pcsx2/bin/resources/shaders/dx11
Stenzek 7d08a54ad9 GS/HW: Optimize TC source size based on CLAMP 2023-02-09 10:51:06 +00:00
..
cas.hlsl GS: Implement FidelityFX CAS 2022-11-23 11:45:37 +00:00
convert.fx GameDatabase: Add GPUTargetCLUT 2023-01-11 23:37:43 +00:00
interlace.fx GS interlace: Fix Wreturn-type, Wunused-variable, Wsometimes-uninitialized warnings. 2022-11-19 19:28:52 +01:00
merge.fx GS/DX11: Fix MMOD=1 merge background color 2022-04-18 04:29:19 +01:00
present.fx GS: Add lottes crt to present shader. 2022-06-22 16:26:19 +02:00
shadeboost.fx GS: Put shadeboost params in uniforms 2022-03-28 09:24:51 +02:00
tfx.fx GS/HW: Optimize TC source size based on CLAMP 2023-02-09 10:51:06 +00:00