.. |
DebugTools
|
Linux: Get the main program compiling again. I'll work on the plugins later.
|
2009-02-24 13:10:59 +00:00 |
Docs
|
Should be the last of the trunk, gotta finish the branches/tags, but thats the main bulk transferred.
|
2009-02-06 20:04:37 +00:00 |
IPU
|
Savestate version upgrade and stability fix -- added some vars that the SPRdma might like to preserve between states, and removed some old hacky VM-related stuff while I was at it.
|
2009-03-04 13:00:32 +00:00 |
Linux
|
Major GUI API Cleanups. Most likely buggy as all hell.
|
2009-03-04 11:33:45 +00:00 |
RDebug
|
Yay more header file cleanup chores! Removed most of the Windows.h dependencies from non-Win32 specific files, and fixed the annoying ARRAYSIZE warnings. Let's say it together: "We all should love C's archaic include system, because it makes Jake and Arcum work really hard for no good reason."
|
2009-02-28 20:55:53 +00:00 |
tinyxml
|
Re-Added eol-style:native properties to the repository. The settings got lost when we merged from Playground to Official.
|
2009-02-09 21:15:56 +00:00 |
windows
|
Savestate version upgrade and stability fix -- added some vars that the SPRdma might like to preserve between states, and removed some old hacky VM-related stuff while I was at it.
|
2009-03-04 13:00:32 +00:00 |
x86
|
Savestate version upgrade and stability fix -- added some vars that the SPRdma might like to preserve between states, and removed some old hacky VM-related stuff while I was at it.
|
2009-03-04 13:00:32 +00:00 |
AlignedMalloc.cpp
|
Updated the Copyright to reflect the passing of another year. :)
|
2009-02-15 23:23:46 +00:00 |
CDVD.cpp
|
Savestate version upgrade and stability fix -- added some vars that the SPRdma might like to preserve between states, and removed some old hacky VM-related stuff while I was at it.
|
2009-03-04 13:00:32 +00:00 |
CDVD.h
|
Re-re-fixed the Windows.h mess. PsxCommon.h still had a win32 include, and cdvd.cpp and misc.cpp had some win/linux code which I relocated. Also, cleaned up the vtlb's SysExceptionHandler stuff -- moved the platform-specific portions to WinSysExec and LnxSysExec, and moved the shared code portion to a new function in Memory.cpp.
|
2009-03-01 03:30:19 +00:00 |
CDVDiso.cpp
|
Updated the Copyright to reflect the passing of another year. :)
|
2009-02-15 23:23:46 +00:00 |
CDVDiso.h
|
Updated the Copyright to reflect the passing of another year. :)
|
2009-02-15 23:23:46 +00:00 |
CDVDisodrv.cpp
|
Updated the Copyright to reflect the passing of another year. :)
|
2009-02-15 23:23:46 +00:00 |
CDVDisodrv.h
|
Updated the Copyright to reflect the passing of another year. :)
|
2009-02-15 23:23:46 +00:00 |
CDVDlib.h
|
Re-Added eol-style:native properties to the repository. The settings got lost when we merged from Playground to Official.
|
2009-02-09 21:15:56 +00:00 |
COP0.cpp
|
Updated the Copyright to reflect the passing of another year. :)
|
2009-02-15 23:23:46 +00:00 |
COP0.h
|
Re-Added eol-style:native properties to the repository. The settings got lost when we merged from Playground to Official.
|
2009-02-09 21:15:56 +00:00 |
COP2.cpp
|
Updated the Copyright to reflect the passing of another year. :)
|
2009-02-15 23:23:46 +00:00 |
Cache.cpp
|
Updated the Copyright to reflect the passing of another year. :)
|
2009-02-15 23:23:46 +00:00 |
Cache.h
|
Updated the Copyright to reflect the passing of another year. :)
|
2009-02-15 23:23:46 +00:00 |
CdRom.cpp
|
Committing the beginnings of a new PS2 Exception Handler! This is very much a work in progress, but it shouldn't really break (or fix) anything in its current state.
|
2009-03-01 21:49:17 +00:00 |
CdRom.h
|
Updated the Copyright to reflect the passing of another year. :)
|
2009-02-15 23:23:46 +00:00 |
Common.h
|
Major GUI API Cleanups. Most likely buggy as all hell.
|
2009-03-04 11:33:45 +00:00 |
Console.cpp
|
Updated the Copyright to reflect the passing of another year. :)
|
2009-02-15 23:23:46 +00:00 |
Counters.cpp
|
Savestate version upgrade and stability fix -- added some vars that the SPRdma might like to preserve between states, and removed some old hacky VM-related stuff while I was at it.
|
2009-03-04 13:00:32 +00:00 |
Counters.h
|
Counters fix from tmkk -- a rarely used gate mode of the EE counters was being handled incorrectly.
|
2009-02-18 18:05:58 +00:00 |
Decode_XA.cpp
|
Re-Added eol-style:native properties to the repository. The settings got lost when we merged from Playground to Official.
|
2009-02-09 21:15:56 +00:00 |
Decode_XA.h
|
Re-Added eol-style:native properties to the repository. The settings got lost when we merged from Playground to Official.
|
2009-02-09 21:15:56 +00:00 |
EEregs.h
|
Updated the Copyright to reflect the passing of another year. :)
|
2009-02-15 23:23:46 +00:00 |
Elfheader.cpp
|
Major GUI API Cleanups. Most likely buggy as all hell.
|
2009-03-04 11:33:45 +00:00 |
Elfheader.h
|
Updated the Copyright to reflect the passing of another year. :)
|
2009-02-15 23:23:46 +00:00 |
Exceptions.h
|
Savestate version upgrade and stability fix -- added some vars that the SPRdma might like to preserve between states, and removed some old hacky VM-related stuff while I was at it.
|
2009-03-04 13:00:32 +00:00 |
FPU.cpp
|
Committing the beginnings of a new PS2 Exception Handler! This is very much a work in progress, but it shouldn't really break (or fix) anything in its current state.
|
2009-03-01 21:49:17 +00:00 |
FPU2.cpp
|
Re-Added eol-style:native properties to the repository. The settings got lost when we merged from Playground to Official.
|
2009-02-09 21:15:56 +00:00 |
FiFo.cpp
|
New Feature: Press TAB to toggle the framelimiter on/off (as a substitute for hitting F4 several times). Usable as a "turbo" feature, similar to other emus.
|
2009-02-25 01:36:06 +00:00 |
GS.cpp
|
New Feature: Press TAB to toggle the framelimiter on/off (as a substitute for hitting F4 several times). Usable as a "turbo" feature, similar to other emus.
|
2009-02-25 01:36:06 +00:00 |
GS.h
|
Restructured the build system from the ground up. 3rdparty libs have been moved back into a /3rdparty folder, and are compiled as libraries. Most relevant plugins are part of the pcsx2_suite_2008.sln. Revision tagging of filenames is still there, but is now disabled by default. Pathnames with spaces shouldn't break the buildscripts anymore. Removed tons and tons of files in an effort to simplify the repository and build system management. So if a solution file you're used to using is missing, it's missing for a good reason (means the project can be built either from the Suite solution, or by double-clicking the project file from explorer, from which MSVC creates a new solution for you).
|
2009-02-24 02:08:37 +00:00 |
Gif.cpp
|
Savestate version upgrade and stability fix -- added some vars that the SPRdma might like to preserve between states, and removed some old hacky VM-related stuff while I was at it.
|
2009-03-04 13:00:32 +00:00 |
HostGui.h
|
Major GUI API Cleanups. Most likely buggy as all hell.
|
2009-03-04 11:33:45 +00:00 |
Hw.cpp
|
Updated the Copyright to reflect the passing of another year. :)
|
2009-02-15 23:23:46 +00:00 |
Hw.h
|
Minor cleanups to the order in which plugin init/open/close functions are called (PADs are always closed before the GS now, for example, since they usually rely on the GS's window handle).
|
2009-02-21 10:39:18 +00:00 |
HwRead.cpp
|
New Feature: Press TAB to toggle the framelimiter on/off (as a substitute for hitting F4 several times). Usable as a "turbo" feature, similar to other emus.
|
2009-02-25 01:36:06 +00:00 |
HwWrite.cpp
|
Added some better support for 8 bit VIFdma writes, cleaned up some logging stuff, and added version resources to SPU2-X and ZeroSPU2.
|
2009-02-24 19:58:17 +00:00 |
Interpreter.cpp
|
Committing the beginnings of a new PS2 Exception Handler! This is very much a work in progress, but it shouldn't really break (or fix) anything in its current state.
|
2009-03-01 21:49:17 +00:00 |
IopBios.cpp
|
IOP Fixes/Optimizations:
|
2009-02-27 18:12:59 +00:00 |
IopBios.h
|
Updated the Copyright to reflect the passing of another year. :)
|
2009-02-15 23:23:46 +00:00 |
IopBios2.h
|
Updated the Copyright to reflect the passing of another year. :)
|
2009-02-15 23:23:46 +00:00 |
IopCounters.cpp
|
Committing the beginnings of a new PS2 Exception Handler! This is very much a work in progress, but it shouldn't really break (or fix) anything in its current state.
|
2009-03-01 21:49:17 +00:00 |
IopCounters.h
|
Updated the Copyright to reflect the passing of another year. :)
|
2009-02-15 23:23:46 +00:00 |
IopDma.cpp
|
IOP Fixes/Optimizations:
|
2009-02-27 18:12:59 +00:00 |
IopDma.h
|
Updated the Copyright to reflect the passing of another year. :)
|
2009-02-15 23:23:46 +00:00 |
IopHw.cpp
|
Added some better support for 8 bit VIFdma writes, cleaned up some logging stuff, and added version resources to SPU2-X and ZeroSPU2.
|
2009-02-24 19:58:17 +00:00 |
IopHw.h
|
Updated the Copyright to reflect the passing of another year. :)
|
2009-02-15 23:23:46 +00:00 |
IopMem.cpp
|
Committing the beginnings of a new PS2 Exception Handler! This is very much a work in progress, but it shouldn't really break (or fix) anything in its current state.
|
2009-03-01 21:49:17 +00:00 |
IopMem.h
|
Committing the beginnings of a new PS2 Exception Handler! This is very much a work in progress, but it shouldn't really break (or fix) anything in its current state.
|
2009-03-01 21:49:17 +00:00 |
IopSio2.cpp
|
IOP Fixes/Optimizations:
|
2009-02-27 18:12:59 +00:00 |
IopSio2.h
|
Updated the Copyright to reflect the passing of another year. :)
|
2009-02-15 23:23:46 +00:00 |
MMI.cpp
|
SPU2-X (Linux): Did some preliminary work on the Alsa driver.
|
2009-03-03 04:50:26 +00:00 |
MTGS.cpp
|
Win32: One more foopah left over from r634 needed fixing, this one caused games running at very high FPS to "freeze" for 2 second intervals at a time.
|
2009-03-01 08:50:05 +00:00 |
Makefile.am
|
Major GUI API Cleanups. Most likely buggy as all hell.
|
2009-03-04 11:33:45 +00:00 |
Mdec.cpp
|
Re-Added eol-style:native properties to the repository. The settings got lost when we merged from Playground to Official.
|
2009-02-09 21:15:56 +00:00 |
Mdec.h
|
Re-Added eol-style:native properties to the repository. The settings got lost when we merged from Playground to Official.
|
2009-02-09 21:15:56 +00:00 |
MemcpyFast.h
|
Finish the Linux implementation of memcpy_fast_. I've disabled it by default until I'm sure it's working right, but it can easily be enabled in build.sh. Should be a speed boost in Linux (which Windows already had), but I haven't tested it enough to be able to tell yet.
|
2009-03-01 08:21:14 +00:00 |
Memory.cpp
|
Major GUI API Cleanups. Most likely buggy as all hell.
|
2009-03-04 11:33:45 +00:00 |
Memory.h
|
Committing the beginnings of a new PS2 Exception Handler! This is very much a work in progress, but it shouldn't really break (or fix) anything in its current state.
|
2009-03-01 21:49:17 +00:00 |
MemoryCard.cpp
|
Re-re-fixed the Windows.h mess. PsxCommon.h still had a win32 include, and cdvd.cpp and misc.cpp had some win/linux code which I relocated. Also, cleaned up the vtlb's SysExceptionHandler stuff -- moved the platform-specific portions to WinSysExec and LnxSysExec, and moved the shared code portion to a new function in Memory.cpp.
|
2009-03-01 03:30:19 +00:00 |
MemoryCard.h
|
Added several important variables to the VIFdma savestate, relating to it's SSE unpacker; which should make the gifdone savestate hack obsolete (it broke savestates for most FMVs and some games). Seeing how important the unpacker tables are, it's a miracle VIFdma ever recovered from a savestate without them ;)
|
2009-02-19 22:48:05 +00:00 |
MemoryVM.cpp
|
Updated the Copyright to reflect the passing of another year. :)
|
2009-02-15 23:23:46 +00:00 |
Misc.cpp
|
Savestate version upgrade and stability fix -- added some vars that the SPRdma might like to preserve between states, and removed some old hacky VM-related stuff while I was at it.
|
2009-03-04 13:00:32 +00:00 |
Misc.h
|
Added Nneeve's fix for some issues in VU pipeline. SPS in Arc The Lad will be fixed.
|
2009-03-03 12:02:38 +00:00 |
NakedAsm.h
|
90% of an implementation of memcpy_fast_ for Linux. And fix debug mode.
|
2009-03-01 06:31:33 +00:00 |
Patch.cpp
|
Pontifice from our forums fixed some cheating related code he wrote for pcsx2 earlier.
|
2009-03-03 15:34:51 +00:00 |
Patch.h
|
Yay more header file cleanup chores! Removed most of the Windows.h dependencies from non-Win32 specific files, and fixed the annoying ARRAYSIZE warnings. Let's say it together: "We all should love C's archaic include system, because it makes Jake and Arcum work really hard for no good reason."
|
2009-02-28 20:55:53 +00:00 |
PathUtils.cpp
|
Re-re-fixed the Windows.h mess. PsxCommon.h still had a win32 include, and cdvd.cpp and misc.cpp had some win/linux code which I relocated. Also, cleaned up the vtlb's SysExceptionHandler stuff -- moved the platform-specific portions to WinSysExec and LnxSysExec, and moved the shared code portion to a new function in Memory.cpp.
|
2009-03-01 03:30:19 +00:00 |
Paths.h
|
Major GUI API Cleanups. Most likely buggy as all hell.
|
2009-03-04 11:33:45 +00:00 |
Plugins.cpp
|
Major GUI API Cleanups. Most likely buggy as all hell.
|
2009-03-04 11:33:45 +00:00 |
Plugins.h
|
Major GUI API Cleanups. Most likely buggy as all hell.
|
2009-03-04 11:33:45 +00:00 |
PrecompiledHeader.cpp
|
Should be the last of the trunk, gotta finish the branches/tags, but thats the main bulk transferred.
|
2009-02-06 20:04:37 +00:00 |
PrecompiledHeader.h
|
Added the second part of emitter macro functionality, by making the emitter instance configurable. We can't actually use it yet tho, since everything shares iCore, and thus everything needs to share the same emitter instance (for now!).
|
2009-03-01 20:44:48 +00:00 |
PsxCommon.h
|
Committing the beginnings of a new PS2 Exception Handler! This is very much a work in progress, but it shouldn't really break (or fix) anything in its current state.
|
2009-03-01 21:49:17 +00:00 |
R3000A.cpp
|
Committing the beginnings of a new PS2 Exception Handler! This is very much a work in progress, but it shouldn't really break (or fix) anything in its current state.
|
2009-03-01 21:49:17 +00:00 |
R3000A.h
|
Fixed a bug in the savestate system that caused memcards to eject when they shouldn't have (had uint instead of u64 >_<).
|
2009-02-27 01:43:43 +00:00 |
R3000AInterpreter.cpp
|
IOP Fixes/Optimizations:
|
2009-02-27 18:12:59 +00:00 |
R3000AOpcodeTables.cpp
|
IOP Fixes/Optimizations:
|
2009-02-27 18:12:59 +00:00 |
R5900.cpp
|
Major GUI API Cleanups. Most likely buggy as all hell.
|
2009-03-04 11:33:45 +00:00 |
R5900.h
|
Committing the beginnings of a new PS2 Exception Handler! This is very much a work in progress, but it shouldn't really break (or fix) anything in its current state.
|
2009-03-01 21:49:17 +00:00 |
R5900Exceptions.h
|
Committing the beginnings of a new PS2 Exception Handler! This is very much a work in progress, but it shouldn't really break (or fix) anything in its current state.
|
2009-03-01 21:49:17 +00:00 |
R5900OpcodeImpl.cpp
|
Committing the beginnings of a new PS2 Exception Handler! This is very much a work in progress, but it shouldn't really break (or fix) anything in its current state.
|
2009-03-01 21:49:17 +00:00 |
R5900OpcodeTables.cpp
|
Updated the Copyright to reflect the passing of another year. :)
|
2009-02-15 23:23:46 +00:00 |
R5900OpcodeTables.h
|
Updated the Copyright to reflect the passing of another year. :)
|
2009-02-15 23:23:46 +00:00 |
RecoverySystem.cpp
|
Major GUI API Cleanups. Most likely buggy as all hell.
|
2009-03-04 11:33:45 +00:00 |
RedtapeWindows.h
|
Re-re-fixed the Windows.h mess. PsxCommon.h still had a win32 include, and cdvd.cpp and misc.cpp had some win/linux code which I relocated. Also, cleaned up the vtlb's SysExceptionHandler stuff -- moved the platform-specific portions to WinSysExec and LnxSysExec, and moved the shared code portion to a new function in Memory.cpp.
|
2009-03-01 03:30:19 +00:00 |
SPR.cpp
|
Savestate version upgrade and stability fix -- added some vars that the SPRdma might like to preserve between states, and removed some old hacky VM-related stuff while I was at it.
|
2009-03-04 13:00:32 +00:00 |
SPR.h
|
Updated the Copyright to reflect the passing of another year. :)
|
2009-02-15 23:23:46 +00:00 |
SafeArray.h
|
Major GUI API Cleanups. Most likely buggy as all hell.
|
2009-03-04 11:33:45 +00:00 |
SamplProf.h
|
Yay more header file cleanup chores! Removed most of the Windows.h dependencies from non-Win32 specific files, and fixed the annoying ARRAYSIZE warnings. Let's say it together: "We all should love C's archaic include system, because it makes Jake and Arcum work really hard for no good reason."
|
2009-02-28 20:55:53 +00:00 |
SaveState.cpp
|
Gah! I forgot a line in my prev commit, so the SPRdma savestate fix wasn't actually being used. Btw, this *may* fix unstable savestate problems experienced in many games, including FFX and SMT3:Nocturne (but it;s so random it's hard to know for sure).
|
2009-03-04 13:05:06 +00:00 |
SaveState.h
|
Savestate version upgrade and stability fix -- added some vars that the SPRdma might like to preserve between states, and removed some old hacky VM-related stuff while I was at it.
|
2009-03-04 13:00:32 +00:00 |
Saveslots.cpp
|
Major GUI API Cleanups. Most likely buggy as all hell.
|
2009-03-04 11:33:45 +00:00 |
Sif.cpp
|
Savestate version upgrade and stability fix -- added some vars that the SPRdma might like to preserve between states, and removed some old hacky VM-related stuff while I was at it.
|
2009-03-04 13:00:32 +00:00 |
Sif.h
|
Committing the beginnings of a new PS2 Exception Handler! This is very much a work in progress, but it shouldn't really break (or fix) anything in its current state.
|
2009-03-01 21:49:17 +00:00 |
Sifcmd.h
|
Updated the Copyright to reflect the passing of another year. :)
|
2009-02-15 23:23:46 +00:00 |
Sio.cpp
|
Savestate version upgrade and stability fix -- added some vars that the SPRdma might like to preserve between states, and removed some old hacky VM-related stuff while I was at it.
|
2009-03-04 13:00:32 +00:00 |
Sio.h
|
New Speed Hack! And a good one! This is an idea I had a while back, as implemented by Pseudonym, and is intended as an eventual replacement for all EE speed hacks (x2, x3, etc). Expect huge speedups in most games way beyond even X3, and it shouldn't break FMVs or cause graphical artifacts either like the old hacks do.
|
2009-02-19 09:51:21 +00:00 |
SourceLog.cpp
|
Savestate version upgrade and stability fix -- added some vars that the SPRdma might like to preserve between states, and removed some old hacky VM-related stuff while I was at it.
|
2009-03-04 13:00:32 +00:00 |
Stats.cpp
|
Updated the Copyright to reflect the passing of another year. :)
|
2009-02-15 23:23:46 +00:00 |
Stats.h
|
Updated the Copyright to reflect the passing of another year. :)
|
2009-02-15 23:23:46 +00:00 |
StringUtils.h
|
Updated the Copyright to reflect the passing of another year. :)
|
2009-02-15 23:23:46 +00:00 |
System.cpp
|
Major GUI API Cleanups. Most likely buggy as all hell.
|
2009-03-04 11:33:45 +00:00 |
System.h
|
Major GUI API Cleanups. Most likely buggy as all hell.
|
2009-03-04 11:33:45 +00:00 |
ThreadTools.cpp
|
Yay more header file cleanup chores! Removed most of the Windows.h dependencies from non-Win32 specific files, and fixed the annoying ARRAYSIZE warnings. Let's say it together: "We all should love C's archaic include system, because it makes Jake and Arcum work really hard for no good reason."
|
2009-02-28 20:55:53 +00:00 |
Threading.h
|
Yay more header file cleanup chores! Removed most of the Windows.h dependencies from non-Win32 specific files, and fixed the annoying ARRAYSIZE warnings. Let's say it together: "We all should love C's archaic include system, because it makes Jake and Arcum work really hard for no good reason."
|
2009-02-28 20:55:53 +00:00 |
VU.h
|
microVU rec stuff
|
2009-03-01 03:36:52 +00:00 |
VU0.cpp
|
Updated the Copyright to reflect the passing of another year. :)
|
2009-02-15 23:23:46 +00:00 |
VU0micro.cpp
|
Updated the Copyright to reflect the passing of another year. :)
|
2009-02-15 23:23:46 +00:00 |
VU0microInterp.cpp
|
Updated the Copyright to reflect the passing of another year. :)
|
2009-02-15 23:23:46 +00:00 |
VU1micro.cpp
|
Updated the Copyright to reflect the passing of another year. :)
|
2009-02-15 23:23:46 +00:00 |
VU1microInterp.cpp
|
Updated the Copyright to reflect the passing of another year. :)
|
2009-02-15 23:23:46 +00:00 |
VUflags.cpp
|
Updated the Copyright to reflect the passing of another year. :)
|
2009-02-15 23:23:46 +00:00 |
VUflags.h
|
Updated the Copyright to reflect the passing of another year. :)
|
2009-02-15 23:23:46 +00:00 |
VUmicro.h
|
Updated the Copyright to reflect the passing of another year. :)
|
2009-02-15 23:23:46 +00:00 |
VUmicroMem.cpp
|
Savestate version upgrade and stability fix -- added some vars that the SPRdma might like to preserve between states, and removed some old hacky VM-related stuff while I was at it.
|
2009-03-04 13:00:32 +00:00 |
VUops.cpp
|
Added Nneeve's fix for some issues in VU pipeline. SPS in Arc The Lad will be fixed.
|
2009-03-03 12:02:38 +00:00 |
VUops.h
|
Updated the Copyright to reflect the passing of another year. :)
|
2009-02-15 23:23:46 +00:00 |
Vif.cpp
|
Added the second part of emitter macro functionality, by making the emitter instance configurable. We can't actually use it yet tho, since everything shares iCore, and thus everything needs to share the same emitter instance (for now!).
|
2009-03-01 20:44:48 +00:00 |
Vif.h
|
Added several important variables to the VIFdma savestate, relating to it's SSE unpacker; which should make the gifdone savestate hack obsolete (it broke savestates for most FMVs and some games). Seeing how important the unpacker tables are, it's a miracle VIFdma ever recovered from a savestate without them ;)
|
2009-02-19 22:48:05 +00:00 |
VifDma.cpp
|
Savestate version upgrade and stability fix -- added some vars that the SPRdma might like to preserve between states, and removed some old hacky VM-related stuff while I was at it.
|
2009-03-04 13:00:32 +00:00 |
VifDma.h
|
Added several important variables to the VIFdma savestate, relating to it's SSE unpacker; which should make the gifdone savestate hack obsolete (it broke savestates for most FMVs and some games). Seeing how important the unpacker tables are, it's a miracle VIFdma ever recovered from a savestate without them ;)
|
2009-02-19 22:48:05 +00:00 |
bin
|
Linux: A little more consistancy about using the System.h wrappers, restore the bin symlink, and a few other minor changes to plugins.
|
2009-02-21 11:14:09 +00:00 |
build.sh
|
Restructured the build system from the ground up. 3rdparty libs have been moved back into a /3rdparty folder, and are compiled as libraries. Most relevant plugins are part of the pcsx2_suite_2008.sln. Revision tagging of filenames is still there, but is now disabled by default. Pathnames with spaces shouldn't break the buildscripts anymore. Removed tons and tons of files in an effort to simplify the repository and build system management. So if a solution file you're used to using is missing, it's missing for a good reason (means the project can be built either from the Suite solution, or by double-clicking the project file from explorer, from which MSVC creates a new solution for you).
|
2009-02-24 02:08:37 +00:00 |
cheatscpp.h
|
Re-Added eol-style:native properties to the repository. The settings got lost when we merged from Playground to Official.
|
2009-02-09 21:15:56 +00:00 |
configure.ac
|
A few minor changes.
|
2009-03-01 11:38:05 +00:00 |
depcomp
|
Should be the last of the trunk, gotta finish the branches/tags, but thats the main bulk transferred.
|
2009-02-06 20:04:37 +00:00 |
install-sh
|
Should be the last of the trunk, gotta finish the branches/tags, but thats the main bulk transferred.
|
2009-02-06 20:04:37 +00:00 |
missing
|
Should be the last of the trunk, gotta finish the branches/tags, but thats the main bulk transferred.
|
2009-02-06 20:04:37 +00:00 |
mkinstalldirs
|
Should be the last of the trunk, gotta finish the branches/tags, but thats the main bulk transferred.
|
2009-02-06 20:04:37 +00:00 |
pcsxAbout.bmp
|
Updated logo to remove the "Playground" stamp :) Welcome aboard guys!
|
2009-02-06 22:16:40 +00:00 |
vssprintf.cpp
|
Re-Added eol-style:native properties to the repository. The settings got lost when we merged from Playground to Official.
|
2009-02-09 21:15:56 +00:00 |
vtlb.cpp
|
Major GUI API Cleanups. Most likely buggy as all hell.
|
2009-03-04 11:33:45 +00:00 |
vtlb.h
|
Minor Optimization: Added Const support to Vtlb's Load and Store implementations.
|
2009-02-27 06:40:05 +00:00 |
xmlpatchloader.cpp
|
Yay more header file cleanup chores! Removed most of the Windows.h dependencies from non-Win32 specific files, and fixed the annoying ARRAYSIZE warnings. Let's say it together: "We all should love C's archaic include system, because it makes Jake and Arcum work really hard for no good reason."
|
2009-02-28 20:55:53 +00:00 |