mirror of https://github.com/PCSX2/pcsx2.git
184 lines
4.2 KiB
C++
184 lines
4.2 KiB
C++
//GiGaHeRz's SPU2 Driver
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//Copyright (c) 2003-2008, David Quintana <gigaherz@gmail.com>
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//
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//This library is free software; you can redistribute it and/or
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//modify it under the terms of the GNU Lesser General Public
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//License as published by the Free Software Foundation; either
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//version 2.1 of the License, or (at your option) any later version.
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//
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//This library is distributed in the hope that it will be useful,
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//but WITHOUT ANY WARRANTY; without even the implied warranty of
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//MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
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//Lesser General Public License for more details.
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//
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//You should have received a copy of the GNU Lesser General Public
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//License along with this library; if not, write to the Free Software
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//Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
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//
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#include "spu2.h"
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class WaveOutModule: public SndOutModule
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{
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private:
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#define MAX_BUFFER_COUNT 5
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#define BufferSize (CurBufferSize<<1)
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#define BufferSizeBytes (BufferSize<<1)
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HWAVEOUT hwodevice;
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WAVEFORMATEX wformat;
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WAVEHDR whbuffer[MAX_BUFFER_COUNT];
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s32* tbuffer;
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s16* qbuffer;
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#define QBUFFER(x) (qbuffer + BufferSize * (x))
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bool waveout_running;
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HANDLE thread;
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DWORD tid;
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SndBuffer *buff;
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FILE *voicelog;
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char ErrText[256];
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static DWORD CALLBACK RThread(WaveOutModule*obj)
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{
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return obj->Thread();
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}
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DWORD CALLBACK Thread()
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{
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while( waveout_running )
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{
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bool didsomething = false;
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for(int i=0;i<MAX_BUFFER_COUNT;i++)
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{
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if(!(whbuffer[i].dwFlags & WHDR_DONE) ) continue;
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WAVEHDR *buf=whbuffer+i;
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buf->dwBytesRecorded = buf->dwBufferLength;
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buff->ReadSamples(tbuffer,BufferSize);
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s16 *t = (s16*)buf->lpData;
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s32 *s = (s32*)tbuffer;
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for(int bleh=0;bleh<BufferSize;bleh++)
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{
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*(t++) = (s16)((*(s++))>>8);
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}
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whbuffer[i].dwFlags&=~WHDR_DONE;
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waveOutWrite(hwodevice,buf,sizeof(WAVEHDR));
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didsomething = true;
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}
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if( didsomething )
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Sleep(1);
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else
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Sleep(0);
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}
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return 0;
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}
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public:
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s32 Init(SndBuffer *sb)
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{
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buff = sb;
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MMRESULT woores;
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if (Test()) return -1;
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if(CurBufferSize<1024) CurBufferSize=1024;
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wformat.wFormatTag=WAVE_FORMAT_PCM;
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wformat.nSamplesPerSec=SampleRate;
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wformat.wBitsPerSample=16;
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wformat.nChannels=2;
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wformat.nBlockAlign=((wformat.wBitsPerSample * wformat.nChannels) / 8);
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wformat.nAvgBytesPerSec=(wformat.nSamplesPerSec * wformat.nBlockAlign);
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wformat.cbSize=0;
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qbuffer=new s16[BufferSize*MAX_BUFFER_COUNT];
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tbuffer=new s32[BufferSize];
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woores = waveOutOpen(&hwodevice,WAVE_MAPPER,&wformat,0,0,0);
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if (woores != MMSYSERR_NOERROR)
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{
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waveOutGetErrorText(woores,(char *)&ErrText,255);
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SysMessage("WaveOut Error: %s",ErrText);
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return -1;
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}
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for(int i=0;i<MAX_BUFFER_COUNT;i++)
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{
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whbuffer[i].dwBufferLength=BufferSizeBytes;
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whbuffer[i].dwBytesRecorded=BufferSizeBytes;
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whbuffer[i].dwFlags=0;
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whbuffer[i].dwLoops=0;
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whbuffer[i].dwUser=0;
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whbuffer[i].lpData=(LPSTR)QBUFFER(i);
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whbuffer[i].lpNext=0;
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whbuffer[i].reserved=0;
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waveOutPrepareHeader(hwodevice,whbuffer+i,sizeof(WAVEHDR));
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whbuffer[i].dwFlags|=WHDR_DONE; //avoid deadlock
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}
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// Start Thread
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// [Air]: The waveout code does not use wait objects, so setting a time critical
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// priority level is a bad idea. Standard priority will do fine. The buffer will get the
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// love it needs and won't suck resources idling pointlessly.
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waveout_running=true;
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thread=CreateThread(NULL,0,(LPTHREAD_START_ROUTINE)RThread,this,0,&tid);
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//SetThreadPriority( thread, THREAD_PRIORITY_TIME_CRITICAL );
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return 0;
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}
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void Close()
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{
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// Stop Thread
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fprintf(stderr," * SPU2: Waiting for waveOut thread to finish...");
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waveout_running=false;
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WaitForSingleObject(thread,INFINITE);
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CloseHandle(thread);
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fprintf(stderr," Done.\n");
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//
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// Clean up
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//
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waveOutReset(hwodevice);
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for(int i=0;i<MAX_BUFFER_COUNT;i++)
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{
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waveOutUnprepareHeader(hwodevice,&whbuffer[i],sizeof(WAVEHDR));
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}
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waveOutClose(hwodevice);
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delete tbuffer;
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delete qbuffer;
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}
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virtual void Configure(HWND parent)
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{
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}
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virtual bool Is51Out() { return false; }
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s32 Test() {
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if (waveOutGetNumDevs() == 0) {
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SysMessage("No waveOut Devices Present\n"); return -1;
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}
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return 0;
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}
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} WO;
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SndOutModule *WaveOut=&WO;
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