pcsx2/linux_various
Gregory Hainaut 4f09124f19 gsdx-ogl: generate nearly all gl entries function pointers
I used glcorearb.h as input file

Code is limited to core gl + KHR/ARB extension
GL1.X must be handled manually (need only 3 functions)
I think the solution would be to migrate gl.h/glext.h to the
single glcorearb.h. However we might need to update the code to fetch
pointer accordingly

Note: we don't check the null ptr anymore on GSwnd. It isn't important
as we check the extension.

v2: update copyright
v3: update copyright space
v4: update copyright of script

fix copyright
2019-02-07 12:34:02 +01:00
..
PCSX2-linux.sh linux: mesa full steam ahead ! 2017-04-13 18:04:53 +02:00
PCSX2.desktop.in linux: mesa full steam ahead ! 2017-04-13 18:04:53 +02:00
PCSX2.xpm linux: rename everything. It is PCSX2 is uppercase letter 2015-05-18 10:04:23 +02:00
check_format.sh Remove CDVDPeops and PeopsSPU2. (#2792) 2019-01-03 19:55:03 -08:00
check_po_quality.pl license: add missing header 2014-04-12 19:42:41 +02:00
gen_gl_func_ptr.pl gsdx-ogl: generate nearly all gl entries function pointers 2019-02-07 12:34:02 +01:00
generate_pot.sh Use set -e in the body of the script. 2015-07-27 14:13:03 -04:00
glsl2h.pl gsdx ogl: use load resource to load shader 2017-04-12 18:09:06 +02:00
hex2h.pl copyright: soundtouch was LGPL2.1 not LGPL2.1+, add an header to launch_pcsx2_linux.sh 2012-04-16 15:36:16 +00:00
pre-commit reformat main common directory 2016-11-12 16:52:49 +01:00
pretty_print_dump.pl iop: improve debug 2016-01-27 10:27:34 +01:00
validate_glsl.sh linux: fix the \n handling 2016-02-18 19:02:16 +01:00