PCSX2 - The Playstation 2 Emulator
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Jake.Stine 709fa71a92 Disabled GIFtag optimization added in r3305. Added detailed comments explaining why its not safe. Not totally ruling out the potential to fix and restore it to working order, but am fairly skeptical that it will provide any worthwhile speed gain once its been safe-guarded.
git-svn-id: http://pcsx2.googlecode.com/svn/trunk@3353 96395faa-99c1-11dd-bbfe-3dabce05a288
2010-06-30 12:16:26 +00:00
3rdparty [cmake]: 2010-06-22 13:30:36 +00:00
bin GameDB: 2010-06-25 02:54:54 +00:00
cmake [cmake] Fix a long standing typo 2010-06-23 15:45:05 +00:00
common UI: 2010-06-30 03:21:59 +00:00
debian_unofficial [pcsx2]: minor clean of a previous patch. 2010-06-30 11:18:25 +00:00
fps2bios Removed all trailing whitespace in *.c *.cpp *.h because it irritates me. 2010-04-25 00:31:27 +00:00
nsis NSIS Installer: 2010-05-30 02:00:19 +00:00
pcsx2 Disabled GIFtag optimization added in r3305. Added detailed comments explaining why its not safe. Not totally ruling out the potential to fix and restore it to working order, but am fairly skeptical that it will provide any worthwhile speed gain once its been safe-guarded. 2010-06-30 12:16:26 +00:00
plugins [pcsx2 gui]: For first time wizard panel, use PathDefs::GetDocuments instead of wx GetDocumentsDir (more accurate). 2010-06-29 16:05:54 +00:00
tools Removed from GSDX Build (VS2010 side) residues of CG/OpenGL/Glew etc... 2010-05-29 18:09:38 +00:00
CMakeLists.txt [cmake]: 2010-06-22 13:30:36 +00:00
build-plugins.sh Got rid of various obsolete files, and moved the codeblocks workspace file. 2009-09-09 10:02:12 +00:00
build.rb Fixed up the Linux build. A couple minor OnePad changes. 2009-07-11 17:21:23 +00:00
clean_msvc.cmd Minor fixes to selecting isos and changing cdvd source types. 2010-04-27 16:20:49 +00:00
detect_missing_file_in_cmake.sh cmake: Update some missing files. Compile Devel by default. 2010-05-22 05:07:07 +00:00
pcsx2-codeblocks.workspace Enable cpu detection in spu2-x. Link to the systems copy of zlib, rather then building a separate copy for pcsx2. 2010-05-12 11:25:30 +00:00
pcsx2_suite_2008.sln Screwed up my last i18n commit -- forgot that gettext/poedit needs explicit text literals to work from, so my pxE_* macros won't work. This version should be better. 2010-05-31 15:18:49 +00:00
pcsx2_suite_2010.sln Committing "blood's" work on building PCSX2 and plugins under msvc 2010. 2010-04-30 19:46:43 +00:00
rebuild.sh Correct the script, so that Linux is compilable. (If rebuild.sh is run before compiling.) 2009-09-07 00:50:36 +00:00