pcsx2/plugins/zzogl-pg/opengl
arcum42 74895f189a GregMiscellaneous: Update the codeblocks project file for ZZOgl.
git-svn-id: http://pcsx2.googlecode.com/svn/branches/GregMiscellaneous@3658 96395faa-99c1-11dd-bbfe-3dabce05a288
2010-08-18 09:26:51 +00:00
..
Linux GregMiscellaneous: Update the codeblocks project file for ZZOgl. 2010-08-18 09:26:51 +00:00
Win32 zzogl-pg: A few minor changes to the last commit. 2010-07-24 08:08:42 +00:00
ZeroGSShaders zzogl copyright: 2010-08-09 18:57:00 +00:00
ctx0 zzogl-pg: Create a local fork of ZZOgl to play with. Currently just ZZOgl 211 with name and version changes. 2010-03-19 00:31:15 +00:00
ctx1 zzogl-pg: Create a local fork of ZZOgl to play with. Currently just ZZOgl 211 with name and version changes. 2010-03-19 00:31:15 +00:00
CMakeLists.txt GregMiscellaneous: Try to remove blur from some games. Gets the code from GSdx. 2010-08-17 13:38:57 +00:00
CRC.h zzogl-pg: Be more consistant about the plugin name and years in the headers. 2010-07-10 08:20:50 +00:00
GLWin32.cpp zzogl-pg: Be more consistant about the plugin name and years in the headers. 2010-07-10 08:20:50 +00:00
GLWinX11.cpp zzogl-pg: Be more consistant about the plugin name and years in the headers. 2010-07-10 08:20:50 +00:00
GS.h GregMiscellaneous: Forget to clean one structure. 2010-08-17 22:16:20 +00:00
GSmain.cpp GregMiscellaneous: Try to remove blur from some games. Gets the code from GSdx. 2010-08-17 13:38:57 +00:00
GifTransfer.cpp GSnull: Work on the GifTransfer functions, to bring them up to date, and straighten them out. Now enabled by default. 2010-08-06 09:30:36 +00:00
GifTransfer.h GSdx / zzogl-pg / pcsx2: 2010-07-19 15:49:30 +00:00
HostMemory.cpp zzogl-pg: Work on GetRectMemAddress. 2010-08-14 08:15:19 +00:00
Makefile.am zzogl-pg: Separate out some profile code. 2010-05-02 03:09:20 +00:00
Mem.cpp zzogl-pg: More blocks stuff. 2010-07-19 11:17:46 +00:00
Mem.h zzogl-pg: More blocks stuff. 2010-07-19 11:17:46 +00:00
Mem_Swizzle.cpp zzogl-pg: Be more consistant about the plugin name and years in the headers. 2010-07-10 08:20:50 +00:00
Mem_Swizzle.h zzogl-pg: Add Swizzle function arrays. 2010-07-18 04:14:09 +00:00
Mem_Tables.cpp zzogl-pg: Work on GetRectMemAddress. 2010-08-14 08:15:19 +00:00
Mem_Transmit.h zzogl-pg: remove an unneccessary structure. 2010-07-18 03:45:28 +00:00
NewRegs.cpp ZZOgl-pg: Yet more new register work. 2010-07-24 04:51:39 +00:00
NewRegs.h ZZOgl-pg: A bunch of work on the Windows dialog. Based off of an rc file given to me by SonicPCSX2, then hacked on a bunch by me. 2010-07-24 08:05:53 +00:00
Profile.cpp zzogl-pg: A few Windows changes, and fix an incorrect variable type. 2010-07-10 12:41:49 +00:00
Profile.h zzogl-pg: Be more consistant about the plugin name and years in the headers. 2010-07-10 08:20:50 +00:00
README.txt zzogl-pg: Create a local fork of ZZOgl to play with. Currently just ZZOgl 211 with name and version changes. 2010-03-19 00:31:15 +00:00
Regs.cpp GSdx / zzogl-pg / pcsx2: 2010-07-19 15:49:30 +00:00
Regs.h zzogl-pg: I seem to have overlooked this somewhere along the way. 2010-07-30 09:26:23 +00:00
Util.h zzogl-pg: More minor changes to the Liux config code. 2010-07-30 09:52:34 +00:00
ZZGl.h zzogl-pg: Be more consistant about the plugin name and years in the headers. 2010-07-10 08:20:50 +00:00
ZZKeyboard.cpp zzogl-pg: Removed some redundant code in the new register code. 2010-07-11 03:30:35 +00:00
ZZLog.cpp zzogl-pg: Add some register logging code. Fix a bug in the new register code I noticed. 2010-07-10 10:25:48 +00:00
ZZLog.h zzogl-pg: 2010-07-16 03:48:13 +00:00
ZZoglCRTC.cpp pcsx2: Update the project files to no longer have coroutine. Fix a compiler warning. (zzogl-pg: Modify comments.) 2010-07-26 10:51:06 +00:00
ZZoglCRTC.h zzogl-pg: Be more consistant about the plugin name and years in the headers. 2010-07-10 08:20:50 +00:00
ZZoglCreate.cpp zzogl-pg: Be more consistant about the plugin name and years in the headers. 2010-07-10 08:20:50 +00:00
ZZoglFlush.cpp GregMiscellaneous: Try to remove blur from some games. Gets the code from GSdx. 2010-08-17 13:38:57 +00:00
ZZoglFlushHack.cpp GregMiscellaneous: 2010-08-17 22:14:45 +00:00
ZZoglFlushHack.h GregMiscellaneous: Try to remove blur from some games. Gets the code from GSdx. 2010-08-17 13:38:57 +00:00
ZZoglSave.cpp zzogl-pg: Work on GetRectMemAddress. 2010-08-14 08:15:19 +00:00
ZZoglShaders.cpp zzogl-pg: Be more consistant about the plugin name and years in the headers. 2010-07-10 08:20:50 +00:00
ZZoglShoots.cpp zzogl-pg: Work on GetRectMemAddress. 2010-08-14 08:15:19 +00:00
ZZoglVB.cpp zzogl-pg: Be more consistant about the plugin name and years in the headers. 2010-07-10 08:20:50 +00:00
buildshaders.bat zzogl-pg: Create a local fork of ZZOgl to play with. Currently just ZZOgl 211 with name and version changes. 2010-03-19 00:31:15 +00:00
common.h zzogl copyright: 2010-08-09 18:57:00 +00:00
compile zzogl-pg: Create a local fork of ZZOgl to play with. Currently just ZZOgl 211 with name and version changes. 2010-03-19 00:31:15 +00:00
configure.ac zzogl-pg: Remove old 64 bit code. 2010-03-19 01:17:42 +00:00
depcomp zzogl-pg: Create a local fork of ZZOgl to play with. Currently just ZZOgl 211 with name and version changes. 2010-03-19 00:31:15 +00:00
glprocs.c [copyright] 2010-07-08 18:59:44 +00:00
glprocs.h [copyright] 2010-07-08 18:59:44 +00:00
install-sh zzogl-pg: Create a local fork of ZZOgl to play with. Currently just ZZOgl 211 with name and version changes. 2010-03-19 00:31:15 +00:00
memcpy_amd.cpp Removed all trailing whitespace in *.c *.cpp *.h because it irritates me. 2010-04-25 00:31:27 +00:00
missing zzogl-pg: Create a local fork of ZZOgl to play with. Currently just ZZOgl 211 with name and version changes. 2010-03-19 00:31:15 +00:00
ps2hw.dat zzogl-pg: Create a local fork of ZZOgl to play with. Currently just ZZOgl 211 with name and version changes. 2010-03-19 00:31:15 +00:00
ps2hw.fx [copyright] 2010-07-08 16:51:56 +00:00
rasterfont.cpp zzogl-pg: Be more consistant about the plugin name and years in the headers. 2010-07-10 08:20:50 +00:00
rasterfont.h zzogl-pg: Be more consistant about the plugin name and years in the headers. 2010-07-10 08:20:50 +00:00
shaders.sh zzogl-pg: Create a local fork of ZZOgl to play with. Currently just ZZOgl 211 with name and version changes. 2010-03-19 00:31:15 +00:00
targets.cpp zzogl-pg: Work on GetRectMemAddress. 2010-08-14 08:15:19 +00:00
targets.h zzogl-pg: Be more consistant about the plugin name and years in the headers. 2010-07-10 08:20:50 +00:00
x86-32.S [asm] * Set a good default GNU-stack note. Need to properly support the nx bits (security concerns) 2010-07-05 15:56:38 +00:00
x86-32.asm zzogl-pg: Stop the plugin from crashing under windows. 2010-03-26 04:40:21 +00:00
x86.cpp zzogl-pg: 2010-07-16 03:48:13 +00:00
x86.h zzogl-pg: Be more consistant about the plugin name and years in the headers. 2010-07-10 08:20:50 +00:00
zerogs.cpp zzogl-pg: Work on GetRectMemAddress. 2010-08-14 08:15:19 +00:00
zerogs.h GregMiscellaneous: Try to remove blur from some games. Gets the code from GSdx. 2010-08-17 13:38:57 +00:00
zerogsmath.h zzogl copyright: 2010-08-09 18:57:00 +00:00
zpipe.cpp zzogl copyright: 2010-08-09 18:57:00 +00:00
zpipe.h zzogl copyright: 2010-08-09 18:57:00 +00:00

README.txt

ZeroGS OpenGL
-------------
author: zerofrog (@gmail.com)

ZeroGS heavily uses GPU shaders. All the shaders are written in nVidia's Cg language and can be found in ps2hw.fx.

'Dev' versions of ZeroGS directly read ps2hw.fx
'Release' versions of ZeroGS read a precompiled version of ps2hw.fx from ps2hw.dat. In order to build ps2hw.dat, compile ZeroGSShaders and execute:

./ZeroGSShaders ps2hw.fx ps2hw.dat

For Windows users, once ZeroGSShaders is built, run buildshaders.bat directly. It will update all necessary resource files.
Note that ZeroGSShaders has only been tested in Windows so far, but the Windows ps2hw.dat can be used in linux builds.