pcsx2/common/include
Jake.Stine 9308d86ffc wxgui: Runs games. 'nuff said.
* Fixed some deadlock conditions by adding a message pump to semaphore waits ont he main/gui thread.
 * Many more config and init bugfixes.
 * Implemented most of the new Boot menu.

git-svn-id: http://pcsx2.googlecode.com/svn/branches/wxgui@1745 96395faa-99c1-11dd-bbfe-3dabce05a288
2009-09-05 23:07:23 +00:00
..
Utilities wxgui: Runs games. 'nuff said. 2009-09-05 23:07:23 +00:00
api Forgot to remove a couple debug lines. 2009-03-29 06:48:18 +00:00
wx wxgui: All kinds of mess, but still not up to running games yet. 2009-08-18 19:47:00 +00:00
x86emitter wxgui: sync with trunk (boooring) 2009-08-20 16:19:33 +00:00
PS2Edefs.h wxgui: another sync with trunk to pick up more of those cdvd fixes. 2009-08-30 01:48:08 +00:00
PS2Etypes.h wxGui: performing maintenance merge before weekend departure. 2009-05-02 14:06:06 +00:00
Pcsx2Api.h wxgui: separated core emulation options from user interface options (mostly! some interdependencies remain), and stripped out some of the old framelimiting toggle/cycle code, which will be replaced with a better framelimiter system soon. 2009-08-04 08:21:10 +00:00
Pcsx2Config.h wxgui: another sync with trunk to pick up more of those cdvd fixes. 2009-08-30 01:48:08 +00:00
Pcsx2Defs.h wxgui: All kinds of mess, but still not up to running games yet. 2009-08-18 19:47:00 +00:00
Pcsx2Types.h wxgui branch: Maintenance merge against trunk, plus many cleanups and project-level changes. 2009-07-03 00:49:40 +00:00
PluginCallbacks.h wxgui: 2009-08-02 16:48:03 +00:00
afxresmw.h Restructured the build system from the ground up. 3rdparty libs have been moved back into a /3rdparty folder, and are compiled as libraries. Most relevant plugins are part of the pcsx2_suite_2008.sln. Revision tagging of filenames is still there, but is now disabled by default. Pathnames with spaces shouldn't break the buildscripts anymore. Removed tons and tons of files in an effort to simplify the repository and build system management. So if a solution file you're used to using is missing, it's missing for a good reason (means the project can be built either from the Suite solution, or by double-clicking the project file from explorer, from which MSVC creates a new solution for you). 2009-02-24 02:08:37 +00:00
intrin_x86.h Linux: Quick fixes to get the Linux build working with the changes in r1388. 2009-06-18 09:32:35 +00:00