pcsx2/plugins/GSdx/res
gabest11 83b15dbac0 GSdx:
- trying the dx10.1-only "gather" shader instruction for palletized lookups ("8-bit texture" mode), saves 4 instructions which isn't much but still... (not tested, don't have ati)
- may fix the intel gma "no output" bug (don't have gma either :P)
- and the usual small code optimizations


git-svn-id: http://pcsx2.googlecode.com/svn/trunk@1549 96395faa-99c1-11dd-bbfe-3dabce05a288
2009-07-22 03:55:28 +00:00
..
GSdx.rc2 GSdx: ignore this... 2009-06-19 20:24:18 +00:00
convert.fx GSdx: game fixes and small optimizations 2009-07-12 13:46:05 +00:00
interlace.fx GSdx: ignore this... 2009-06-19 20:24:18 +00:00
logo9.bmp git-svn-id: http://pcsx2.googlecode.com/svn/trunk@411 96395faa-99c1-11dd-bbfe-3dabce05a288 2009-02-06 19:15:15 +00:00
logo10.bmp git-svn-id: http://pcsx2.googlecode.com/svn/trunk@411 96395faa-99c1-11dd-bbfe-3dabce05a288 2009-02-06 19:15:15 +00:00
merge.fx GSdx: ignore this... 2009-06-19 20:24:18 +00:00
tfx.fx GSdx: 2009-07-22 03:55:28 +00:00