pcsx2/plugins/GSdx/res/glsl
Gregory Hainaut 5f247a6e16 glsl: rewrite tfx function to ease future update
No need to put lots of ifdef, compiler will optimize everything
It increases a bit the readability
2015-07-17 21:08:49 +02:00
..
convert.glsl glsl: don't declare gl_FragDepth 2015-07-05 18:12:36 +02:00
fxaa.fx glsl: move shader into a separate directory 2015-04-19 18:49:02 +02:00
interlace.glsl glsl: move shader into a separate directory 2015-04-19 18:49:02 +02:00
merge.glsl glsl: move shader into a separate directory 2015-04-19 18:49:02 +02:00
shadeboost.glsl glsl: move shader into a separate directory 2015-04-19 18:49:02 +02:00
tfx_fs.glsl glsl: rewrite tfx function to ease future update 2015-07-17 21:08:49 +02:00
tfx_vgs.glsl gsdx-ogl: fix texture palette mask 2015-07-17 21:08:49 +02:00