pcsx2/bin/resources
RedDevilus 74808095b9 GameDB: Wild ARMs 3,4,5,F + maintenance
Reduces Hash cache numbers, improving speed in certain areas and reduces GS usage.

An oddity is that it is less effective on 5 and also needs roundsprite half and not Wild arms. I wonder if they made big changes in the engine compared to 3 and 4.

I also fixed the discrepancies between regions (missing fixes probably missed due to having different naming for the Japanese versions)

As well as fixing comments + missing serials
2022-12-19 15:40:42 +00:00
..
fonts Add font resources 2022-01-02 15:06:39 +00:00
fullscreenui Frontend: Add fullscreen UI implementation 2022-08-29 13:39:09 +01:00
icons Qt: Convert webp flags masquerading as png to png 2022-06-04 18:10:46 +01:00
locale GUI: Move translations to resources directory 2022-02-02 17:09:48 -06:00
shaders GS/OpenGL: Cleanups and GLES support 2022-12-16 11:11:15 +00:00
sounds/achievements Qt: Add RetroAchievements implementation 2022-10-01 00:00:02 +01:00
GameIndex.yaml GameDB: Wild ARMs 3,4,5,F + maintenance 2022-12-19 15:40:42 +00:00
cover-placeholder.png Qt: Add work in progress interface 2022-01-30 14:29:18 +00:00
game_controller_db.txt PAD: Update to latest controller database. 2022-12-12 23:53:55 +01:00