pcsx2/plugins/onepad
Gregory Hainaut 4b5aabe6b0 onepad: move an ok button to the right corner 2017-04-28 23:24:49 +02:00
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Img Onepad : Add GUI images 2016-02-14 17:25:28 +01:00
Linux onepad: move an ok button to the right corner 2017-04-28 23:24:49 +02:00
SDL onepad: clean the gamepad/joystick interface 2017-04-28 11:27:19 +02:00
Windows WIP: Zeropad fork. This is intended more as a backup copy so I have a good copy to work from then as a release. As such, while it works, the gui is glitchy, the Windows port is non-existant, and a lot of things are subject to change... 2009-07-03 11:45:47 +00:00
res onepad: add a game controller db resource 2017-04-28 11:27:19 +02:00
CMakeLists.txt onepad: add a game controller db resource 2017-04-28 11:27:19 +02:00
GamePad.cpp onepad: plug uid instead of the index 2017-04-28 11:27:19 +02:00
GamePad.h onepad: clean the gamepad/joystick interface 2017-04-28 11:27:19 +02:00
KeyStatus.cpp reformat onepad 2016-09-08 21:52:49 +02:00
KeyStatus.h reformat onepad 2016-09-08 21:52:49 +02:00
bitwise.h reformat onepad 2016-09-08 21:52:49 +02:00
controller.cpp onepad: remove SDL1 manual detection code path 2017-04-28 11:27:19 +02:00
controller.h onepad: plug uid instead of the index 2017-04-28 11:27:19 +02:00
keyboard.cpp onepad: remove autorepeat deadcode 2017-04-28 11:27:19 +02:00
keyboard.h onepad: remove autorepeat deadcode 2017-04-28 11:27:19 +02:00
mt_queue.h onepad: replace pthred/queue with std::mutex/mt_queue 2017-04-28 11:27:19 +02:00
onepad.cpp onepad: remove autorepeat deadcode 2017-04-28 11:27:19 +02:00
onepad.h onepad: remove autorepeat deadcode 2017-04-28 11:27:19 +02:00
state_management.cpp onepad: Move init/destroy code to constructor/destructor 2017-04-28 11:27:19 +02:00
state_management.h onepad: Move init/destroy code to constructor/destructor 2017-04-28 11:27:19 +02:00