pcsx2/plugins/GSdx/res/glsl
Gregory Hainaut a7ba779ba8 gsdx ogl: another HLE channel effect for terminator 3
Same as before but with a different fbmask value (I don't know why but
I have the feeling that I might need the others value too)
2016-05-20 19:55:39 +02:00
..
common_header.glsl gsdx glsl: ofc forget to do the shader in bin 2016-04-24 11:07:46 +02:00
convert.glsl gsdx glsl: create a common header definition 2016-04-24 10:54:39 +02:00
fxaa.fx glsl: move shader into a separate directory 2015-04-19 18:49:02 +02:00
interlace.glsl gsdx glsl: create a common header definition 2016-04-24 10:54:39 +02:00
merge.glsl gsdx glsl: create a common header definition 2016-04-24 10:54:39 +02:00
shadeboost.glsl gsdx glsl: create a common header definition 2016-04-24 10:54:39 +02:00
tfx_fs.glsl gsdx ogl: another HLE channel effect for terminator 3 2016-05-20 19:55:39 +02:00
tfx_vgs.glsl gsdx glsl: create a common header definition 2016-04-24 10:54:39 +02:00