pcsx2/plugins/GSdx/Renderers/DX11
lightningterror 19e872453d gsdx-d3d11: Remove Alpha Stencil hack.
Hack is obsolete/replaced with accurate date/date_one option/code.

There's pretty much no usecase for it remaining other than using it as
an alternative to skipdraw which removes/breaks transparency effects.
2020-06-23 21:39:39 +02:00
..
GSDevice11.cpp gsdx-d3d11: Remove exclusive fullscreen code used in legacy gsopen. 2020-05-16 08:43:25 +02:00
GSDevice11.h gsdx-hw: Add zclamping to ps/fs. 2020-06-06 23:56:41 +02:00
GSRendererDX11.cpp gsdx-d3d11: Remove Alpha Stencil hack. 2020-06-23 21:39:39 +02:00
GSRendererDX11.h gsdx-d3d11: Remove Alpha Stencil hack. 2020-06-23 21:39:39 +02:00
GSTexture11.cpp gsdx-d3d11: Remove remaining uav (UnorderedAccessView) code, it wasn't used 2019-06-16 20:42:28 +02:00
GSTexture11.h gsdx-d3d11: Remove remaining uav (UnorderedAccessView) code, it wasn't used 2019-06-16 20:42:28 +02:00
GSTextureCache11.cpp GSdx-TC11: Add support for depth formats in Direct3D11 Texture Cache. 2018-12-10 00:17:04 +01:00
GSTextureCache11.h gsdx: Move GSTexturecache files from Common to HW renderer. 2019-02-11 18:18:02 +01:00
GSTextureFX11.cpp gsdx-hw: Add zclamping to ps/fs. 2020-06-06 23:56:41 +02:00