PCSX2 - The Playstation 2 Emulator
Go to file
gigaherz 73142bb2f2 Apparently ZeroSPU2 has a 3-folder structure like the null plugins, instead of 4-folder like the rest, so make it use the other .props, so that it can be compiled.
Somehow there's a pair of files in wxcore that won't build correctly, even tho they did build before... and it seems to work fine if I turn them off, so i did.

git-svn-id: http://pcsx2.googlecode.com/svn/trunk@2851 96395faa-99c1-11dd-bbfe-3dabce05a288
2010-04-14 21:59:18 +00:00
3rdparty Apparently ZeroSPU2 has a 3-folder structure like the null plugins, instead of 4-folder like the rest, so make it use the other .props, so that it can be compiled. 2010-04-14 21:59:18 +00:00
bin The "highload" version of ps2link seems to work fine for our purposes. 2010-02-15 19:22:40 +00:00
cmake Fix back up CMake. 2010-02-17 13:40:45 +00:00
common Some more missing .props, sneaky bastards. (when you select a bunch of files in search results and use svn > add, it ONLY ADDS A FEW! the rest remain ignored, silently) 2010-04-14 20:46:24 +00:00
fps2bios FPS2BIOS. 2009-03-10 23:05:35 +00:00
nsis Implemented keyboard accelerator tables and a hashed global command table (should be ideal for eventual GUI extensions via plugin, and toolbars and other fanciness). Removed Pause menu and replaced it with a Suspend/Resume menu. Closing GS window behaves more nicely. 2009-09-20 20:54:45 +00:00
pcsx2 Okay this HAS to be the last missing .props ... there's absolutely no more .props files that aren't in the svn now >_< 2010-04-14 20:56:24 +00:00
pcsx2hostfs The "highload" version of ps2link seems to work fine for our purposes. 2010-02-15 19:22:40 +00:00
plugins Apparently ZeroSPU2 has a 3-folder structure like the null plugins, instead of 4-folder like the rest, so make it use the other .props, so that it can be compiled. 2010-04-14 21:59:18 +00:00
tools Initial work on vs2010 project files for PCSX2 and plugins. 2010-04-14 19:44:04 +00:00
CMakeLists.txt The usual Linux stuff. Plus one or two minor things that I hadn't had a chance to commit yet. 2010-01-24 14:49:07 +00:00
build-plugins.sh Got rid of various obsolete files, and moved the codeblocks workspace file. 2009-09-09 10:02:12 +00:00
build.rb Fixed up the Linux build. A couple minor OnePad changes. 2009-07-11 17:21:23 +00:00
clean_msvc.cmd Removed *.res from msvc cleanup script because it cleans *.resx too due to this: http://support.microsoft.com/default.aspx?scid=KB;en-us;q164351 2010-03-13 22:19:09 +00:00
pcsx2-codeblocks.workspace zzogl-pg: Refactor a bunch of Mem.cpp stuff. 2010-03-23 12:21:46 +00:00
pcsx2_suite_2008.sln zzogl-pg: remove the localcopy of static libjpeg.lib files in favor of the 3rdparty ones. Fix sln errors. 2010-03-26 12:32:50 +00:00
pcsx2_suite_2010.sln Made a special .props file for null plugins, since they seem to have a different folder structure than the rest. 2010-04-14 19:57:33 +00:00
rebuild.sh Correct the script, so that Linux is compilable. (If rebuild.sh is run before compiling.) 2009-09-07 00:50:36 +00:00