..
Conf.cpp
Missed some SPU2-X and all zzogl code in the last commit.
2011-03-25 01:09:18 +00:00
GSsoftdx.def
PadSSSPSX: Added to PCSX2 Suite, and updated to work with PCSX2 v0.9.7.
2009-12-21 16:21:07 +00:00
Win32.cpp
Removed all trailing whitespace in *.c *.cpp *.h because it irritates me.
2010-04-25 00:31:27 +00:00
Win32.h
Folder Structure change: Renamed the 'Win32' folder to 'Windows' for several plugins. It's technically more correct and alleviates some confusion with the Win32 target/build folders generated by MSVC.
2009-03-10 11:45:20 +00:00
aviUtil.h
ZeroGS/vs2012: "count" is a function in the vs2012's std:: namespace, so it conflicts to use count as a variable when "using namespace std;" is in place. Renamed the two instances of that issue to "counter".
2012-08-19 20:03:47 +00:00
pcsxrootdir.vsprops
Folder Structure change: Renamed the 'Win32' folder to 'Windows' for several plugins. It's technically more correct and alleviates some confusion with the Win32 target/build folders generated by MSVC.
2009-03-10 11:45:20 +00:00
plugin.def
Folder Structure change: Renamed the 'Win32' folder to 'Windows' for several plugins. It's technically more correct and alleviates some confusion with the Win32 target/build folders generated by MSVC.
2009-03-10 11:45:20 +00:00
ps2fx.dat
Folder Structure change: Renamed the 'Win32' folder to 'Windows' for several plugins. It's technically more correct and alleviates some confusion with the Win32 target/build folders generated by MSVC.
2009-03-10 11:45:20 +00:00
resource.h
Removed all trailing whitespace in *.c *.cpp *.h because it irritates me.
2010-04-25 00:31:27 +00:00
resrc1.h
Removed all trailing whitespace in *.c *.cpp *.h because it irritates me.
2010-04-25 00:31:27 +00:00
zerogs.bmp
Folder Structure change: Renamed the 'Win32' folder to 'Windows' for several plugins. It's technically more correct and alleviates some confusion with the Win32 target/build folders generated by MSVC.
2009-03-10 11:45:20 +00:00
zerogs.rc
Folder Structure change: Renamed the 'Win32' folder to 'Windows' for several plugins. It's technically more correct and alleviates some confusion with the Win32 target/build folders generated by MSVC.
2009-03-10 11:45:20 +00:00
zerogs.vcxproj
Created vs2013 files based on the vs2012 code, and fixed a small incompatibility between vs2013 and pthreads.
2013-11-27 16:44:32 +00:00
zerogs.vcxproj.filters
Created vs2013 files based on the vs2012 code, and fixed a small incompatibility between vs2013 and pthreads.
2013-11-27 16:44:32 +00:00
zerogs_2008.vcproj
Plugins (MSW only): Removed the Image Randomization flag from most plugins' projects. They now default to the value specified by the PCSX2 properties sheet, which enables image randomization by default.
2010-11-04 12:12:11 +00:00
zerogs_vs11.vcxproj
Created vs2013 files based on the vs2012 code, and fixed a small incompatibility between vs2013 and pthreads.
2013-11-27 16:44:32 +00:00
zerogs_vs11.vcxproj.filters
Created vs2013 files based on the vs2012 code, and fixed a small incompatibility between vs2013 and pthreads.
2013-11-27 16:44:32 +00:00
zerogs_vs12.vcxproj
Created vs2013 files based on the vs2012 code, and fixed a small incompatibility between vs2013 and pthreads.
2013-11-27 16:44:32 +00:00
zerogs_vs12.vcxproj.filters
Created vs2013 files based on the vs2012 code, and fixed a small incompatibility between vs2013 and pthreads.
2013-11-27 16:44:32 +00:00