..
CDVDiso
Apply gregory's cmake patch to fix it to compile with recent revisions. (Note: still unsupported.)
2010-05-04 10:17:47 +00:00
CDVDisoEFP
Removed all trailing whitespace in *.c *.cpp *.h because it irritates me.
2010-04-25 00:31:27 +00:00
CDVDlinuz
Removed all trailing whitespace in *.c *.cpp *.h because it irritates me.
2010-04-25 00:31:27 +00:00
CDVDnull
Add NDEBUG to non-debug targets in Code::Blocks. Remove a few inlines that were causing problems with Linux. Remove a problematic hardcoded initialization of OutputModule I'd forgotten about in Spu2-x.
2010-05-08 01:51:29 +00:00
CDVDolio
Committing "blood's" work on building PCSX2 and plugins under msvc 2010.
2010-04-30 19:46:43 +00:00
CDVDpeops
Removed all trailing whitespace in *.c *.cpp *.h because it irritates me.
2010-04-25 00:31:27 +00:00
FWnull
Add NDEBUG to non-debug targets in Code::Blocks. Remove a few inlines that were causing problems with Linux. Remove a problematic hardcoded initialization of OutputModule I'd forgotten about in Spu2-x.
2010-05-08 01:51:29 +00:00
GSdx
* Added support for up to 24 threads. If you have a cluster server at home, enjoy PS2 emulation at 20x normal speed!
2010-05-13 21:15:55 +00:00
GSnull
Add NDEBUG to non-debug targets in Code::Blocks. Remove a few inlines that were causing problems with Linux. Remove a problematic hardcoded initialization of OutputModule I'd forgotten about in Spu2-x.
2010-05-08 01:51:29 +00:00
LilyPad
Committing "blood's" work on building PCSX2 and plugins under msvc 2010.
2010-04-30 19:46:43 +00:00
PadNull
Add NDEBUG to non-debug targets in Code::Blocks. Remove a few inlines that were causing problems with Linux. Remove a problematic hardcoded initialization of OutputModule I'd forgotten about in Spu2-x.
2010-05-08 01:51:29 +00:00
PeopsSPU2
Removed all trailing whitespace in *.c *.cpp *.h because it irritates me.
2010-04-25 00:31:27 +00:00
SPU2null
Add NDEBUG to non-debug targets in Code::Blocks. Remove a few inlines that were causing problems with Linux. Remove a problematic hardcoded initialization of OutputModule I'd forgotten about in Spu2-x.
2010-05-08 01:51:29 +00:00
SSSPSXPAD
Committing "blood's" work on building PCSX2 and plugins under msvc 2010.
2010-04-30 19:46:43 +00:00
USBnull
Add NDEBUG to non-debug targets in Code::Blocks. Remove a few inlines that were causing problems with Linux. Remove a problematic hardcoded initialization of OutputModule I'd forgotten about in Spu2-x.
2010-05-08 01:51:29 +00:00
cdvdGigaherz /src
Committing "blood's" work on building PCSX2 and plugins under msvc 2010.
2010-04-30 19:46:43 +00:00
dev9null
Add NDEBUG to non-debug targets in Code::Blocks. Remove a few inlines that were causing problems with Linux. Remove a problematic hardcoded initialization of OutputModule I'd forgotten about in Spu2-x.
2010-05-08 01:51:29 +00:00
onepad
Add NDEBUG to non-debug targets in Code::Blocks. Remove a few inlines that were causing problems with Linux. Remove a problematic hardcoded initialization of OutputModule I'd forgotten about in Spu2-x.
2010-05-08 01:51:29 +00:00
spu2-x
* Added support for up to 24 threads. If you have a cluster server at home, enjoy PS2 emulation at 20x normal speed!
2010-05-13 21:15:55 +00:00
xpad
Committing "blood's" work on building PCSX2 and plugins under msvc 2010.
2010-04-30 19:46:43 +00:00
zerogs
Add NDEBUG to non-debug targets in Code::Blocks. Remove a few inlines that were causing problems with Linux. Remove a problematic hardcoded initialization of OutputModule I'd forgotten about in Spu2-x.
2010-05-08 01:51:29 +00:00
zeropad
Apply gregory's cmake patch to fix it to compile with recent revisions. (Note: still unsupported.)
2010-05-04 10:17:47 +00:00
zerospu2
Committing "blood's" work on building PCSX2 and plugins under msvc 2010.
2010-04-30 19:46:43 +00:00
zzogl-pg
zzogl-pg: Patch to prevent compilation issues if fPIC is in the compilation flags.
2010-05-13 20:41:48 +00:00
CMakeLists.txt
cmake: Enable zzogl-pg. (There's still a bug in here somewhere, though...)
2010-05-13 11:03:39 +00:00
build.sh
zzogl-pg: Create a local fork of ZZOgl to play with. Currently just ZZOgl 211 with name and version changes.
2010-03-19 00:31:15 +00:00