pcsx2/plugins/onepad
Gregory Hainaut 8c37418e44 onepad: print a more accurate message when only a single pad is detected 2017-08-10 22:00:33 +02:00
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Img Onepad : Add GUI images 2016-02-14 17:25:28 +01:00
Linux onepad: print a more accurate message when only a single pad is detected 2017-08-10 22:00:33 +02:00
SDL onepad: be sure m_unique_id is set even in case of early return 2017-05-11 21:47:39 +02:00
Windows WIP: Zeropad fork. This is intended more as a backup copy so I have a good copy to work from then as a release. As such, while it works, the gui is glitchy, the Windows port is non-existant, and a lot of things are subject to change... 2009-07-03 11:45:47 +00:00
res Add Horipad One config 2017-08-09 17:56:18 -07:00
CMakeLists.txt onepad: move KeyName in the dialog and remove the now useless dialog.h 2017-05-03 16:42:03 +02:00
GamePad.cpp onepad: fallback on 2nd gamepad for the 2nd player 2017-08-10 22:00:28 +02:00
GamePad.h onepad: fallback on 2nd gamepad for the 2nd player 2017-08-10 22:00:28 +02:00
KeyStatus.cpp onepad: replace conf pointer by g_conf object 2017-05-03 12:03:56 +02:00
KeyStatus.h onepad: replace key_status pointer by g_key_status object 2017-05-03 12:03:56 +02:00
bitwise.h reformat onepad 2016-09-08 21:52:49 +02:00
controller.cpp onepad: Remove use of "using namespace std" 2017-05-23 01:11:49 +00:00
controller.h onepad: add a first time wizard to notify that plugin auto-map the Gamepad/Joystick 2017-07-22 11:31:35 +02:00
keyboard.cpp onepad: replace conf pointer by g_conf object 2017-05-03 12:03:56 +02:00
keyboard.h onepad: move KeyName in the dialog and remove the now useless dialog.h 2017-05-03 16:42:03 +02:00
mt_queue.h onepad: replace pthred/queue with std::mutex/mt_queue 2017-04-28 11:27:19 +02:00
onepad.cpp onepad: replace conf pointer by g_conf object 2017-05-03 12:03:56 +02:00
onepad.h onepad: Remove use of "using namespace std" 2017-05-23 01:11:49 +00:00
state_management.cpp onepad: replace key_status pointer by g_key_status object 2017-05-03 12:03:56 +02:00
state_management.h onepad: Move init/destroy code to constructor/destructor 2017-04-28 11:27:19 +02:00