pcsx2/bin/resources/shaders/opengl
Connor McLaughlin b706c25b68 GS: Change transparency shader to output full alpha 2022-12-11 03:00:49 +00:00
..
cas.glsl formatter: apply editorconig into various files 2022-11-25 22:41:00 +00:00
common_header.glsl GS:HW: Don't scale rt when converting to texture 2022-02-01 01:24:35 +00:00
convert.glsl GS: Change transparency shader to output full alpha 2022-12-11 03:00:49 +00:00
interlace.glsl formatter: apply editorconig into various files 2022-11-25 22:41:00 +00:00
merge.glsl GS/OpenGL: Get rid of interface blocks for convert shaders 2021-12-26 13:21:51 +00:00
present.glsl GS: Add lottes crt to present shader. 2022-06-22 16:26:19 +02:00
shadeboost.glsl GS: Put shadeboost params in uniforms 2022-03-28 09:24:51 +02:00
tfx_fs.glsl formatter: apply editorconig into various files 2022-11-25 22:41:00 +00:00
tfx_vgs.glsl GS: Use hardware point/line expansion where supported in GL 2022-01-02 15:06:39 +00:00