pcsx2/pcsx2/gui/i18n.h

43 lines
1.3 KiB
C++

/* PCSX2 - PS2 Emulator for PCs
* Copyright (C) 2002-2009 PCSX2 Dev Team
*
* PCSX2 is free software: you can redistribute it and/or modify it under the terms
* of the GNU Lesser General Public License as published by the Free Software Found-
* ation, either version 3 of the License, or (at your option) any later version.
*
* PCSX2 is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY;
* without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR
* PURPOSE. See the GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License along with PCSX2.
* If not, see <http://www.gnu.org/licenses/>.
*/
#pragma once
#include <wx/wx.h>
class LangPackEnumeration
{
public:
wxLanguage wxLangId;
wxString canonicalName;
wxString englishName;
// [TODO] : Might be nice, but have no idea how to implement it...
//wxString xlatedName;
public:
LangPackEnumeration( wxLanguage langId );
LangPackEnumeration();
};
typedef std::vector<LangPackEnumeration> LangPackList;
extern bool i18n_SetLanguage( wxLanguage wxLangId, const wxString& langCode=wxEmptyString );
extern void i18n_EnumeratePackages( LangPackList& langs );
extern bool i18n_IsLegacyLanguageId( wxLanguage lang );
extern void i18n_SetLanguagePath();