PCSX2 - The Playstation 2 Emulator
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mattmenke 8372c48285 LilyPad: Switched to using pre-compiled headers, just for kicks. Compiles significantly faster, though it's not exactly the limiting factor in batch builds.
Changed intermediate debug build directory, for consistency.
Added another LilyPad-only build option, to compile without CRT dependencies, as manifests are evil.
Finally nuked the VC 2005 project.

git-svn-id: http://pcsx2.googlecode.com/svn/trunk@1850 96395faa-99c1-11dd-bbfe-3dabce05a288
2009-09-18 06:58:48 +00:00
3rdparty Re-ordered the MSVC folder structure to split PCSX2 into two definitive sections: [App]Host and [Emu]Core (the bracketed names indicate the "long" versions which are generally used in the code to differentiate the functions and classes). If the tentative layout is good then I'll sort the files on SVN to match that layout. 2009-09-12 02:58:22 +00:00
bin I don't think we really need someone's random Thumbs.db file on the SVN. 2009-03-31 10:21:22 +00:00
common Linux: IsRunning was crashing pcsx2. Also, jNO_DEFAULT isn't a good idea in these two spots. 2009-09-17 23:24:44 +00:00
fps2bios FPS2BIOS. 2009-03-10 23:05:35 +00:00
nsis wxgui: another sync with trunk to pick up more of those cdvd fixes. 2009-08-30 01:48:08 +00:00
pcsx2 Hook up the save/load menus and make the Linux console output somewhat less insane. 2009-09-18 00:01:44 +00:00
plugins LilyPad: Switched to using pre-compiled headers, just for kicks. Compiles significantly faster, though it's not exactly the limiting factor in batch builds. 2009-09-18 06:58:48 +00:00
tools Linux: Fixed compiler errors from my prev commit, along with a few verbose warnings and a compile error in SPU2-X. (note, moved Linux's define of SVN_REV macro to PrecompiledHeader.h for now, until a proper solution is implemented) 2009-09-13 20:56:22 +00:00
build-plugins.sh Got rid of various obsolete files, and moved the codeblocks workspace file. 2009-09-09 10:02:12 +00:00
build.rb Fixed up the Linux build. A couple minor OnePad changes. 2009-07-11 17:21:23 +00:00
clean_msvc.cmd wxgui: my excitement in getting a game to run for the first time in months clearly has shattered my ability to commit. 2009-09-06 00:42:24 +00:00
pcsx2-codeblocks.workspace Linux: added missing files, and switched from my own WindowDisbler hack to wx's built-in wxWindoweDisabler hack. :) 2009-09-17 23:04:02 +00:00
pcsx2_suite_2008.sln Yay, craploads of fixups for the new gui: 2009-09-16 17:23:02 +00:00
pcsx2_suite_2010.sln Improved the safe_delete / safe_free macros to avoid potential block scoping pitfalls, and fixed what looks to have been a minor typo in Tags.h :) 2009-08-16 21:09:35 +00:00
rebuild.sh Correct the script, so that Linux is compilable. (If rebuild.sh is run before compiling.) 2009-09-07 00:50:36 +00:00