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Img
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Onepad : Add GUI images
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2016-02-14 17:25:28 +01:00 |
Linux
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onepad: remove autorepeat deadcode
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2017-04-28 11:27:19 +02:00 |
SDL
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onepad: clean the gamepad/joystick interface
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2017-04-28 11:27:19 +02:00 |
Windows
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WIP: Zeropad fork. This is intended more as a backup copy so I have a good copy to work from then as a release. As such, while it works, the gui is glitchy, the Windows port is non-existant, and a lot of things are subject to change...
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2009-07-03 11:45:47 +00:00 |
res
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onepad: add a game controller db resource
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2017-04-28 11:27:19 +02:00 |
CMakeLists.txt
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onepad: add a game controller db resource
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2017-04-28 11:27:19 +02:00 |
GamePad.cpp
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onepad: plug uid instead of the index
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2017-04-28 11:27:19 +02:00 |
GamePad.h
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onepad: clean the gamepad/joystick interface
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2017-04-28 11:27:19 +02:00 |
KeyStatus.cpp
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reformat onepad
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2016-09-08 21:52:49 +02:00 |
KeyStatus.h
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reformat onepad
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2016-09-08 21:52:49 +02:00 |
bitwise.h
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reformat onepad
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2016-09-08 21:52:49 +02:00 |
controller.cpp
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onepad: remove SDL1 manual detection code path
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2017-04-28 11:27:19 +02:00 |
controller.h
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onepad: plug uid instead of the index
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2017-04-28 11:27:19 +02:00 |
keyboard.cpp
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onepad: remove autorepeat deadcode
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2017-04-28 11:27:19 +02:00 |
keyboard.h
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onepad: remove autorepeat deadcode
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2017-04-28 11:27:19 +02:00 |
mt_queue.h
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onepad: replace pthred/queue with std::mutex/mt_queue
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2017-04-28 11:27:19 +02:00 |
onepad.cpp
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onepad: remove autorepeat deadcode
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2017-04-28 11:27:19 +02:00 |
onepad.h
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onepad: remove autorepeat deadcode
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2017-04-28 11:27:19 +02:00 |
state_management.cpp
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onepad: Move init/destroy code to constructor/destructor
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2017-04-28 11:27:19 +02:00 |
state_management.h
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onepad: Move init/destroy code to constructor/destructor
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2017-04-28 11:27:19 +02:00 |