mirror of https://github.com/PCSX2/pcsx2.git
1210 lines
38 KiB
C++
1210 lines
38 KiB
C++
/* PCSX2 - PS2 Emulator for PCs
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* Copyright (C) 2002-2010 PCSX2 Dev Team
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*
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* PCSX2 is free software: you can redistribute it and/or modify it under the terms
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* of the GNU Lesser General Public License as published by the Free Software Found-
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* ation, either version 3 of the License, or (at your option) any later version.
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*
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* PCSX2 is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY;
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* without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR
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* PURPOSE. See the GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License along with PCSX2.
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* If not, see <http://www.gnu.org/licenses/>.
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*/
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#include "PrecompiledHeader.h"
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#include "App.h"
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#include "MainFrame.h"
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#include "ConsoleLogger.h"
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#include "MSWstuff.h"
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#include "Utilities/Console.h"
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#include "Utilities/IniInterface.h"
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#include "Utilities/SafeArray.inl"
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#include "DebugTools/Debug.h"
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#include <wx/textfile.h>
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BEGIN_DECLARE_EVENT_TYPES()
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DECLARE_EVENT_TYPE(pxEvt_LogWrite, -1)
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DECLARE_EVENT_TYPE(pxEvt_SetTitleText, -1)
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DECLARE_EVENT_TYPE(pxEvt_FlushQueue, -1)
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END_DECLARE_EVENT_TYPES()
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DEFINE_EVENT_TYPE(pxEvt_LogWrite)
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DEFINE_EVENT_TYPE(pxEvt_SetTitleText)
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DEFINE_EVENT_TYPE(pxEvt_DockConsole)
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DEFINE_EVENT_TYPE(pxEvt_FlushQueue)
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// C++ requires abstract destructors to exist, even though they're abstract.
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PipeRedirectionBase::~PipeRedirectionBase() throw() {}
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// ----------------------------------------------------------------------------
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//
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void pxLogConsole::DoLog( wxLogLevel level, const wxChar *szString, time_t t )
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{
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switch ( level )
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{
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case wxLOG_Trace:
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case wxLOG_Debug:
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{
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wxString str;
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TimeStamp( &str );
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MSW_OutputDebugString( str + szString + L"\n" );
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}
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break;
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case wxLOG_FatalError:
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// This one is unused by wx, and unused by PCSX2 (we prefer exceptions, thanks).
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pxFailDev( "Stop using FatalError and use assertions or exceptions instead." );
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break;
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case wxLOG_Status:
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// Also unsed by wx, and unused by PCSX2 also (we prefer direct API calls to our main window!)
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pxFailDev( "Stop using wxLogStatus just access the Pcsx2App functions directly instead." );
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break;
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case wxLOG_Info:
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if ( !GetVerbose() ) return;
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// fallthrough!
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case wxLOG_Message:
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Console.WriteLn( L"[wx] %s", szString );
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break;
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case wxLOG_Error:
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Console.Error( L"[wx] %s", szString );
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break;
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case wxLOG_Warning:
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Console.Warning( L"[wx] %s", szString );
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break;
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}
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}
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// ----------------------------------------------------------------------------
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void ConsoleTestThread::ExecuteTaskInThread()
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{
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static int numtrack = 0;
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while( !m_done )
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{
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// Two lines, both formatted, and varied colors. This makes for a fairly realistic
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// worst case scenario (without being entirely unrealistic).
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Console.WriteLn( L"This is a threaded logging test. Something bad could happen... %d", ++numtrack );
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Console.Warning( L"Testing high stress loads %s", L"(multi-color)" );
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Yield( 0 );
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}
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}
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// ----------------------------------------------------------------------------
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// Pass an uninitialized file object. The function will ask the user for the
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// filename and try to open it. It returns true on success (file was opened),
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// false if file couldn't be opened/created and -1 if the file selection
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// dialog was canceled.
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//
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static bool OpenLogFile(wxFile& file, wxString& filename, wxWindow *parent)
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{
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filename = wxSaveFileSelector(L"log", L"txt", L"log.txt", parent);
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if ( !filename ) return false; // canceled
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if( wxFile::Exists(filename) )
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{
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bool bAppend = false;
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wxString strMsg;
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strMsg.Printf(L"Append log to file '%s' (choosing [No] will overwrite it)?",
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filename.c_str());
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switch ( Msgbox::ShowModal( _("Save log question"), strMsg, MsgButtons().YesNo().Cancel() ) )
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{
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case wxID_YES:
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bAppend = true;
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break;
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case wxID_NO:
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bAppend = false;
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break;
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case wxID_CANCEL:
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return false;
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default:
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pxFailDev( "invalid message box return value" );
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}
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return ( bAppend ) ?
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file.Open(filename, wxFile::write_append) :
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file.Create(filename, true /* overwrite */);
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}
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return file.Create(filename);
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}
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// --------------------------------------------------------------------------------------
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// ConsoleLogFrame::ColorArray (implementations)
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// --------------------------------------------------------------------------------------
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// fontsize - size of the font specified in points.
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// (actual font used is the system-selected fixed-width font)
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//
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ConsoleLogFrame::ColorArray::ColorArray( int fontsize )
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: m_table( ConsoleColors_Count )
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{
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Create( fontsize );
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}
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ConsoleLogFrame::ColorArray::~ColorArray() throw()
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{
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Cleanup();
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}
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void ConsoleLogFrame::ColorArray::Create( int fontsize )
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{
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const wxFont fixed( pxGetFixedFont( fontsize ) );
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const wxFont fixedB( pxGetFixedFont( fontsize+1, wxBOLD ) );
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//const wxFont fixed( fontsize, wxMODERN, wxNORMAL, wxNORMAL );
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//const wxFont fixedB( fontsize, wxMODERN, wxNORMAL, wxBOLD );
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// Standard R, G, B format:
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new (&m_table[Color_Default]) wxTextAttr( wxNullColour, wxNullColour, fixed );
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new (&m_table[Color_Black]) wxTextAttr( wxNullColour, wxNullColour, fixed );
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new (&m_table[Color_Red]) wxTextAttr( wxNullColour, wxNullColour, fixed );
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new (&m_table[Color_Green]) wxTextAttr( wxNullColour, wxNullColour, fixed );
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new (&m_table[Color_Blue]) wxTextAttr( wxNullColour, wxNullColour, fixed );
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new (&m_table[Color_Magenta]) wxTextAttr( wxNullColour, wxNullColour, fixed );
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new (&m_table[Color_Orange]) wxTextAttr( wxNullColour, wxNullColour, fixed );
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new (&m_table[Color_Gray]) wxTextAttr( wxNullColour, wxNullColour, fixed );
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new (&m_table[Color_Cyan]) wxTextAttr( wxNullColour, wxNullColour, fixed );
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new (&m_table[Color_Yellow]) wxTextAttr( wxNullColour, wxNullColour, fixed );
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new (&m_table[Color_White]) wxTextAttr( wxNullColour, wxNullColour, fixed );
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new (&m_table[Color_StrongBlack]) wxTextAttr( wxNullColour, wxNullColour, fixedB );
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new (&m_table[Color_StrongRed]) wxTextAttr( wxNullColour, wxNullColour, fixedB );
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new (&m_table[Color_StrongGreen]) wxTextAttr( wxNullColour, wxNullColour, fixedB );
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new (&m_table[Color_StrongBlue]) wxTextAttr( wxNullColour, wxNullColour, fixedB );
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new (&m_table[Color_StrongMagenta]) wxTextAttr( wxNullColour, wxNullColour, fixedB );
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new (&m_table[Color_StrongOrange]) wxTextAttr( wxNullColour, wxNullColour, fixedB );
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new (&m_table[Color_StrongGray]) wxTextAttr( wxNullColour, wxNullColour, fixedB );
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new (&m_table[Color_StrongCyan]) wxTextAttr( wxNullColour, wxNullColour, fixedB );
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new (&m_table[Color_StrongYellow]) wxTextAttr( wxNullColour, wxNullColour, fixedB );
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new (&m_table[Color_StrongWhite]) wxTextAttr( wxNullColour, wxNullColour, fixedB );
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SetColorScheme_Light();
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}
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void ConsoleLogFrame::ColorArray::SetColorScheme_Dark()
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{
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m_table[Color_Default] .SetTextColour(wxColor( 208, 208, 208 ));
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m_table[Color_Black] .SetTextColour(wxColor( 255, 255, 255 ));
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m_table[Color_Red] .SetTextColour(wxColor( 180, 0, 0 ));
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m_table[Color_Green] .SetTextColour(wxColor( 0, 160, 0 ));
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m_table[Color_Blue] .SetTextColour(wxColor( 32, 32, 204 ));
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m_table[Color_Magenta] .SetTextColour(wxColor( 160, 0, 160 ));
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m_table[Color_Orange] .SetTextColour(wxColor( 160, 120, 0 ));
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m_table[Color_Gray] .SetTextColour(wxColor( 128, 128, 128 ));
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m_table[Color_Cyan] .SetTextColour(wxColor( 128, 180, 180 ));
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m_table[Color_Yellow] .SetTextColour(wxColor( 180, 180, 128 ));
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m_table[Color_White] .SetTextColour(wxColor( 160, 160, 160 ));
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m_table[Color_StrongBlack] .SetTextColour(wxColor( 255, 255, 255 ));
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m_table[Color_StrongRed] .SetTextColour(wxColor( 180, 0, 0 ));
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m_table[Color_StrongGreen] .SetTextColour(wxColor( 0, 160, 0 ));
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m_table[Color_StrongBlue] .SetTextColour(wxColor( 32, 32, 204 ));
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m_table[Color_StrongMagenta].SetTextColour(wxColor( 160, 0, 160 ));
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m_table[Color_StrongOrange] .SetTextColour(wxColor( 160, 120, 0 ));
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m_table[Color_StrongGray] .SetTextColour(wxColor( 128, 128, 128 ));
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m_table[Color_StrongCyan] .SetTextColour(wxColor( 128, 180, 180 ));
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m_table[Color_StrongYellow] .SetTextColour(wxColor( 180, 180, 128 ));
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m_table[Color_StrongWhite] .SetTextColour(wxColor( 160, 160, 160 ));
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}
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void ConsoleLogFrame::ColorArray::SetColorScheme_Light()
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{
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m_table[Color_Default] .SetTextColour(wxColor( 0, 0, 0 ));
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m_table[Color_Black] .SetTextColour(wxColor( 0, 0, 0 ));
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m_table[Color_Red] .SetTextColour(wxColor( 128, 0, 0 ));
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m_table[Color_Green] .SetTextColour(wxColor( 0, 128, 0 ));
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m_table[Color_Blue] .SetTextColour(wxColor( 0, 0, 128 ));
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m_table[Color_Magenta] .SetTextColour(wxColor( 160, 0, 160 ));
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m_table[Color_Orange] .SetTextColour(wxColor( 160, 120, 0 ));
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m_table[Color_Gray] .SetTextColour(wxColor( 108, 108, 108 ));
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m_table[Color_Cyan] .SetTextColour(wxColor( 128, 180, 180 ));
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m_table[Color_Yellow] .SetTextColour(wxColor( 180, 180, 128 ));
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m_table[Color_White] .SetTextColour(wxColor( 160, 160, 160 ));
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m_table[Color_StrongBlack] .SetTextColour(wxColor( 0, 0, 0 ));
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m_table[Color_StrongRed] .SetTextColour(wxColor( 128, 0, 0 ));
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m_table[Color_StrongGreen] .SetTextColour(wxColor( 0, 128, 0 ));
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m_table[Color_StrongBlue] .SetTextColour(wxColor( 0, 0, 128 ));
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m_table[Color_StrongMagenta].SetTextColour(wxColor( 160, 0, 160 ));
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m_table[Color_StrongOrange] .SetTextColour(wxColor( 160, 120, 0 ));
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m_table[Color_StrongGray] .SetTextColour(wxColor( 108, 108, 108 ));
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m_table[Color_StrongCyan] .SetTextColour(wxColor( 128, 180, 180 ));
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m_table[Color_StrongYellow] .SetTextColour(wxColor( 180, 180, 128 ));
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m_table[Color_StrongWhite] .SetTextColour(wxColor( 160, 160, 160 ));
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}
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void ConsoleLogFrame::ColorArray::Cleanup()
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{
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// The contents of m_table were created with placement new, and must be
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// disposed of manually:
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for( int i=0; i<ConsoleColors_Count; ++i )
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m_table[i].~wxTextAttr();
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}
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// fixme - not implemented yet.
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void ConsoleLogFrame::ColorArray::SetFont( const wxFont& font )
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{
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//for( int i=0; i<ConsoleColors_Count; ++i )
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// m_table[i].SetFont( font );
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}
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void ConsoleLogFrame::ColorArray::SetFont( int fontsize )
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{
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Cleanup();
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Create( fontsize );
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}
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enum MenuIDs_t
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{
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MenuId_FontSize_Small = 0x10,
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MenuId_FontSize_Normal,
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MenuId_FontSize_Large,
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MenuId_FontSize_Huge,
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MenuId_ColorScheme_Light = 0x20,
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MenuId_ColorScheme_Dark,
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MenuId_LogSource_EnableAll = 0x30,
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MenuId_LogSource_DisableAll,
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MenuId_LogSource_Devel,
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MenuId_LogSource_CDVD_Info,
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MenuId_LogSource_Start = 0x100
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};
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#define pxTheApp ((Pcsx2App&)*wxTheApp)
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// --------------------------------------------------------------------------------------
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// ScopedLogLock (implementations)
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// --------------------------------------------------------------------------------------
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class ScopedLogLock : public ScopedLock
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{
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public:
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ConsoleLogFrame* WindowPtr;
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public:
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ScopedLogLock()
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: ScopedLock( wxThread::IsMain() ? NULL : &pxTheApp.GetProgramLogLock() )
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{
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WindowPtr = pxTheApp.m_ptr_ProgramLog;
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}
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virtual ~ScopedLogLock() throw() {}
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bool HasWindow() const
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{
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return WindowPtr != NULL;
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}
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ConsoleLogFrame& GetWindow() const
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{
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return *WindowPtr;
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}
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};
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static ConsoleLogSource* const ConLogSources[] =
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{
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(ConsoleLogSource*)&SysConsole.eeConsole,
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(ConsoleLogSource*)&SysConsole.iopConsole,
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(ConsoleLogSource*)&SysConsole.eeRecPerf,
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NULL,
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(ConsoleLogSource*)&SysConsole.ELF,
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NULL,
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(ConsoleLogSource*)&pxConLog_Event,
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(ConsoleLogSource*)&pxConLog_Thread,
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};
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static const bool ConLogDefaults[] =
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{
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true,
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true,
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false,
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true,
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false,
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false,
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};
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void ConLog_LoadSaveSettings( IniInterface& ini )
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{
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ScopedIniGroup path(ini, L"ConsoleLogSources");
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ini.Entry( L"Devel", DevConWriterEnabled, false );
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uint srcnt = ArraySize(ConLogSources);
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for (uint i=0; i<srcnt; ++i)
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{
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if (ConsoleLogSource* log = ConLogSources[i])
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{
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ini.Entry( log->GetCategory() + L"." + log->GetShortName(), log->Enabled, ConLogDefaults[i] );
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}
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}
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}
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// --------------------------------------------------------------------------------------
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// ConsoleLogFrame (implementations)
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// --------------------------------------------------------------------------------------
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ConsoleLogFrame::ConsoleLogFrame( MainEmuFrame *parent, const wxString& title, AppConfig::ConsoleLogOptions& options )
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: wxFrame(parent, wxID_ANY, title)
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, m_conf( options )
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, m_TextCtrl( *new pxLogTextCtrl(this) )
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, m_timer_FlushUnlocker( this )
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, m_ColorTable( options.FontSize )
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, m_QueueColorSection( L"ConsoleLog::QueueColorSection" )
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, m_QueueBuffer( L"ConsoleLog::QueueBuffer" )
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, m_threadlogger( EnableThreadedLoggingTest ? new ConsoleTestThread() : NULL )
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{
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m_CurQueuePos = 0;
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m_WaitingThreadsForFlush = 0;
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m_pendingFlushMsg = false;
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m_FlushRefreshLocked = false;
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// create Log menu (contains most options)
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wxMenuBar *pMenuBar = new wxMenuBar();
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SetMenuBar( pMenuBar );
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SetIcons( wxGetApp().GetIconBundle() );
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if (0==m_conf.Theme.CmpNoCase(L"Dark"))
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{
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m_ColorTable.SetColorScheme_Dark();
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m_TextCtrl.SetBackgroundColour( wxColor( 0, 0, 0 ) );
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}
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else //if ((0==m_conf.Theme.CmpNoCase("Default")) || (0==m_conf.Theme.CmpNoCase("Light")))
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{
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m_ColorTable.SetColorScheme_Light();
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m_TextCtrl.SetBackgroundColour( wxColor( 230, 235, 242 ) );
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}
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m_TextCtrl.SetDefaultStyle( m_ColorTable[DefaultConsoleColor] );
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// SetDefaultStyle only sets the style of text in the control. We need to
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// also set the font of the control, so that sizing logic knows what font we use:
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m_TextCtrl.SetFont( m_ColorTable[DefaultConsoleColor].GetFont() );
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wxMenu& menuLog (*new wxMenu());
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wxMenu& menuAppear (*new wxMenu());
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wxMenu& menuSources (*new wxMenu());
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wxMenu& menuFontSizes( menuAppear );
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// create Appearance menu and submenus
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menuFontSizes.Append( MenuId_FontSize_Small, _("Small"), _t("Fits a lot of log in a microcosmically small area."),
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wxITEM_RADIO )->Check( options.FontSize == 7 );
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menuFontSizes.Append( MenuId_FontSize_Normal, _("Normal"),_t("It's what I use (the programmer guy)."),
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wxITEM_RADIO )->Check( options.FontSize == 8 );
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menuFontSizes.Append( MenuId_FontSize_Large, _("Large"), _t("Its nice and readable."),
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wxITEM_RADIO )->Check( options.FontSize == 10 );
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menuFontSizes.Append( MenuId_FontSize_Huge, _("Huge"), _t("In case you have a really high res display."),
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wxITEM_RADIO )->Check( options.FontSize == 12 );
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menuFontSizes.AppendSeparator();
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menuFontSizes.Append( MenuId_ColorScheme_Light, _("Light theme"), _t("Default soft-tone color scheme."), wxITEM_RADIO );
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menuFontSizes.Append( MenuId_ColorScheme_Dark, _("Dark theme"), _t("Classic black color scheme for people who enjoy having text seared into their optic nerves."), wxITEM_RADIO );
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menuAppear.AppendSeparator();
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menuAppear.Append( wxID_ANY, _("Always on Top"),
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_t("When checked the log window will be visible over other foreground windows."), wxITEM_CHECK );
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menuLog.Append(wxID_SAVE, _("&Save..."), _("Save log contents to file"));
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menuLog.Append(wxID_CLEAR, _("C&lear"), _("Clear the log window contents"));
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menuLog.AppendSeparator();
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menuLog.AppendSubMenu( &menuAppear, _("Appearance") );
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menuLog.AppendSeparator();
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menuLog.Append(wxID_CLOSE, _("&Close"), _("Close this log window; contents are preserved"));
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// Source Selection/Toggle menu
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menuSources.Append( MenuId_LogSource_Devel, _("Dev/Verbose"), _("Shows PCSX2 developer logs"), wxITEM_CHECK );
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menuSources.Append( MenuId_LogSource_CDVD_Info, _("CDVD reads"), _("Shows disk read activity"), wxITEM_CHECK );
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menuSources.AppendSeparator();
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uint srcnt = ArraySize(ConLogSources);
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for (uint i=0; i<srcnt; ++i)
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{
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if (const BaseTraceLogSource* log = ConLogSources[i])
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{
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menuSources.Append( MenuId_LogSource_Start+i, log->GetName(), log->GetDescription(), wxITEM_CHECK );
|
|
Connect( MenuId_LogSource_Start+i, wxEVT_COMMAND_MENU_SELECTED, wxCommandEventHandler(ConsoleLogFrame::OnToggleSource));
|
|
}
|
|
else
|
|
menuSources.AppendSeparator();
|
|
}
|
|
|
|
menuSources.AppendSeparator();
|
|
menuSources.Append( MenuId_LogSource_EnableAll, _("Enable all"), _("Enables all log source filters.") );
|
|
menuSources.Append( MenuId_LogSource_DisableAll, _("Disable all"), _("Disables all log source filters.") );
|
|
|
|
pMenuBar->Append(&menuLog, _("&Log"));
|
|
pMenuBar->Append(&menuSources, _("&Sources"));
|
|
|
|
// status bar for menu prompts
|
|
CreateStatusBar();
|
|
|
|
SetSize( wxRect( options.DisplayPosition, options.DisplaySize ) );
|
|
Show( options.Visible );
|
|
|
|
// Bind Events:
|
|
|
|
Connect( wxID_OPEN, wxEVT_COMMAND_MENU_SELECTED, wxCommandEventHandler(ConsoleLogFrame::OnOpen) );
|
|
Connect( wxID_CLOSE, wxEVT_COMMAND_MENU_SELECTED, wxCommandEventHandler(ConsoleLogFrame::OnClose) );
|
|
Connect( wxID_SAVE, wxEVT_COMMAND_MENU_SELECTED, wxCommandEventHandler(ConsoleLogFrame::OnSave) );
|
|
Connect( wxID_CLEAR, wxEVT_COMMAND_MENU_SELECTED, wxCommandEventHandler(ConsoleLogFrame::OnClear) );
|
|
|
|
Connect( MenuId_FontSize_Small, MenuId_FontSize_Huge, wxEVT_COMMAND_MENU_SELECTED, wxCommandEventHandler( ConsoleLogFrame::OnFontSize ) );
|
|
Connect( MenuId_ColorScheme_Light, MenuId_ColorScheme_Dark, wxEVT_COMMAND_MENU_SELECTED, wxCommandEventHandler( ConsoleLogFrame::OnToggleTheme ) );
|
|
|
|
Connect( MenuId_LogSource_Devel, wxEVT_COMMAND_MENU_SELECTED, wxCommandEventHandler( ConsoleLogFrame::OnToggleSource ) );
|
|
Connect( MenuId_LogSource_CDVD_Info, wxEVT_COMMAND_MENU_SELECTED, wxCommandEventHandler( ConsoleLogFrame::OnToggleCDVDInfo ) );
|
|
Connect( MenuId_LogSource_EnableAll, wxEVT_COMMAND_MENU_SELECTED, wxCommandEventHandler( ConsoleLogFrame::OnEnableAllLogging ) );
|
|
Connect( MenuId_LogSource_DisableAll, wxEVT_COMMAND_MENU_SELECTED, wxCommandEventHandler( ConsoleLogFrame::OnDisableAllLogging ) );
|
|
|
|
Connect( wxEVT_CLOSE_WINDOW, wxCloseEventHandler (ConsoleLogFrame::OnCloseWindow) );
|
|
Connect( wxEVT_MOVE, wxMoveEventHandler (ConsoleLogFrame::OnMoveAround) );
|
|
Connect( wxEVT_SIZE, wxSizeEventHandler (ConsoleLogFrame::OnResize) );
|
|
Connect( wxEVT_ACTIVATE, wxActivateEventHandler (ConsoleLogFrame::OnActivate) );
|
|
|
|
Connect( pxEvt_SetTitleText, wxCommandEventHandler (ConsoleLogFrame::OnSetTitle) );
|
|
Connect( pxEvt_DockConsole, wxCommandEventHandler (ConsoleLogFrame::OnDockedMove) );
|
|
Connect( pxEvt_FlushQueue, wxCommandEventHandler (ConsoleLogFrame::OnFlushEvent) );
|
|
|
|
Connect( m_timer_FlushUnlocker.GetId(), wxEVT_TIMER, wxTimerEventHandler (ConsoleLogFrame::OnFlushUnlockerTimer) );
|
|
|
|
if( m_threadlogger != NULL )
|
|
m_threadlogger->Start();
|
|
|
|
OnLoggingChanged();
|
|
|
|
if (0==m_conf.Theme.CmpNoCase(L"Dark"))
|
|
{
|
|
pMenuBar->Check(MenuId_ColorScheme_Dark, true);
|
|
}
|
|
else //if ((0==m_conf.Theme.CmpNoCase("Default")) || (0==m_conf.Theme.CmpNoCase("Light")))
|
|
{
|
|
pMenuBar->Check(MenuId_ColorScheme_Light, true);
|
|
}
|
|
}
|
|
|
|
ConsoleLogFrame::~ConsoleLogFrame()
|
|
{
|
|
ScopedLogLock locker;
|
|
wxGetApp().OnProgramLogClosed( GetId() );
|
|
}
|
|
|
|
void ConsoleLogFrame::OnEnableAllLogging(wxCommandEvent& evt)
|
|
{
|
|
uint srcnt = ArraySize(ConLogSources);
|
|
for (uint i=0; i<srcnt; ++i)
|
|
{
|
|
if (ConsoleLogSource* log = ConLogSources[i])
|
|
log->Enabled = true;
|
|
}
|
|
|
|
OnLoggingChanged();
|
|
evt.Skip();
|
|
}
|
|
|
|
void ConsoleLogFrame::OnDisableAllLogging(wxCommandEvent& evt)
|
|
{
|
|
uint srcnt = ArraySize(ConLogSources);
|
|
for (uint i=0; i<srcnt; ++i)
|
|
{
|
|
if (ConsoleLogSource* log = ConLogSources[i])
|
|
log->Enabled = false;
|
|
}
|
|
|
|
OnLoggingChanged();
|
|
evt.Skip();
|
|
}
|
|
|
|
void ConsoleLogFrame::OnLoggingChanged()
|
|
{
|
|
if (!GetMenuBar()) return;
|
|
|
|
if( wxMenuItem* item = GetMenuBar()->FindItem(MenuId_LogSource_Devel) )
|
|
item->Check( DevConWriterEnabled );
|
|
|
|
if( wxMenuItem* item = GetMenuBar()->FindItem(MenuId_LogSource_CDVD_Info) )
|
|
item->Check( g_Conf->EmuOptions.CdvdVerboseReads );
|
|
|
|
uint srcnt = ArraySize(ConLogSources);
|
|
for (uint i=0; i<srcnt; ++i)
|
|
{
|
|
if (const ConsoleLogSource* log = ConLogSources[i])
|
|
{
|
|
GetMenuBar()->Check( MenuId_LogSource_Start+i, log->IsActive() );
|
|
}
|
|
}
|
|
}
|
|
|
|
// Implementation note: Calls SetColor and Write( text ). Override those virtuals
|
|
// and this one will magically follow suite. :)
|
|
bool ConsoleLogFrame::Write( ConsoleColors color, const wxString& text )
|
|
{
|
|
pthread_testcancel();
|
|
|
|
ScopedLock lock( m_mtx_Queue );
|
|
|
|
if( m_QueueColorSection.GetLength() == 0 )
|
|
{
|
|
pxAssertMsg( m_CurQueuePos == 0, "Queue's character position didn't get reset in sync with it's ColorSection table." );
|
|
}
|
|
|
|
if( (m_QueueColorSection.GetLength() == 0) || ((color != Color_Current) && (m_QueueColorSection.GetLast().color != color)) )
|
|
{
|
|
++m_CurQueuePos; // Don't overwrite the NULL;
|
|
m_QueueColorSection.Add( ColorSection(color, m_CurQueuePos) );
|
|
}
|
|
|
|
int endpos = m_CurQueuePos + text.Length();
|
|
m_QueueBuffer.MakeRoomFor( endpos + 1 ); // and the null!!
|
|
memcpy_fast( &m_QueueBuffer[m_CurQueuePos], text.c_str(), sizeof(wxChar) * text.Length() );
|
|
m_CurQueuePos = endpos;
|
|
|
|
// this NULL may be overwritten if the next message sent doesn't perform a color change.
|
|
m_QueueBuffer[m_CurQueuePos] = 0;
|
|
|
|
// Idle events don't always pass (wx blocks them when moving windows or using menus, for
|
|
// example). So let's hackfix it so that an alternate message is posted if the queue is
|
|
// "piling up."
|
|
|
|
if( !m_pendingFlushMsg )
|
|
{
|
|
m_pendingFlushMsg = true;
|
|
|
|
// wxWidgets may have aggressive locks on event processing, so best to release
|
|
// our own mutex lest wx get hung for an extended period of time and cause all
|
|
// of our own stuff to get sluggish.
|
|
lock.Release();
|
|
|
|
wxCommandEvent evt( pxEvt_FlushQueue );
|
|
evt.SetInt( 0 );
|
|
if( wxThread::IsMain() )
|
|
{
|
|
OnFlushEvent( evt );
|
|
return false;
|
|
}
|
|
else
|
|
GetEventHandler()->AddPendingEvent( evt );
|
|
|
|
lock.Acquire();
|
|
}
|
|
|
|
if( !wxThread::IsMain() )
|
|
{
|
|
// Too many color changes causes huge slowdowns when decorating the rich textview, so
|
|
// include a secondary check to avoid having a colorful log spam killing gui responsiveness.
|
|
|
|
if( m_CurQueuePos > 0x100000 || m_QueueColorSection.GetLength() > 256 )
|
|
{
|
|
++m_WaitingThreadsForFlush;
|
|
lock.Release();
|
|
|
|
// Note: if the queue flushes, we need to return TRUE, so that our thread sleeps
|
|
// until the main thread has had a chance to repaint the console window contents.
|
|
// [TODO] : It'd be a lot better if the console window repaint released the lock
|
|
// once its task were complete, but thats been problematic, so for now this hack is
|
|
// what we get.
|
|
if( m_sem_QueueFlushed.Wait( wxTimeSpan( 0,0,0,250 ) ) ) return true;
|
|
|
|
// If we're here it means QueueFlush wait timed out, so remove us from the waiting
|
|
// threads count. This way no thread permanently deadlocks against the console
|
|
// logger. They just run quite slow, but should remain responsive to user input.
|
|
lock.Acquire();
|
|
if( m_WaitingThreadsForFlush != 0 ) --m_WaitingThreadsForFlush;
|
|
}
|
|
}
|
|
|
|
return false;
|
|
}
|
|
|
|
bool ConsoleLogFrame::Newline()
|
|
{
|
|
return Write( Color_Current, L"\n" );
|
|
}
|
|
|
|
void ConsoleLogFrame::DockedMove()
|
|
{
|
|
SetPosition( m_conf.DisplayPosition );
|
|
}
|
|
|
|
// =================================================================================
|
|
// Section : Event Handlers
|
|
// * Misc Window Events (Move, Resize,etc)
|
|
// * Menu Events
|
|
// * Logging Events
|
|
// =================================================================================
|
|
|
|
// Special event received from a window we're docked against.
|
|
void ConsoleLogFrame::OnDockedMove( wxCommandEvent& event )
|
|
{
|
|
DockedMove();
|
|
}
|
|
|
|
void ConsoleLogFrame::OnMoveAround( wxMoveEvent& evt )
|
|
{
|
|
if( IsBeingDeleted() || !IsVisible() || IsIconized() ) return;
|
|
|
|
// Docking check! If the window position is within some amount
|
|
// of the main window, enable docking.
|
|
|
|
if( wxWindow* main = GetParent() )
|
|
{
|
|
wxPoint topright( main->GetRect().GetTopRight() );
|
|
wxRect snapzone( topright - wxSize( 8,8 ), wxSize( 16,16 ) );
|
|
|
|
m_conf.AutoDock = snapzone.Contains( GetPosition() );
|
|
//Console.WriteLn( "DockCheck: %d", g_Conf->ConLogBox.AutoDock );
|
|
if( m_conf.AutoDock )
|
|
{
|
|
SetPosition( topright + wxSize( 1,0 ) );
|
|
m_conf.AutoDock = true;
|
|
}
|
|
}
|
|
m_conf.DisplayPosition = GetPosition();
|
|
evt.Skip();
|
|
}
|
|
|
|
void ConsoleLogFrame::OnResize( wxSizeEvent& evt )
|
|
{
|
|
m_conf.DisplaySize = GetSize();
|
|
evt.Skip();
|
|
}
|
|
|
|
// ----------------------------------------------------------------------------
|
|
// OnFocus / OnActivate : Special implementation to "connect" the console log window
|
|
// with the main frame window. When one is clicked, the other is assured to be brought
|
|
// to the foreground with it. (Currently only MSW only, as wxWidgets appears to have no
|
|
// equivalent to this). We don't bother with OnFocus here because it doesn't propagate
|
|
// up the window hierarchy anyway, so it always gets swallowed by the text control.
|
|
// But no matter: the console doesn't have the same problem as the Main Window of missing
|
|
// the initial activation event.
|
|
|
|
/*void ConsoleLogFrame::OnFocus( wxFocusEvent& evt )
|
|
{
|
|
if( MainEmuFrame* mainframe = GetMainFramePtr() )
|
|
MSW_SetWindowAfter( mainframe->GetHandle(), GetHandle() );
|
|
|
|
evt.Skip();
|
|
}*/
|
|
|
|
void ConsoleLogFrame::OnActivate( wxActivateEvent& evt )
|
|
{
|
|
if( MainEmuFrame* mainframe = GetMainFramePtr() )
|
|
MSW_SetWindowAfter( mainframe->GetHandle(), GetHandle() );
|
|
|
|
evt.Skip();
|
|
}
|
|
// ----------------------------------------------------------------------------
|
|
|
|
void ConsoleLogFrame::OnCloseWindow(wxCloseEvent& event)
|
|
{
|
|
if( event.CanVeto() )
|
|
{
|
|
// instead of closing just hide the window to be able to Show() it later
|
|
Show( false );
|
|
|
|
// Can't do this via a Connect() on the MainFrame because Close events are not commands,
|
|
// and thus do not propagate up/down the event chain.
|
|
if( wxWindow* main = GetParent() )
|
|
wxStaticCast( main, MainEmuFrame )->OnLogBoxHidden();
|
|
}
|
|
else
|
|
{
|
|
// This is sent when the app is exiting typically, so do a full close.
|
|
m_threadlogger = NULL;
|
|
wxGetApp().OnProgramLogClosed( GetId() );
|
|
event.Skip();
|
|
}
|
|
}
|
|
|
|
void ConsoleLogFrame::OnOpen(wxCommandEvent& WXUNUSED(event))
|
|
{
|
|
Show(true);
|
|
}
|
|
|
|
void ConsoleLogFrame::OnClose( wxCommandEvent& event )
|
|
{
|
|
Close( false );
|
|
}
|
|
|
|
void ConsoleLogFrame::OnSave(wxCommandEvent& WXUNUSED(event))
|
|
{
|
|
wxString filename;
|
|
wxFile file;
|
|
bool rc = OpenLogFile( file, filename, this );
|
|
if ( !rc )
|
|
{
|
|
// canceled
|
|
return;
|
|
}
|
|
|
|
// retrieve text and save it
|
|
// -------------------------
|
|
int nLines = m_TextCtrl.GetNumberOfLines();
|
|
for ( int nLine = 0; nLine < nLines; nLine++ )
|
|
{
|
|
if( !file.Write(m_TextCtrl.GetLineText(nLine) + wxTextFile::GetEOL()) )
|
|
{
|
|
wxLogError( L"Can't save log contents to file." );
|
|
return;
|
|
}
|
|
}
|
|
}
|
|
|
|
void ConsoleLogFrame::OnClear(wxCommandEvent& WXUNUSED(event))
|
|
{
|
|
m_TextCtrl.Clear();
|
|
}
|
|
|
|
void ConsoleLogFrame::OnToggleCDVDInfo( wxCommandEvent& evt )
|
|
{
|
|
evt.Skip();
|
|
|
|
if (!GetMenuBar()) return;
|
|
|
|
if (evt.GetId() == MenuId_LogSource_CDVD_Info)
|
|
{
|
|
if( wxMenuItem* item = GetMenuBar()->FindItem(evt.GetId()) )
|
|
{
|
|
g_Conf->EmuOptions.CdvdVerboseReads = item->IsChecked();
|
|
const_cast<Pcsx2Config&>(EmuConfig).CdvdVerboseReads = g_Conf->EmuOptions.CdvdVerboseReads; // read-only in core thread, so it's safe to modify.
|
|
}
|
|
}
|
|
}
|
|
|
|
void ConsoleLogFrame::OnToggleSource( wxCommandEvent& evt )
|
|
{
|
|
evt.Skip();
|
|
|
|
if (!GetMenuBar()) return;
|
|
|
|
if (evt.GetId() == MenuId_LogSource_Devel)
|
|
{
|
|
if( wxMenuItem* item = GetMenuBar()->FindItem(evt.GetId()) )
|
|
DevConWriterEnabled = item->IsChecked();
|
|
|
|
return;
|
|
}
|
|
|
|
uint srcid = evt.GetId() - MenuId_LogSource_Start;
|
|
|
|
if (!pxAssertDev( ArraySize(ConLogSources) > srcid, "Invalid source log index (out of bounds)" )) return;
|
|
if (!pxAssertDev( ConLogSources[srcid] != NULL, "Invalid source log index (NULL pointer [separator])" )) return;
|
|
|
|
if( wxMenuItem* item = GetMenuBar()->FindItem(evt.GetId()) )
|
|
{
|
|
pxAssertDev( item->IsCheckable(), "Uncheckable log source menu item? Seems fishy!" );
|
|
ConLogSources[srcid]->Enabled = item->IsChecked();
|
|
}
|
|
}
|
|
|
|
void ConsoleLogFrame::OnToggleTheme( wxCommandEvent& evt )
|
|
{
|
|
evt.Skip();
|
|
|
|
const wxChar* newTheme = L"Default";
|
|
|
|
switch( evt.GetId() )
|
|
{
|
|
case MenuId_ColorScheme_Light:
|
|
newTheme = L"Default";
|
|
m_ColorTable.SetColorScheme_Light();
|
|
m_TextCtrl.SetBackgroundColour( wxColor( 230, 235, 242 ) );
|
|
break;
|
|
|
|
case MenuId_ColorScheme_Dark:
|
|
newTheme = L"Dark";
|
|
m_ColorTable.SetColorScheme_Dark();
|
|
m_TextCtrl.SetBackgroundColour( wxColor( 24, 24, 24 ) );
|
|
break;
|
|
}
|
|
|
|
if (0 == m_conf.Theme.CmpNoCase(newTheme)) return;
|
|
m_conf.Theme = newTheme;
|
|
|
|
m_ColorTable.SetFont( m_conf.FontSize );
|
|
m_TextCtrl.SetDefaultStyle( m_ColorTable[Color_White] );
|
|
}
|
|
|
|
void ConsoleLogFrame::OnFontSize( wxCommandEvent& evt )
|
|
{
|
|
evt.Skip();
|
|
|
|
int ptsize = 8;
|
|
switch( evt.GetId() )
|
|
{
|
|
case MenuId_FontSize_Small: ptsize = 7; break;
|
|
case MenuId_FontSize_Normal: ptsize = 8; break;
|
|
case MenuId_FontSize_Large: ptsize = 10; break;
|
|
case MenuId_FontSize_Huge: ptsize = 12; break;
|
|
}
|
|
|
|
if( ptsize == m_conf.FontSize ) return;
|
|
|
|
m_conf.FontSize = ptsize;
|
|
m_ColorTable.SetFont( ptsize );
|
|
m_TextCtrl.SetDefaultStyle( m_ColorTable[Color_White] );
|
|
|
|
// TODO: Process the attributes of each character and upgrade the font size,
|
|
// while still retaining color and bold settings... (might be slow but then
|
|
// it hardly matters being a once-in-a-bluemoon action).
|
|
}
|
|
|
|
// ----------------------------------------------------------------------------
|
|
// Logging Events (typically received from Console class interfaces)
|
|
// ----------------------------------------------------------------------------
|
|
|
|
void ConsoleLogFrame::OnSetTitle( wxCommandEvent& event )
|
|
{
|
|
SetTitle( event.GetString() );
|
|
}
|
|
|
|
void ConsoleLogFrame::DoFlushEvent( bool isPending )
|
|
{
|
|
// recursion guard needed due to Mutex lock/acquire code below, which can end up yielding
|
|
// to the gui and attempting to process more messages (which in turn would result in re-
|
|
// entering this handler).
|
|
|
|
static int recursion_counter = 0;
|
|
RecursionGuard recguard( recursion_counter );
|
|
if( recguard.IsReentrant() ) return;
|
|
|
|
ScopedLock locker( m_mtx_Queue );
|
|
|
|
if( m_CurQueuePos != 0 )
|
|
{
|
|
DoFlushQueue();
|
|
}
|
|
|
|
// Implementation note: I tried desperately to move this into wxEVT_IDLE, on the theory that
|
|
// we don't actually want to wake up pending threads until after the GUI's finished all its
|
|
// paperwork. But wxEVT_IDLE doesn't work when you click menus or the title bar of a window,
|
|
// making it pretty well annoyingly useless for just about anything. >_<
|
|
|
|
if( m_WaitingThreadsForFlush > 0 )
|
|
{
|
|
do {
|
|
m_sem_QueueFlushed.Post();
|
|
} while( --m_WaitingThreadsForFlush > 0 );
|
|
|
|
int count = m_sem_QueueFlushed.Count();
|
|
while( count < 0 ) m_sem_QueueFlushed.Post();
|
|
}
|
|
|
|
m_pendingFlushMsg = isPending;
|
|
}
|
|
|
|
void ConsoleLogFrame::OnFlushUnlockerTimer( wxTimerEvent& )
|
|
{
|
|
m_FlushRefreshLocked = false;
|
|
DoFlushEvent( false );
|
|
}
|
|
|
|
void ConsoleLogFrame::OnFlushEvent( wxCommandEvent& )
|
|
{
|
|
if( m_FlushRefreshLocked ) return;
|
|
|
|
DoFlushEvent( true );
|
|
|
|
m_FlushRefreshLocked = true;
|
|
m_timer_FlushUnlocker.Start( 100, true );
|
|
}
|
|
|
|
void ConsoleLogFrame::DoFlushQueue()
|
|
{
|
|
int len = m_QueueColorSection.GetLength();
|
|
pxAssert( len != 0 );
|
|
|
|
// Note, freezing/thawing actually seems to cause more overhead than it solves.
|
|
// It might be useful if we're posting like dozens of messages, but in our case
|
|
// we only post 1-4 typically, so better to leave things enabled.
|
|
//m_TextCtrl.Freeze();
|
|
|
|
// Manual InsertionPoint tracking avoids a lot of overhead in SetInsertionPointEnd()
|
|
wxTextPos insertPoint = m_TextCtrl.GetLastPosition();
|
|
|
|
// cap at 512k for now...
|
|
// fixme - 512k runs well on win32 but appears to be very sluggish on linux (but that could
|
|
// be a result of my using Xming + CoLinux). Might need platform dependent defaults here. --air
|
|
|
|
static const int BufferSize = 0x80000;
|
|
if( (insertPoint + m_CurQueuePos) > BufferSize )
|
|
{
|
|
int toKeep = BufferSize - m_CurQueuePos;
|
|
if( toKeep <= 10 )
|
|
{
|
|
m_TextCtrl.Clear();
|
|
insertPoint = 0;
|
|
}
|
|
else
|
|
{
|
|
int toRemove = BufferSize - toKeep;
|
|
if( toRemove < BufferSize / 4 ) toRemove = BufferSize;
|
|
m_TextCtrl.Remove( 0, toRemove );
|
|
insertPoint -= toRemove;
|
|
}
|
|
}
|
|
|
|
m_TextCtrl.SetInsertionPoint( insertPoint );
|
|
|
|
// fixme : Writing a lot of colored logs to the console can be quite slow when "spamming"
|
|
// is happening, due to the overhead of SetDefaultStyle and WriteText calls. I'm not sure
|
|
// if there's a better way to go about this? Using Freeze/Thaw helps a little bit, but it's
|
|
// still magnitudes slower than dumping a straight run. --air
|
|
|
|
if( len > 64 ) m_TextCtrl.Freeze();
|
|
|
|
for( int i=0; i<len; ++i )
|
|
{
|
|
if( m_QueueColorSection[i].color != Color_Current )
|
|
m_TextCtrl.SetDefaultStyle( m_ColorTable[m_QueueColorSection[i].color] );
|
|
|
|
m_TextCtrl.WriteText( &m_QueueBuffer[m_QueueColorSection[i].startpoint] );
|
|
}
|
|
|
|
if( len > 64 ) m_TextCtrl.Thaw();
|
|
|
|
m_TextCtrl.ConcludeIssue();
|
|
|
|
m_QueueColorSection.Clear();
|
|
m_CurQueuePos = 0;
|
|
}
|
|
|
|
ConsoleLogFrame* Pcsx2App::GetProgramLog()
|
|
{
|
|
return (ConsoleLogFrame*) wxWindow::FindWindowById( m_id_ProgramLogBox );
|
|
}
|
|
|
|
const ConsoleLogFrame* Pcsx2App::GetProgramLog() const
|
|
{
|
|
return (const ConsoleLogFrame*) wxWindow::FindWindowById( m_id_ProgramLogBox );
|
|
}
|
|
|
|
void Pcsx2App::ProgramLog_PostEvent( wxEvent& evt )
|
|
{
|
|
if( ConsoleLogFrame* proglog = GetProgramLog() )
|
|
proglog->GetEventHandler()->AddPendingEvent( evt );
|
|
}
|
|
|
|
// --------------------------------------------------------------------------------------
|
|
// ConsoleImpl_ToFile
|
|
// --------------------------------------------------------------------------------------
|
|
|
|
static void __concall ConsoleToFile_Newline()
|
|
{
|
|
#ifdef __LINUX__
|
|
if ((g_Conf) && (g_Conf->EmuOptions.ConsoleToStdio)) ConsoleWriter_Stdout.Newline();
|
|
#endif
|
|
|
|
#ifdef __LINUX__
|
|
fputc( '\n', emuLog );
|
|
#else
|
|
fputs( "\r\n", emuLog );
|
|
#endif
|
|
}
|
|
|
|
static void __concall ConsoleToFile_DoWrite( const wxString& fmt )
|
|
{
|
|
#ifdef __LINUX__
|
|
if ((g_Conf) && (g_Conf->EmuOptions.ConsoleToStdio)) ConsoleWriter_Stdout.WriteRaw(fmt);
|
|
#endif
|
|
|
|
px_fputs( emuLog, fmt.ToUTF8() );
|
|
}
|
|
|
|
static void __concall ConsoleToFile_DoWriteLn( const wxString& fmt )
|
|
{
|
|
ConsoleToFile_DoWrite( fmt );
|
|
ConsoleToFile_Newline();
|
|
|
|
if (emuLog != NULL) fflush( emuLog );
|
|
}
|
|
|
|
static void __concall ConsoleToFile_SetTitle( const wxString& title )
|
|
{
|
|
ConsoleWriter_Stdout.SetTitle(title);
|
|
}
|
|
|
|
static void __concall ConsoleToFile_DoSetColor( ConsoleColors color )
|
|
{
|
|
ConsoleWriter_Stdout.DoSetColor(color);
|
|
}
|
|
|
|
extern const IConsoleWriter ConsoleWriter_File;
|
|
const IConsoleWriter ConsoleWriter_File =
|
|
{
|
|
ConsoleToFile_DoWrite,
|
|
ConsoleToFile_DoWriteLn,
|
|
ConsoleToFile_DoSetColor,
|
|
|
|
ConsoleToFile_DoWrite,
|
|
ConsoleToFile_Newline,
|
|
ConsoleToFile_SetTitle,
|
|
|
|
0
|
|
};
|
|
|
|
Mutex& Pcsx2App::GetProgramLogLock()
|
|
{
|
|
return m_mtx_ProgramLog;
|
|
}
|
|
|
|
// --------------------------------------------------------------------------------------
|
|
// ConsoleToWindow Implementations
|
|
// --------------------------------------------------------------------------------------
|
|
template< const IConsoleWriter& secondary >
|
|
static void __concall ConsoleToWindow_SetTitle( const wxString& title )
|
|
{
|
|
secondary.SetTitle(title);
|
|
wxCommandEvent evt( pxEvt_SetTitleText );
|
|
evt.SetString( title );
|
|
wxGetApp().ProgramLog_PostEvent( evt );
|
|
}
|
|
|
|
template< const IConsoleWriter& secondary >
|
|
static void __concall ConsoleToWindow_DoSetColor( ConsoleColors color )
|
|
{
|
|
secondary.DoSetColor(color);
|
|
}
|
|
|
|
template< const IConsoleWriter& secondary >
|
|
static void __concall ConsoleToWindow_Newline()
|
|
{
|
|
secondary.Newline();
|
|
|
|
ScopedLogLock locker;
|
|
bool needsSleep = locker.WindowPtr && locker.WindowPtr->Newline();
|
|
locker.Release();
|
|
if( needsSleep ) wxGetApp().Ping();
|
|
}
|
|
|
|
template< const IConsoleWriter& secondary >
|
|
static void __concall ConsoleToWindow_DoWrite( const wxString& fmt )
|
|
{
|
|
if( secondary.WriteRaw != NULL )
|
|
secondary.WriteRaw( fmt );
|
|
|
|
ScopedLogLock locker;
|
|
bool needsSleep = locker.WindowPtr && locker.WindowPtr->Write( Console.GetColor(), fmt );
|
|
locker.Release();
|
|
if( needsSleep ) wxGetApp().Ping();
|
|
}
|
|
|
|
template< const IConsoleWriter& secondary >
|
|
static void __concall ConsoleToWindow_DoWriteLn( const wxString& fmt )
|
|
{
|
|
if( secondary.DoWriteLn != NULL )
|
|
secondary.DoWriteLn( fmt );
|
|
|
|
ScopedLogLock locker;
|
|
bool needsSleep = locker.WindowPtr && locker.WindowPtr->Write( Console.GetColor(), fmt + L'\n' );
|
|
locker.Release();
|
|
if( needsSleep ) wxGetApp().Ping();
|
|
}
|
|
|
|
typedef void __concall DoWriteFn(const wxString&);
|
|
|
|
static const IConsoleWriter ConsoleWriter_Window =
|
|
{
|
|
ConsoleToWindow_DoWrite<ConsoleWriter_Stdout>,
|
|
ConsoleToWindow_DoWriteLn<ConsoleWriter_Stdout>,
|
|
ConsoleToWindow_DoSetColor<ConsoleWriter_Stdout>,
|
|
|
|
ConsoleToWindow_DoWrite<ConsoleWriter_Stdout>,
|
|
ConsoleToWindow_Newline<ConsoleWriter_Stdout>,
|
|
ConsoleToWindow_SetTitle<ConsoleWriter_Stdout>,
|
|
|
|
0
|
|
};
|
|
|
|
static const IConsoleWriter ConsoleWriter_WindowAndFile =
|
|
{
|
|
ConsoleToWindow_DoWrite<ConsoleWriter_File>,
|
|
ConsoleToWindow_DoWriteLn<ConsoleWriter_File>,
|
|
ConsoleToWindow_DoSetColor<ConsoleWriter_File>,
|
|
|
|
ConsoleToWindow_DoWrite<ConsoleWriter_File>,
|
|
ConsoleToWindow_Newline<ConsoleWriter_File>,
|
|
ConsoleToWindow_SetTitle<ConsoleWriter_File>,
|
|
|
|
0
|
|
};
|
|
|
|
void Pcsx2App::EnableAllLogging()
|
|
{
|
|
AffinityAssert_AllowFrom_MainUI();
|
|
|
|
const bool logBoxOpen = (m_ptr_ProgramLog != NULL);
|
|
const IConsoleWriter* newHandler = NULL;
|
|
|
|
if( emuLog )
|
|
{
|
|
if( !m_StdoutRedirHandle ) m_StdoutRedirHandle = NewPipeRedir(stdout);
|
|
if( !m_StderrRedirHandle ) m_StderrRedirHandle = NewPipeRedir(stderr);
|
|
newHandler = logBoxOpen ? (IConsoleWriter*)&ConsoleWriter_WindowAndFile : (IConsoleWriter*)&ConsoleWriter_File;
|
|
}
|
|
else
|
|
{
|
|
if( logBoxOpen )
|
|
{
|
|
if( !m_StdoutRedirHandle ) m_StdoutRedirHandle = NewPipeRedir(stdout);
|
|
if( !m_StderrRedirHandle ) m_StderrRedirHandle = NewPipeRedir(stderr);
|
|
newHandler = &ConsoleWriter_Window;
|
|
}
|
|
else
|
|
newHandler = &ConsoleWriter_Stdout;
|
|
}
|
|
Console_SetActiveHandler( *newHandler );
|
|
}
|
|
|
|
// Used to disable the emuLog disk logger, typically used when disabling or re-initializing the
|
|
// emuLog file handle. Call SetConsoleLogging to re-enable the disk logger when finished.
|
|
void Pcsx2App::DisableDiskLogging() const
|
|
{
|
|
AffinityAssert_AllowFrom_MainUI();
|
|
|
|
const bool logBoxOpen = (GetProgramLog() != NULL);
|
|
Console_SetActiveHandler( logBoxOpen ? (IConsoleWriter&)ConsoleWriter_Window : (IConsoleWriter&)ConsoleWriter_Stdout );
|
|
|
|
// Semi-hack: It's possible, however very unlikely, that a secondary thread could attempt
|
|
// to write to the logfile just before we disable logging, and would thus have a pending write
|
|
// operation to emuLog file handle at the same time we're trying to re-initialize it. The CRT
|
|
// has some guards of its own, and PCSX2 itself typically suspends the "log happy" threads
|
|
// when changing settings, so the chance for problems is low. We minimize it further here
|
|
// by sleeping off 5ms, which should allow any pending log-to-disk events to finish up.
|
|
//
|
|
// (the most correct solution would be a mutex lock in the Disk logger itself, but for now I
|
|
// am going to try and keep the logger lock-free and use this semi-hack instead).
|
|
|
|
Threading::Sleep( 5 );
|
|
}
|
|
|
|
void Pcsx2App::DisableWindowLogging() const
|
|
{
|
|
AffinityAssert_AllowFrom_MainUI();
|
|
Console_SetActiveHandler( (emuLog!=NULL) ? (IConsoleWriter&)ConsoleWriter_File : (IConsoleWriter&)ConsoleWriter_Stdout );
|
|
}
|