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SoundTouch
Added SPU2Ghz to the repository
2016-05-24 22:40:23 +02:00
asio
Added SPU2Ghz to the repository
2016-05-24 22:40:23 +02:00
liba52
Added SPU2Ghz to the repository
2016-05-24 22:40:23 +02:00
CHANGELOG.TXT
Added SPU2Ghz to the repository
2016-05-24 22:40:23 +02:00
LGPL.txt
Added SPU2Ghz to the repository
2016-05-24 22:40:23 +02:00
License.txt
Added SPU2Ghz to the repository
2016-05-24 22:40:23 +02:00
PS2Edefs.h
Added SPU2Ghz to the repository
2016-05-24 22:40:23 +02:00
PS2Etypes.h
Added SPU2Ghz to the repository
2016-05-24 22:40:23 +02:00
SPU2ghz.aps
Added SPU2Ghz to the repository
2016-05-24 22:40:23 +02:00
SPU2ghz.def
Added SPU2Ghz to the repository
2016-05-24 22:40:23 +02:00
SPU2ghz.dsp
Added SPU2Ghz to the repository
2016-05-24 22:40:23 +02:00
SPU2ghz.dsw
Added SPU2Ghz to the repository
2016-05-24 22:40:23 +02:00
SPU2ghz.rc
Added SPU2Ghz to the repository
2016-05-24 22:40:23 +02:00
SPU2ghz.sln
Added SPU2Ghz to the repository
2016-05-24 22:40:23 +02:00
SPU2ghz.vcproj
Added SPU2Ghz to the repository
2016-05-24 22:40:23 +02:00
SPU2ghz_intel.icproj
Added SPU2Ghz to the repository
2016-05-24 22:40:23 +02:00
SPU2ghz_intel.sln
Added SPU2Ghz to the repository
2016-05-24 22:40:23 +02:00
SPU2ghz_intel.vcproj
Added SPU2Ghz to the repository
2016-05-24 22:40:23 +02:00
SPU2ghz_vs2005.sln
Added SPU2Ghz to the repository
2016-05-24 22:40:23 +02:00
SPU2ghz_vs2005.vcproj
Added SPU2Ghz to the repository
2016-05-24 22:40:23 +02:00
SPU2ghz_vs2005_64.sln
Added SPU2Ghz to the repository
2016-05-24 22:40:23 +02:00
SPU2ghz_vs2005_64.vcproj
Added SPU2Ghz to the repository
2016-05-24 22:40:23 +02:00
SPU2ghz_vs2008.sln
Added SPU2Ghz to the repository
2016-05-24 22:40:23 +02:00
SPU2ghz_vs2008.vcproj
Hah! Since the last SPU2 update was so great I sent my local project files along the way :p
2016-05-24 22:40:24 +02:00
TODO.txt
Added SPU2Ghz to the repository
2016-05-24 22:40:23 +02:00
asioout.cpp
Added SPU2Ghz to the repository
2016-05-24 22:40:23 +02:00
config.cpp
Added SPU2Ghz to the repository
2016-05-24 22:40:23 +02:00
config.h
Added SPU2Ghz to the repository
2016-05-24 22:40:23 +02:00
debug.cpp
Added SPU2Ghz to the repository
2016-05-24 22:40:23 +02:00
debug.h
SPU2Ghz: Updated to include Jake.Stine's latest work. Some issues still exist, but will be fixed soon.
2016-05-24 22:40:24 +02:00
decoder.cpp
Using this as a base now, it works very well for me. Thanks to Jake.Stine's patch the plugin got a bit faster ;)
2016-05-24 22:40:23 +02:00
defs.h
SPU2Ghz: Updated to include Jake.Stine's latest work. Some issues still exist, but will be fixed soon.
2016-05-24 22:40:24 +02:00
dialogs.h
Added SPU2Ghz to the repository
2016-05-24 22:40:23 +02:00
dma.cpp
Jake.Stine "completed" his work on SPU2Ghz, I tested a whole lot of games with this and it sounds great! Savestates work very well, the mixer is fast, even the dreaded buffer over/underflows are handled quite well (even without timestretch!).
2016-05-24 22:40:24 +02:00
dma.h
Added SPU2Ghz to the repository
2016-05-24 22:40:23 +02:00
dsound51.cpp
Last update for today, timestretch needs one more addition, then its perfect. The soundbuffer can (rarely) over/underflow (loop) and throw of the emergency stretch calculations. Will fix that soon :)
2016-05-24 22:40:23 +02:00
dsoundout.cpp
Using this as a base now, it works very well for me. Thanks to Jake.Stine's patch the plugin got a bit faster ;)
2016-05-24 22:40:23 +02:00
dsp.cpp
Added SPU2Ghz to the repository
2016-05-24 22:40:23 +02:00
dsp.h
Added SPU2Ghz to the repository
2016-05-24 22:40:23 +02:00
lowpass.cpp
Added SPU2Ghz to the repository
2016-05-24 22:40:23 +02:00
lowpass.h
Added SPU2Ghz to the repository
2016-05-24 22:40:23 +02:00
mixer.cpp
Jake.Stine "completed" his work on SPU2Ghz, I tested a whole lot of games with this and it sounds great! Savestates work very well, the mixer is fast, even the dreaded buffer over/underflows are handled quite well (even without timestretch!).
2016-05-24 22:40:24 +02:00
mixer.h
Using this as a base now, it works very well for me. Thanks to Jake.Stine's patch the plugin got a bit faster ;)
2016-05-24 22:40:23 +02:00
mkrelease.cmd
Added SPU2Ghz to the repository
2016-05-24 22:40:23 +02:00
regs.h
Added SPU2Ghz to the repository
2016-05-24 22:40:23 +02:00
regtable.h
Added SPU2Ghz to the repository
2016-05-24 22:40:23 +02:00
resource.h
Added SPU2Ghz to the repository
2016-05-24 22:40:23 +02:00
settings.frm
Added SPU2Ghz to the repository
2016-05-24 22:40:23 +02:00
settings.frx
Added SPU2Ghz to the repository
2016-05-24 22:40:23 +02:00
sndout.cpp
SPU2Ghz: Made the timestretcher automatically turn on/off based on game speed. This is possible thanks to recent changes by Jake.Stine :)
2016-05-24 22:40:24 +02:00
sndout.h
Added SPU2Ghz to the repository
2016-05-24 22:40:23 +02:00
spdif.h
Added SPU2Ghz to the repository
2016-05-24 22:40:23 +02:00
spu2.cpp
Jake.Stine "completed" his work on SPU2Ghz, I tested a whole lot of games with this and it sounds great! Savestates work very well, the mixer is fast, even the dreaded buffer over/underflows are handled quite well (even without timestretch!).
2016-05-24 22:40:24 +02:00
spu2.h
Jake.Stine "completed" his work on SPU2Ghz, I tested a whole lot of games with this and it sounds great! Savestates work very well, the mixer is fast, even the dreaded buffer over/underflows are handled quite well (even without timestretch!).
2016-05-24 22:40:24 +02:00
spu2replay.cpp
Added SPU2Ghz to the repository
2016-05-24 22:40:23 +02:00
spu2replay.h
Added SPU2Ghz to the repository
2016-05-24 22:40:23 +02:00
utf8.cpp
Added SPU2Ghz to the repository
2016-05-24 22:40:23 +02:00
utf8.h
Added SPU2Ghz to the repository
2016-05-24 22:40:23 +02:00
wavedump_wav.cpp
Added SPU2Ghz to the repository
2016-05-24 22:40:23 +02:00
waveout.cpp
Jake.Stine "completed" his work on SPU2Ghz, I tested a whole lot of games with this and it sounds great! Savestates work very well, the mixer is fast, even the dreaded buffer over/underflows are handled quite well (even without timestretch!).
2016-05-24 22:40:24 +02:00
xaudio2out.cpp
Added SPU2Ghz to the repository
2016-05-24 22:40:23 +02:00