pcsx2/pcsx2-qt/Debugger/MemoryViewWidget.h

130 lines
3.1 KiB
C++

/* PCSX2 - PS2 Emulator for PCs
* Copyright (C) 2002-2022 PCSX2 Dev Team
*
* PCSX2 is free software: you can redistribute it and/or modify it under the terms
* of the GNU Lesser General Public License as published by the Free Software Found-
* ation, either version 3 of the License, or (at your option) any later version.
*
* PCSX2 is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY;
* without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR
* PURPOSE. See the GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License along with PCSX2.
* If not, see <http://www.gnu.org/licenses/>.
*/
#pragma once
#include "ui_RegisterWidget.h"
#include "DebugTools/DebugInterface.h"
#include "DebugTools/DisassemblyManager.h"
#include <QtWidgets/QWidget>
#include <QtWidgets/QMenu>
#include <QtWidgets/QTabBar>
#include <QtGui/QPainter>
#include <vector>
enum class MemoryViewType
{
BYTE = 1,
BYTEHW = 2,
WORD = 4,
DWORD = 8,
};
class MemoryViewTable
{
QWidget* parent;
DebugInterface* m_cpu;
MemoryViewType displayType = MemoryViewType::BYTE;
u32 rowCount;
u32 rowVisible;
s32 rowHeight;
// Stuff used for selection handling
// This gets set every paint and depends on the window size / current display mode (1byte,2byte,etc)
s32 valuexAxis; // Where the hexadecimal view begins
s32 textXAxis; // Where the text view begins
s32 row1YAxis; // Where the first row starts
s32 segmentXAxis[16]; // Where the segments begin
bool selectedText = false; // Whether the user has clicked on text or hex
bool selectedNibbleHI = false;
void InsertIntoSelectedHexView(u8 value);
public:
MemoryViewTable(QWidget* parent)
: parent(parent){};
u32 startAddress;
u32 selectedAddress;
void SetCpu(DebugInterface* cpu)
{
m_cpu = cpu;
}
void UpdateStartAddress(u32 start);
void UpdateSelectedAddress(u32 selected, bool page = false);
void DrawTable(QPainter& painter, const QPalette& palette, s32 height);
void SelectAt(QPoint pos);
u128 GetSelectedSegment();
void KeyPress(int key, QChar keychar);
MemoryViewType GetViewType()
{
return displayType;
}
void SetViewType(MemoryViewType viewType)
{
displayType = viewType;
}
};
class MemoryViewWidget final : public QWidget
{
Q_OBJECT
public:
MemoryViewWidget(QWidget* parent);
~MemoryViewWidget();
void SetCpu(DebugInterface* cpu);
protected:
void paintEvent(QPaintEvent* event);
void mousePressEvent(QMouseEvent* event);
void mouseDoubleClickEvent(QMouseEvent* event);
void wheelEvent(QWheelEvent* event);
void keyPressEvent(QKeyEvent* event);
public slots:
void customMenuRequested(QPoint pos);
void contextGoToAddress();
void contextCopyByte();
void contextCopySegment();
void contextCopyCharacter();
void gotoAddress(u32 address);
signals:
void gotoInDisasm(u32 address);
void VMUpdate();
private:
Ui::RegisterWidget ui;
QMenu* m_contextMenu = 0x0;
QAction* m_actionBYTE;
QAction* m_actionBYTEHW;
QAction* m_actionWORD;
QAction* m_actionDWORD;
DebugInterface* m_cpu;
MemoryViewTable m_table;
};