EXPORT_C GSReplay(HWND hwnd, HINSTANCE hinst, LPSTR lpszCmdLine, int nCmdShow)
|
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{
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int renderer = -1;
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|
|
|
{
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char* start = lpszCmdLine;
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char* end = NULL;
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long n = strtol(lpszCmdLine, &end, 10);
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if(end > start) {renderer = n; lpszCmdLine = end;}
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}
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while(*lpszCmdLine == ' ') lpszCmdLine++;
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::SetPriorityClass(::GetCurrentProcess(), HIGH_PRIORITY_CLASS);
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vector<uint8> buff;
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if(FILE* fp = fopen(lpszCmdLine, "rb"))
|
|
{
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Console console("GSdx", true);
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GSinit();
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uint8 regs[0x2000];
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GSsetBaseMem(regs);
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s_vsync = !!theApp.GetConfig("vsync", 0);
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HWND hWnd = NULL;
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_GSopen((void**)&hWnd, "", renderer);
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uint32 crc;
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fread(&crc, 4, 1, fp);
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GSsetGameCRC(crc, 0);
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GSFreezeData fd;
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fread(&fd.size, 4, 1, fp);
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fd.data = new uint8[fd.size];
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fread(fd.data, fd.size, 1, fp);
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GSfreeze(FREEZE_LOAD, &fd);
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delete [] fd.data;
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fread(regs, 0x2000, 1, fp);
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|
long start = ftell(fp);
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|
GSvsync(1);
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|
bool exit = false;
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|
while(!exit)
|
|
{
|
|
uint32 index;
|
|
uint32 size;
|
|
uint32 addr;
|
|
|
|
int pos;
|
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|
|
switch(fgetc(fp))
|
|
{
|
|
case EOF:
|
|
fseek(fp, start, 0);
|
|
exit = !IsWindowVisible(hWnd);
|
|
break;
|
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|
|
case 0:
|
|
index = fgetc(fp);
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|
fread(&size, 4, 1, fp);
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|
|
switch(index)
|
|
{
|
|
case 0:
|
|
if(buff.size() < 0x4000) buff.resize(0x4000);
|
|
addr = 0x4000 - size;
|
|
fread(&buff[addr], size, 1, fp);
|
|
GSgifTransfer1(&buff[0], addr);
|
|
break;
|
|
|
|
case 1:
|
|
if(buff.size() < size) buff.resize(size);
|
|
fread(&buff[0], size, 1, fp);
|
|
GSgifTransfer2(&buff[0], size / 16);
|
|
break;
|
|
|
|
case 2:
|
|
if(buff.size() < size) buff.resize(size);
|
|
fread(&buff[0], size, 1, fp);
|
|
GSgifTransfer3(&buff[0], size / 16);
|
|
break;
|
|
|
|
case 3:
|
|
if(buff.size() < size) buff.resize(size);
|
|
fread(&buff[0], size, 1, fp);
|
|
GSgifTransfer(&buff[0], size / 16);
|
|
break;
|
|
}
|
|
|
|
break;
|
|
|
|
case 1:
|
|
GSvsync(fgetc(fp));
|
|
exit = !IsWindowVisible(hWnd);
|
|
break;
|
|
|
|
case 2:
|
|
fread(&size, 4, 1, fp);
|
|
if(buff.size() < size) buff.resize(size);
|
|
GSreadFIFO2(&buff[0], size / 16);
|
|
break;
|
|
|
|
case 3:
|
|
fread(regs, 0x2000, 1, fp);
|
|
break;
|
|
}
|
|
}
|
|
|
|
GSclose();
|
|
GSshutdown();
|
|
|
|
fclose(fp);
|
|
}
|
|
}
|
|
|
|
EXPORT_C GSBenchmark(HWND hwnd, HINSTANCE hinst, LPSTR lpszCmdLine, int nCmdShow)
|
|
{
|
|
::SetPriorityClass(::GetCurrentProcess(), HIGH_PRIORITY_CLASS);
|
|
|
|
FILE* file = fopen("c:\\log.txt", "a");
|
|
|
|
fprintf(file, "-------------------------\n\n");
|
|
|
|
if(1)
|
|
{
|
|
GSLocalMemory mem;
|
|
|
|
static struct {int psm; const char* name;} s_format[] =
|
|
{
|
|
{PSM_PSMCT32, "32"},
|
|
{PSM_PSMCT24, "24"},
|
|
{PSM_PSMCT16, "16"},
|
|
{PSM_PSMCT16S, "16S"},
|
|
{PSM_PSMT8, "8"},
|
|
{PSM_PSMT4, "4"},
|
|
{PSM_PSMT8H, "8H"},
|
|
{PSM_PSMT4HL, "4HL"},
|
|
{PSM_PSMT4HH, "4HH"},
|
|
{PSM_PSMZ32, "32Z"},
|
|
{PSM_PSMZ24, "24Z"},
|
|
{PSM_PSMZ16, "16Z"},
|
|
{PSM_PSMZ16S, "16ZS"},
|
|
};
|
|
|
|
uint8* ptr = (uint8*)_aligned_malloc(1024 * 1024 * 4, 32);
|
|
|
|
for(int i = 0; i < 1024 * 1024 * 4; i++) ptr[i] = (uint8)i;
|
|
|
|
//
|
|
|
|
for(int tbw = 5; tbw <= 10; tbw++)
|
|
{
|
|
int n = 256 << ((10 - tbw) * 2);
|
|
|
|
int w = 1 << tbw;
|
|
int h = 1 << tbw;
|
|
|
|
fprintf(file, "%d x %d\n\n", w, h);
|
|
|
|
for(int i = 0; i < countof(s_format); i++)
|
|
{
|
|
const GSLocalMemory::psm_t& psm = GSLocalMemory::m_psm[s_format[i].psm];
|
|
|
|
GSLocalMemory::writeImage wi = psm.wi;
|
|
GSLocalMemory::readImage ri = psm.ri;
|
|
GSLocalMemory::readTexture rtx = psm.rtx;
|
|
GSLocalMemory::readTexture rtxP = psm.rtxP;
|
|
|
|
GIFRegBITBLTBUF BITBLTBUF;
|
|
|
|
BITBLTBUF.SBP = 0;
|
|
BITBLTBUF.SBW = w / 64;
|
|
BITBLTBUF.SPSM = s_format[i].psm;
|
|
BITBLTBUF.DBP = 0;
|
|
BITBLTBUF.DBW = w / 64;
|
|
BITBLTBUF.DPSM = s_format[i].psm;
|
|
|
|
GIFRegTRXPOS TRXPOS;
|
|
|
|
TRXPOS.SSAX = 0;
|
|
TRXPOS.SSAY = 0;
|
|
TRXPOS.DSAX = 0;
|
|
TRXPOS.DSAY = 0;
|
|
|
|
GIFRegTRXREG TRXREG;
|
|
|
|
TRXREG.RRW = w;
|
|
TRXREG.RRH = h;
|
|
|
|
GSVector4i r(0, 0, w, h);
|
|
|
|
GIFRegTEX0 TEX0;
|
|
|
|
TEX0.TBP0 = 0;
|
|
TEX0.TBW = w / 64;
|
|
|
|
GIFRegTEXA TEXA;
|
|
|
|
TEXA.TA0 = 0;
|
|
TEXA.TA1 = 0x80;
|
|
TEXA.AEM = 0;
|
|
|
|
int trlen = w * h * psm.trbpp / 8;
|
|
int len = w * h * psm.bpp / 8;
|
|
|
|
clock_t start, end;
|
|
|
|
_ftprintf(file, _T("[%4s] "), s_format[i].name);
|
|
|
|
start = clock();
|
|
|
|
for(int j = 0; j < n; j++)
|
|
{
|
|
int x = 0;
|
|
int y = 0;
|
|
|
|
(mem.*wi)(x, y, ptr, trlen, BITBLTBUF, TRXPOS, TRXREG);
|
|
}
|
|
|
|
end = clock();
|
|
|
|
fprintf(file, "%6d %6d | ", (int)((float)trlen * n / (end - start) / 1000), (int)((float)(w * h) * n / (end - start) / 1000));
|
|
|
|
start = clock();
|
|
|
|
for(int j = 0; j < n; j++)
|
|
{
|
|
int x = 0;
|
|
int y = 0;
|
|
|
|
(mem.*ri)(x, y, ptr, trlen, BITBLTBUF, TRXPOS, TRXREG);
|
|
}
|
|
|
|
end = clock();
|
|
|
|
fprintf(file, "%6d %6d | ", (int)((float)trlen * n / (end - start) / 1000), (int)((float)(w * h) * n / (end - start) / 1000));
|
|
|
|
const GSOffset* o = mem.GetOffset(TEX0.TBP0, TEX0.TBW, TEX0.PSM);
|
|
|
|
start = clock();
|
|
|
|
for(int j = 0; j < n; j++)
|
|
{
|
|
(mem.*rtx)(o, r, ptr, w * 4, TEXA);
|
|
}
|
|
|
|
end = clock();
|
|
|
|
fprintf(file, "%6d %6d ", (int)((float)len * n / (end - start) / 1000), (int)((float)(w * h) * n / (end - start) / 1000));
|
|
|
|
if(psm.pal > 0)
|
|
{
|
|
start = clock();
|
|
|
|
for(int j = 0; j < n; j++)
|
|
{
|
|
(mem.*rtxP)(o, r, ptr, w, TEXA);
|
|
}
|
|
|
|
end = clock();
|
|
|
|
fprintf(file, "| %6d %6d ", (int)((float)len * n / (end - start) / 1000), (int)((float)(w * h) * n / (end - start) / 1000));
|
|
}
|
|
|
|
fprintf(file, "\n");
|
|
|
|
fflush(file);
|
|
}
|
|
|
|
fprintf(file, "\n");
|
|
}
|
|
|
|
_aligned_free(ptr);
|
|
}
|
|
|
|
//
|
|
|
|
if(0)
|
|
{
|
|
GSLocalMemory mem;
|
|
|
|
uint8* ptr = (uint8*)_aligned_malloc(1024 * 1024 * 4, 32);
|
|
|
|
for(int i = 0; i < 1024 * 1024 * 4; i++) ptr[i] = (uint8)i;
|
|
|
|
const GSLocalMemory::psm_t& psm = GSLocalMemory::m_psm[PSM_PSMCT32];
|
|
|
|
GSLocalMemory::writeImage wi = psm.wi;
|
|
|
|
GIFRegBITBLTBUF BITBLTBUF;
|
|
|
|
BITBLTBUF.DBP = 0;
|
|
BITBLTBUF.DBW = 32;
|
|
BITBLTBUF.DPSM = PSM_PSMCT32;
|
|
|
|
GIFRegTRXPOS TRXPOS;
|
|
|
|
TRXPOS.DSAX = 0;
|
|
TRXPOS.DSAY = 1;
|
|
|
|
GIFRegTRXREG TRXREG;
|
|
|
|
TRXREG.RRW = 256;
|
|
TRXREG.RRH = 256;
|
|
|
|
int trlen = 256 * 256 * psm.trbpp / 8;
|
|
|
|
int x = 0;
|
|
int y = 0;
|
|
|
|
(mem.*wi)(x, y, ptr, trlen, BITBLTBUF, TRXPOS, TRXREG);
|
|
}
|
|
|
|
//
|
|
|
|
fclose(file);
|
|
PostQuitMessage(0);
|
|
}
|
|
|
|
#endif
|