PCSX2 - The Playstation 2 Emulator
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Jake.Stine 64e43a9086 wxgui:
* Fixed thread classing so that detached pthreeads are handled safely, and so that virtual functions in C++ destructors are explicitly specified.
 * Added some helper functions to Pcsx2App for safely executing menu commands form any thread in the emu.
 * Fixed several minor bugs in settings / config handling.

git-svn-id: http://pcsx2.googlecode.com/svn/branches/wxgui@1730 96395faa-99c1-11dd-bbfe-3dabce05a288
2009-09-03 11:59:05 +00:00
3rdparty pthreads: Added <excpt.h> to pthreads.h since SEH requires it; Added versioning to the project/output filename (currently V2, which is SEH-enabled) 2009-09-03 11:58:18 +00:00
Tools wxgui: minor cleanups; renamed Utilities folder to Tools, to alleviate confusion with the Common/Utilities. 2009-08-04 13:00:28 +00:00
bin wxGui branch: Added the About box, and embedded images/icons into the exe. Since images are embedded now, I moved them from the /bin folder to the /pcsx2/resources folder. 2009-04-03 22:24:57 +00:00
common wxgui: 2009-09-03 11:59:05 +00:00
fps2bios pcsx2-wxgui: maintenence merging of trunk revisions into the brance (always a good idea to update branches after header file renames) 2009-03-13 06:14:08 +00:00
nsis wxgui: another sync with trunk to pick up more of those cdvd fixes. 2009-08-30 01:48:08 +00:00
pcsx2 wxgui: 2009-09-03 11:59:05 +00:00
plugins wxgui: 2009-08-28 13:06:06 +00:00
build.rb Fixed up the Linux build. A couple minor OnePad changes. 2009-07-11 17:21:23 +00:00
build.sh ZeroPad: Refactor a bunch of code. Escape now sets the key value to 'Unknown' when configuring. Work some more on the hat code (still disabled). 2009-05-23 11:57:28 +00:00
clean_msvc.cmd Correct fix for thread affinity in CpuDetect, and fixed commenting in clean_msvc.cmd 2009-08-20 15:53:17 +00:00
pcsx2_suite_2008.sln wxgui: Changed the method of usermode storage so that it doesn't violate /program files permissions; plus some minor bugfixes/cleanups. 2009-08-21 04:44:47 +00:00
pcsx2_suite_2010.sln Improved the safe_delete / safe_free macros to avoid potential block scoping pitfalls, and fixed what looks to have been a minor typo in Tags.h :) 2009-08-16 21:09:35 +00:00