PCSX2 - The Playstation 2 Emulator
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feal87@gmail.com 40f6aef1d3 Fixing some stuff on the GSDumpGUI (more update to come) to allow me to test decently Gsdx while waiting for DirectX SDK to complete download
1) Change log to "log.txt"
2) Fix a crash when an invalid directory is specified in the textbox.
3) Fix working folder for loading library. Now it searches for dependencies in the same folder as the plugin dll.
4) Fix configuration save/loading

git-svn-id: http://pcsx2.googlecode.com/svn/trunk@4102 96395faa-99c1-11dd-bbfe-3dabce05a288
2010-12-19 10:48:09 +00:00
3rdparty w32pthreads: maintenance work; applied patches inspired by the VLC guys that make the code a little more sensible where pointer types are concerned. Removed some obsolete ancient compiler crap regarding interlocked exchanges. 2010-12-19 08:31:35 +00:00
bin GregMiscellaneous: sync with trunk (3805:3982) 2010-10-30 11:24:03 +00:00
cmake cmake: rework the resource stuff. Avoid rebuild and files are clear by cmake. 2010-12-14 21:44:12 +00:00
common Minor i18n-related bugfixes. 2010-12-12 07:43:21 +00:00
debian-unstable-upstream debian: * remove an useless patch (was properly fix with latest branch merge) 2010-11-26 18:00:40 +00:00
debian-upstream debian: do not bundle ZeroGSShaders. Now the tarball is 100% free :) 2010-10-09 11:37:41 +00:00
fps2bios Removed all trailing whitespace in *.c *.cpp *.h because it irritates me. 2010-04-25 00:31:27 +00:00
nsis GregMiscellaneous: sync with trunk (3805-3918) 2010-10-15 09:32:41 +00:00
pcsx2 cmake: rework the resource stuff. Avoid rebuild and files are clear by cmake. 2010-12-14 21:44:12 +00:00
plugins GSDx: Disable MSAA if all checks failed. Also, prefer normal 32 bit depth to lockable 32 bit depth on D3D9. I was anticipating a use for locking but further examination of the code revealed that to be impractical. 2010-12-17 01:32:40 +00:00
tools Fixing some stuff on the GSDumpGUI (more update to come) to allow me to test decently Gsdx while waiting for DirectX SDK to complete download 2010-12-19 10:48:09 +00:00
CMakeLists.txt cmake: rework the resource stuff. Avoid rebuild and files are clear by cmake. 2010-12-14 21:44:12 +00:00
build-plugins.sh Got rid of various obsolete files, and moved the codeblocks workspace file. 2009-09-09 10:02:12 +00:00
build.rb Fixed up the Linux build. A couple minor OnePad changes. 2009-07-11 17:21:23 +00:00
clean_msvc.cmd Minor fixes to selecting isos and changing cdvd source types. 2010-04-27 16:20:49 +00:00
detect_missing_file_in_cmake.sh cmake: Update some missing files. Compile Devel by default. 2010-05-22 05:07:07 +00:00
pcsx2-codeblocks.workspace Update codeblocks to take the last two commits into account. 2010-10-07 09:39:38 +00:00
pcsx2_suite_2008.sln Screwed up my last i18n commit -- forgot that gettext/poedit needs explicit text literals to work from, so my pxE_* macros won't work. This version should be better. 2010-05-31 15:18:49 +00:00
pcsx2_suite_2010.sln Committing "blood's" work on building PCSX2 and plugins under msvc 2010. 2010-04-30 19:46:43 +00:00
rebuild.sh Correct the script, so that Linux is compilable. (If rebuild.sh is run before compiling.) 2009-09-07 00:50:36 +00:00