/* PCSX2 - PS2 Emulator for PCs * Copyright (C) 2002-2022 PCSX2 Dev Team * * PCSX2 is free software: you can redistribute it and/or modify it under the terms * of the GNU Lesser General Public License as published by the Free Software Found- * ation, either version 3 of the License, or (at your option) any later version. * * PCSX2 is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; * without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR * PURPOSE. See the GNU General Public License for more details. * * You should have received a copy of the GNU General Public License along with PCSX2. * If not, see . */ #pragma once #include "ui_RegisterWidget.h" #include "DebugTools/DebugInterface.h" #include "DebugTools/DisassemblyManager.h" #include #include #include #include #include enum class MemoryViewType { BYTE = 1, BYTEHW = 2, WORD = 4, DWORD = 8, }; class MemoryViewTable { QWidget* parent; DebugInterface* m_cpu; MemoryViewType displayType = MemoryViewType::BYTE; u32 rowCount; u32 rowVisible; s32 rowHeight; // Stuff used for selection handling // This gets set every paint and depends on the window size / current display mode (1byte,2byte,etc) s32 valuexAxis; // Where the hexadecimal view begins s32 textXAxis; // Where the text view begins s32 row1YAxis; // Where the first row starts s32 segmentXAxis[16]; // Where the segments begin bool selectedText = false; // Whether the user has clicked on text or hex bool selectedNibbleHI = false; void InsertIntoSelectedHexView(u8 value); public: MemoryViewTable(QWidget* parent) : parent(parent){}; u32 startAddress; u32 selectedAddress; void SetCpu(DebugInterface* cpu) { m_cpu = cpu; } void UpdateStartAddress(u32 start); void UpdateSelectedAddress(u32 selected, bool page = false); void DrawTable(QPainter& painter, const QPalette& palette, s32 height); void SelectAt(QPoint pos); u128 GetSelectedSegment(); void KeyPress(int key, QChar keychar); MemoryViewType GetViewType() { return displayType; } void SetViewType(MemoryViewType viewType) { displayType = viewType; } }; class MemoryViewWidget final : public QWidget { Q_OBJECT public: MemoryViewWidget(QWidget* parent); ~MemoryViewWidget(); void SetCpu(DebugInterface* cpu); protected: void paintEvent(QPaintEvent* event); void mousePressEvent(QMouseEvent* event); void mouseDoubleClickEvent(QMouseEvent* event); void wheelEvent(QWheelEvent* event); void keyPressEvent(QKeyEvent* event); public slots: void customMenuRequested(QPoint pos); void contextGoToAddress(); void contextCopyByte(); void contextCopySegment(); void contextCopyCharacter(); void gotoAddress(u32 address); signals: void gotoInDisasm(u32 address); void VMUpdate(); private: Ui::RegisterWidget ui; QMenu* m_contextMenu = 0x0; QAction* m_actionBYTE; QAction* m_actionBYTEHW; QAction* m_actionWORD; QAction* m_actionDWORD; DebugInterface* m_cpu; MemoryViewTable m_table; };