pcsx2/plugins/GSnull/Windows
Jake.Stine 94cdfb6a8b Add debug versions of Null plugins (helps fix some stack tracing problems having a full set of debug-built DLLs, even if they aren't the source of the crashes).
DevNote: Moved jNO_DEFAULT from the Pcsx2Defs.h, since it's too dependent on the Common libraries.  It's now in Assertions.h.  Plugins can use __assume(0); directly instead or roll their own.

git-svn-id: http://pcsx2.googlecode.com/svn/trunk@2326 96395faa-99c1-11dd-bbfe-3dabce05a288
2009-12-07 22:39:52 +00:00
..
Config.cpp GSnull: Update to GPLv3. 2009-11-01 06:47:32 +00:00
GS.def GSnull: remove obsolete makefiles, add eol-style:native property. 2009-10-30 22:34:27 +00:00
GS.rc GSnull: remove obsolete makefiles, add eol-style:native property. 2009-10-30 22:34:27 +00:00
GSnull_vc2008.sln GSnull: remove obsolete makefiles, add eol-style:native property. 2009-10-30 22:34:27 +00:00
GSnull_vc2008.vcproj Add debug versions of Null plugins (helps fix some stack tracing problems having a full set of debug-built DLLs, even if they aren't the source of the crashes). 2009-12-07 22:39:52 +00:00
GSwin.cpp GSnull: Update to GPLv3. 2009-11-01 06:47:32 +00:00
GSwin.h GSnull: Update to GPLv3. 2009-11-01 06:47:32 +00:00
ProjectRootDir.vsprops GSnull: remove obsolete makefiles, add eol-style:native property. 2009-10-30 22:34:27 +00:00
Win32.cpp GSnull: Update to GPLv3. 2009-11-01 06:47:32 +00:00
resource.h Initial commit of a new null plugin, GSnull (Linux only until I get around to porting it). Yes, it's just what it sounds like; running the pcsx2 without any graphics. May be useful under somewhat bizarre circumstances. :) 2009-05-08 12:58:57 +00:00