pcsx2/plugins/zerogs/opengl
Sacha 7568f6f2ec Remove deprecated jASSUME from pcsx2 core. It is still used in some plugins 2014-08-15 14:32:56 +10:00
..
Linux codeblock: remove build file => linux is cmake only 2014-04-11 09:18:31 +02:00
Win32 Remove vs2008 project files, since they have become outdated, and complicated to maintain. 2014-02-15 18:24:06 +00:00
ZeroGSShaders Remove vs2008 project files, since they have become outdated, and complicated to maintain. 2014-02-15 18:24:06 +00:00
common Remove deprecated jASSUME from pcsx2 core. It is still used in some plugins 2014-08-15 14:32:56 +10:00
ctx0 Fixed inconsistent newlines / added as many svn:eol-style=native properties as I could without killing myself. 2011-03-25 05:06:49 +00:00
ctx1 Fixed inconsistent newlines / added as many svn:eol-style=native properties as I could without killing myself. 2011-03-25 05:06:49 +00:00
CMakeLists.txt cmake: sed /PROJECT_SOURCE_DIR/CMAKE_SOURCE_DIR/ 2014-03-30 16:36:02 +02:00
GLWinX11.cpp [copyright] * second round of bad FSF postal address. 2010-07-08 16:34:39 +00:00
GS.h GregMiscellaneous: zzogl-pg: zerogs.h is now only included by zerogs.cpp. 2010-10-18 11:24:40 +00:00
GSmain.cpp [copyright] * second round of bad FSF postal address. 2010-07-08 16:34:39 +00:00
GifTransfer.cpp [copyright] * second round of bad FSF postal address. 2010-07-08 16:34:39 +00:00
GifTransfer.h [copyright] * second round of bad FSF postal address. 2010-07-08 16:34:39 +00:00
Makefile.am ZeroGS: It'd help if I modified the project file to reflect the new file... :( 2009-12-25 19:12:15 +00:00
Mem.cpp [copyright] * second round of bad FSF postal address. 2010-07-08 16:34:39 +00:00
Mem.h [copyright] * second round of bad FSF postal address. 2010-07-08 16:34:39 +00:00
README.txt git-svn-id: http://pcsx2.googlecode.com/svn/trunk@425 96395faa-99c1-11dd-bbfe-3dabce05a288 2009-02-06 19:52:59 +00:00
Regs.cpp Remove some horrible old code. 2014-08-13 13:55:32 +10:00
Regs.h [copyright] * second round of bad FSF postal address. 2010-07-08 16:34:39 +00:00
buildshaders.bat git-svn-id: http://pcsx2.googlecode.com/svn/trunk@425 96395faa-99c1-11dd-bbfe-3dabce05a288 2009-02-06 19:52:59 +00:00
common.h Removed all trailing whitespace in *.c *.cpp *.h because it irritates me. 2010-04-25 00:31:27 +00:00
compile git-svn-id: http://pcsx2.googlecode.com/svn/trunk@425 96395faa-99c1-11dd-bbfe-3dabce05a288 2009-02-06 19:52:59 +00:00
configure.ac Some work on variable type consistancy, and getting rid of 64 bit processor checks. 2009-05-17 21:57:24 +00:00
depcomp git-svn-id: http://pcsx2.googlecode.com/svn/trunk@425 96395faa-99c1-11dd-bbfe-3dabce05a288 2009-02-06 19:52:59 +00:00
glprocs.c Removed all trailing whitespace in *.c *.cpp *.h because it irritates me. 2010-04-25 00:31:27 +00:00
glprocs.h Removed all trailing whitespace in *.c *.cpp *.h because it irritates me. 2010-04-25 00:31:27 +00:00
install-sh git-svn-id: http://pcsx2.googlecode.com/svn/trunk@425 96395faa-99c1-11dd-bbfe-3dabce05a288 2009-02-06 19:52:59 +00:00
memcpy_amd.cpp Removed all trailing whitespace in *.c *.cpp *.h because it irritates me. 2010-04-25 00:31:27 +00:00
missing git-svn-id: http://pcsx2.googlecode.com/svn/trunk@425 96395faa-99c1-11dd-bbfe-3dabce05a288 2009-02-06 19:52:59 +00:00
mkinstalldirs git-svn-id: http://pcsx2.googlecode.com/svn/trunk@425 96395faa-99c1-11dd-bbfe-3dabce05a288 2009-02-06 19:52:59 +00:00
ps2hw.fx ZeroGS: fix up the dev build so it works, fix a typo in configure.ac that could cause compilation issues, and bring in a fix of zedr0n's for newer Cg versions when in dev mode. 2009-02-14 13:48:02 +00:00
rasterfont.cpp Removed all trailing whitespace in *.c *.cpp *.h because it irritates me. 2010-04-25 00:31:27 +00:00
rasterfont.h Removed all trailing whitespace in *.c *.cpp *.h because it irritates me. 2010-04-25 00:31:27 +00:00
targets.cpp [copyright] * second round of bad FSF postal address. 2010-07-08 16:34:39 +00:00
targets.h [copyright] * second round of bad FSF postal address. 2010-07-08 16:34:39 +00:00
x86-32.S license: update the copyrigh address to please linux distribution 2012-10-19 20:27:50 +00:00
x86-32.asm license: update the copyrigh address to please linux distribution 2012-10-19 20:27:50 +00:00
x86.cpp license: update the copyrigh address to please linux distribution 2012-10-19 20:27:50 +00:00
x86.h license: update the copyrigh address to please linux distribution 2012-10-19 20:27:50 +00:00
zerogs.cpp ZeroGS: Add a missing formatter to a sprintf call 2014-07-14 18:02:22 -04:00
zerogs.h [copyright] * second round of bad FSF postal address. 2010-07-08 16:34:39 +00:00
zerogsmath.h Removed all trailing whitespace in *.c *.cpp *.h because it irritates me. 2010-04-25 00:31:27 +00:00
zpipe.cpp Removed all trailing whitespace in *.c *.cpp *.h because it irritates me. 2010-04-25 00:31:27 +00:00
zpipe.h Re-Added eol-style:native properties to the repository. The settings got lost when we merged from Playground to Official. 2009-02-09 21:15:56 +00:00

README.txt

ZeroGS OpenGL
-------------
author: zerofrog (@gmail.com)

ZeroGS heavily uses GPU shaders. All the shaders are written in nVidia's Cg language and can be found in ps2hw.fx.

'Dev' versions of ZeroGS directly read ps2hw.fx
'Release' versions of ZeroGS read a precompiled version of ps2hw.fx from ps2hw.dat. In order to build ps2hw.dat, compile ZeroGSShaders and execute:

./ZeroGSShaders ps2hw.fx ps2hw.dat

For Windows users, once ZeroGSShaders is built, run buildshaders.bat directly. It will update all necessary resource files.
Note that ZeroGSShaders has only been tested in Windows so far, but the Windows ps2hw.dat can be used in linux builds.