pcsx2/plugins
Akash 09c72375ab GSDX: Pass total height of framebuffer on GetOutput()
Some PSX games seem to store image data of the drawing results in an undeterminate area out of range from the current context buffer. At such cases, calculate the height of both the frame memory rectangles combined.

What happens on "Crash bash" -

* At first draw, scissoring is limited to SCAY0- 0 & SCAY1- 255
* At second draw, scissoring is limited to SCAY0- 255 & SCAY0-511

Previously, we limited the height to the value of one single output texture, so instead of that let's calculate the total height of both the two buffers combined to prevent such issues.
2017-01-04 22:17:26 +05:30
..
CDVDiso reformat CDVDiso 2016-09-08 21:54:50 +02:00
CDVDisoEFP Clean up the type defines in pcsx2. 2014-08-25 16:16:34 +10:00
CDVDlinuz Use global compiler optimization flags instead of defining them for every plugin/binary 2015-08-08 16:25:17 +03:00
CDVDnull reformat null plugin with pointer symbol on the right 2016-09-08 21:52:49 +02:00
CDVDolio windows: Remove user.props references from all projects 2016-05-29 12:21:52 +01:00
CDVDpeops Introduce end-of-line normalization 2015-08-04 23:52:48 +02:00
FWnull clang format: set SpacesBeforeTrailingComments to 1 2016-10-16 21:42:31 +02:00
GSdx GSDX: Pass total height of framebuffer on GetOutput() 2017-01-04 22:17:26 +05:30
GSdx_legacy windows: Don't use __declspec(dllexport) for plugin exports 2016-06-05 22:57:42 +01:00
GSnull clang format: set SpacesBeforeTrailingComments to 1 2016-10-16 21:42:31 +02:00
LilyPad LilyPad: Add Device Select option 2016-12-10 12:16:44 +00:00
PadNull reformat null plugin with pointer symbol on the right 2016-09-08 21:52:49 +02:00
PeopsSPU2 Introduce end-of-line normalization 2015-08-04 23:52:48 +02:00
SPU2null spu2: improve format consistency 2016-10-22 13:22:28 +02:00
SSSPSXPAD windows: Remove user.props references from all projects 2016-05-29 12:21:52 +01:00
USBnull clang format: set SpacesBeforeTrailingComments to 1 2016-10-16 21:42:31 +02:00
USBqemu plugins: Tidy/standardise VS projects 2016-07-19 23:25:12 +01:00
cdvdGigaherz/src cdvdgigaherz: Fix read past the end of the buffer 2016-12-19 23:56:48 +00:00
dev9ghzdrk Fix warning in dev9ghz 2016-07-23 15:58:37 +02:00
dev9null clang format: set SpacesBeforeTrailingComments to 1 2016-10-16 21:42:31 +02:00
onepad onepad: Fix variable type 2016-12-18 14:32:13 +00:00
spu2-x Fixed effects area wrapping calculation, which was always buggy but this 2016-11-01 11:12:41 +00:00
xpad plugins: Tidy/standardise VS projects 2016-07-19 23:25:12 +01:00
zerogs windows: Remove user.props references from all projects 2016-05-29 12:21:52 +01:00
zerospu2 windows: Remove unneeded library dependencies 2016-06-04 22:55:48 +01:00
zzogl-pg/opengl glsl2h: add input files in the header 2016-08-28 16:31:35 +02:00
CMakeLists.txt cmake: Add cdvdgigaherz and dependencies 2016-11-07 00:08:23 +00:00