mirror of https://github.com/PCSX2/pcsx2.git
53 lines
3.4 KiB
Markdown
53 lines
3.4 KiB
Markdown
# So you want to contribute to PCSX2? Great
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As a first step, please review these links as they'll help you understand how the development of the PCSX2 works. These pages are all found on the github [wiki](https://github.com/PCSX2/pcsx2/wiki). You should probably also check out the [forums](http://forums.pcsx2.net/index.php).
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* [Just Starting Out](#just-starting-out)
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* [Issue Reportding](#issue-reportding)
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* [Pull Request Guidelines](#pull-request-guidelines)
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* [General Documentation And Coding Strategies](#general-documentation-and-coding-strategies)
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* [Tasks](#tasks)
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## Just Starting Out
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* If you're unfamilar with git, check out this [brief introduction to Git](https://github.com/PCSX2/pcsx2/wiki/Git-survival-guide)
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* [How to build PCSX2 for Windows](https://github.com/PCSX2/pcsx2/wiki/Setting-up-the-PCSX2-repository-on-Windows-\(WIP---maybe-more-useful-as-a-manpage-instead%3F\))
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* [How to build PCSX2 for Linux](https://github.com/PCSX2/pcsx2/wiki/Installing-on-Linux)
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## Issue Reportding
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* [How to write a useful issue](https://github.com/PCSX2/pcsx2/wiki/How-to-create-useful-and-valid-issues)
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## Pull Request Guidelines
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The following is a list of *general* style recommendations that will make reviewing and merging easier:
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* Commit Messages
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* Please try to prefix your commit message, indicating what area of the project was modified.
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* For example `gsdx: message...`.
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* Looking at the project's commit history will help with keeping prefixes consistent overtime, *there is no strictly enforced list*.
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* Try to keep messages brief and informative
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* Remove unnecessary commits and squash commits together when appropriate.
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* If you are not familiar with rebasing with git, check out the following resources:
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* CLI - https://thoughtbot.com/blog/git-interactive-rebase-squash-amend-rewriting-history
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* GUI (SourceTree) - https://www.atlassian.com/blog/sourcetree/interactive-rebase-sourcetree
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* Code Styling and Formatting
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* [Consult the style guide](https://github.com/tadanokojin/pcsx2/blob/coding-guide/pcsx2/Docs/Coding_Guidelines.md)
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* Run `clang-format` using the configuration file in the root of the repository
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* Visual Studio Setup - https://devblogs.microsoft.com/cppblog/clangformat-support-in-visual-studio-2017-15-7-preview-1/
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* IMPORTANT - if you are running `clang-format` on unrelated changes (ie. formatting an entire file), please do so in a separate commit.
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* If you cannot scope your `clang-format` to just your changes and do not want to format unrelated code. Try your best to stick with the existing formatting already established in the file in question.
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## General Documentation And Coding Strategies
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* [Commenting Etiquette](https://github.com/PCSX2/pcsx2/wiki/Commenting-Etiquette)
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* [Coding style](https://github.com/PCSX2/pcsx2/wiki/Code-Formatting-Guidelines)
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* [More comprehensive style-guide (Currently in Draft)](https://github.com/tadanokojin/pcsx2/blob/coding-guide/pcsx2/Docs/Coding_Guidelines.md)
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* [wxWidgets coding stategies](https://github.com/PCSX2/pcsx2/wiki/wxWidgets-Coding-Strategies)
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## Tasks
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* [Todo List](https://github.com/PCSX2/pcsx2/wiki/Contributing-\(TODO-List\))
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* [Issues](https://github.com/PCSX2/pcsx2/issues)
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* [A collection of ideas to improve GSdx OGL](https://github.com/PCSX2/pcsx2/wiki/Todo-List)
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