pcsx2/plugins/GSdx/GPURendererSW.h

50 lines
1.3 KiB
C++

/*
* Copyright (C) 2007-2009 Gabest
* http://www.gabest.org
*
* This Program is free software; you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation; either version 2, or (at your option)
* any later version.
*
* This Program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with GNU Make; see the file COPYING. If not, write to
* the Free Software Foundation, 675 Mass Ave, Cambridge, MA 02139, USA.
* http://www.gnu.org/copyleft/gpl.html
*
*/
#pragma once
#include "GPURenderer.h"
#include "GPUDrawScanline.h"
class GPURendererSW : public GPURendererT<GSVertexSW>
{
protected:
GSRasterizerList m_rl;
GSTexture* m_texture;
void ResetDevice();
GSVector4i GetScissor();
void VertexKick();
void DrawingKickTriangle(GSVertexSW* v, int& count);
void DrawingKickLine(GSVertexSW* v, int& count);
void DrawingKickSprite(GSVertexSW* v, int& count);
void Draw();
GSTexture* GetOutput();
public:
GPURendererSW(GSDevice* dev);
virtual ~GPURendererSW();
};