mirror of https://github.com/PCSX2/pcsx2.git
54 lines
1.5 KiB
C++
54 lines
1.5 KiB
C++
/* Pcsx2 - Pc Ps2 Emulator
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* Copyright (C) 2002-2009 Pcsx2 Team
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*
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* This program is free software; you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation; either version 2 of the License, or
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* (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program; if not, write to the Free Software
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* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA
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*/
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#pragma once
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// Implementations found here: Increment and Decrement Instructions!
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// Note: This header is meant to be included from within the x86Emitter::Internal namespace.
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template< bool isDec >
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class xImpl_IncDec
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{
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public:
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template< typename T >
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__forceinline void operator()( const xRegister<T>& to ) const
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{
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if( Is8BitOp<T>() )
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{
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xWrite8( 0xfe );
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EmitSibMagic( isDec ? 1 : 0, to );
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}
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else
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{
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prefix16<T>();
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xWrite8( (isDec ? 0x48 : 0x40) | to.Id );
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}
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}
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template< typename T >
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__forceinline void operator()( const ModSibStrict<T>& sibdest ) const
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{
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prefix16<T>();
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xWrite8( Is8BitOp<T>() ? 0xfe : 0xff );
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EmitSibMagic( isDec ? 1 : 0, sibdest );
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}
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xImpl_IncDec() {} // don't ask.
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};
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