pcsx2/plugins/GSdx/Renderers
lightningterror 641df126c4 gsdx-d3d11: Don't enable fbmask on triangle primitives.
It is quite slow due to fb copy on d3d, add potential notes for future
improvements so I don't forget what I wanted to do.
2019-04-22 05:07:42 +02:00
..
Common recording: Append copyright headers 2019-04-21 00:45:44 +02:00
DX11 gsdx-d3d11: Don't enable fbmask on triangle primitives. 2019-04-22 05:07:42 +02:00
HW gsdx-d3d11: Partial port of frame buffer masking from opengl. 2019-04-22 05:07:42 +02:00
Null gsdx-hw: Completely remove MSAA from renderer code. 2019-01-15 19:13:14 +01:00
OpenCL gsdx-ocl: Fix some compile warnings. 2019-03-12 02:36:49 +01:00
OpenGL gsdx-d3d11: Partial port of frame buffer masking from opengl. 2019-04-22 05:07:42 +02:00
SW gsdx: remove dds parameter from texture save method 2018-12-30 20:13:59 +01:00