PCSX2 - The Playstation 2 Emulator
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cottonvibes 69fd9fb395 microVU: Finished most of the caching/memory model rewrite (whats left is mostly just tweaking/cleanup...), mVU should be back to stable status now afaik.
With this rewrite, God of War 1/2 games don't constantly recompile and play a lot more smoother on mVU than they did before; this was one of my goals with the rewrite as i always hated how crappy GoW ran with mVU.

Also a nice big noticeable change, pcsx2's memory footprint was reduced by around ~170 mb! microVU was taking up a lot of memory because it made GoW games run better to have a huge rec-cache with the old model, but now thats not needed anymore.

git-svn-id: http://pcsx2.googlecode.com/svn/trunk@2668 96395faa-99c1-11dd-bbfe-3dabce05a288
2010-03-05 06:24:15 +00:00
3rdparty Commit Athostr's latest patch to the cmake build support to svn. Standardizes the CMakeList files a bit, copies ps2hw.dat in to plugins, preliminary PortAudio support. Only uses the builtin SoundTouch now. 2010-01-22 04:36:49 +00:00
bin The "highload" version of ps2link seems to work fine for our purposes. 2010-02-15 19:22:40 +00:00
cmake Fix back up CMake. 2010-02-17 13:40:45 +00:00
common Fix back up CMake. 2010-02-17 13:40:45 +00:00
fps2bios FPS2BIOS. 2009-03-10 23:05:35 +00:00
nsis Implemented keyboard accelerator tables and a hashed global command table (should be ideal for eventual GUI extensions via plugin, and toolbars and other fanciness). Removed Pause menu and replaced it with a Suspend/Resume menu. Closing GS window behaves more nicely. 2009-09-20 20:54:45 +00:00
pcsx2 microVU: Finished most of the caching/memory model rewrite (whats left is mostly just tweaking/cleanup...), mVU should be back to stable status now afaik. 2010-03-05 06:24:15 +00:00
pcsx2hostfs The "highload" version of ps2link seems to work fine for our purposes. 2010-02-15 19:22:40 +00:00
plugins SPU2-X: Improved fix for wave recoding crashes; using thread-safe mutex locks. :) 2010-03-03 19:06:22 +00:00
tools GSDXGSDumpGUI : 2010-03-04 14:54:20 +00:00
CMakeLists.txt The usual Linux stuff. Plus one or two minor things that I hadn't had a chance to commit yet. 2010-01-24 14:49:07 +00:00
build-plugins.sh Got rid of various obsolete files, and moved the codeblocks workspace file. 2009-09-09 10:02:12 +00:00
build.rb Fixed up the Linux build. A couple minor OnePad changes. 2009-07-11 17:21:23 +00:00
clean_msvc.cmd superVU bugfix: Disable x86 regalloc since disabling EBP allocation causes some kind of problem with it (fixes God of War2, and is probably a speedup also -- not that it matters since sVU is mainly there as reference for solving NAN/INF problems). Also, removed a bunch of code that's no longer needed thanks to EBP being removed from regalloc. 2009-10-20 19:25:14 +00:00
pcsx2-codeblocks.workspace Linux compilation fixes and fix some signed/unsigned stuff in IsoReader. 2009-11-18 16:53:44 +00:00
pcsx2_suite_2008.sln A big old crapload of UI and thread management changes. Recoded the EventSource/EventListener system to be more C++ and less hacky C. Probably breaks Linux! 2010-01-22 15:22:01 +00:00
pcsx2_suite_2010.sln Improved the safe_delete / safe_free macros to avoid potential block scoping pitfalls, and fixed what looks to have been a minor typo in Tags.h :) 2009-08-16 21:09:35 +00:00
rebuild.sh Correct the script, so that Linux is compilable. (If rebuild.sh is run before compiling.) 2009-09-07 00:50:36 +00:00