PCSX2 - The Playstation 2 Emulator
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cottonvibes 61b2ab7583 - Added microVU_Flags.inl to the project file (somewhere along the lines it went missing)
- Fixed sVU COP2 to compile correctly (when disabling mVU Macro)
- Fixed minor mVU debug/logging bugs
- Made mVU0 exit execution every ~768 cycles which fixes Rachet and Clank hanging (mVU0 already did this before when the m-bit was set, but now it does it all the time even when the m-bit isn't set; other games might be effected by this change...)


git-svn-id: http://pcsx2.googlecode.com/svn/trunk@2158 96395faa-99c1-11dd-bbfe-3dabce05a288
2009-11-08 03:13:31 +00:00
3rdparty wxWidgets/Win32: Disable tablet/inkpad support. Causes crashes on Vista/Win7 systems with tablets connected, and not needed for what we use RichEdit for (which is the read-only console). 2009-10-31 20:11:28 +00:00
bin Implemented keyboard accelerator tables and a hashed global command table (should be ideal for eventual GUI extensions via plugin, and toolbars and other fanciness). Removed Pause menu and replaced it with a Suspend/Resume menu. Closing GS window behaves more nicely. 2009-09-20 20:54:45 +00:00
common * Added word wrapping to tooltips! (Windows only) 2009-11-08 01:56:24 +00:00
fps2bios FPS2BIOS. 2009-03-10 23:05:35 +00:00
nsis Implemented keyboard accelerator tables and a hashed global command table (should be ideal for eventual GUI extensions via plugin, and toolbars and other fanciness). Removed Pause menu and replaced it with a Suspend/Resume menu. Closing GS window behaves more nicely. 2009-09-20 20:54:45 +00:00
pcsx2 - Added microVU_Flags.inl to the project file (somewhere along the lines it went missing) 2009-11-08 03:13:31 +00:00
plugins WIP work towards adding support for non-trivial image files (multitrack cue+bin, ccd, nrg, ...). 2009-11-08 02:45:09 +00:00
tools Linux: Fixed compiler errors from my prev commit, along with a few verbose warnings and a compile error in SPU2-X. (note, moved Linux's define of SVN_REV macro to PrecompiledHeader.h for now, until a proper solution is implemented) 2009-09-13 20:56:22 +00:00
build-plugins.sh Got rid of various obsolete files, and moved the codeblocks workspace file. 2009-09-09 10:02:12 +00:00
build.rb Fixed up the Linux build. A couple minor OnePad changes. 2009-07-11 17:21:23 +00:00
clean_msvc.cmd superVU bugfix: Disable x86 regalloc since disabling EBP allocation causes some kind of problem with it (fixes God of War2, and is probably a speedup also -- not that it matters since sVU is mainly there as reference for solving NAN/INF problems). Also, removed a bunch of code that's no longer needed thanks to EBP being removed from regalloc. 2009-10-20 19:25:14 +00:00
pcsx2-codeblocks.workspace A few dmacReg & gifReg changes. 2009-09-19 05:03:54 +00:00
pcsx2_suite_2008.sln Fix GSnull under Win32; plus minor fixes to the console logger. 2009-10-30 17:26:53 +00:00
pcsx2_suite_2010.sln Improved the safe_delete / safe_free macros to avoid potential block scoping pitfalls, and fixed what looks to have been a minor typo in Tags.h :) 2009-08-16 21:09:35 +00:00
rebuild.sh Correct the script, so that Linux is compilable. (If rebuild.sh is run before compiling.) 2009-09-07 00:50:36 +00:00