pcsx2/bin/resources/shaders/common
Connor McLaughlin 066cf42338 GS: Compute luminance in shader for FXAA
Fixes FXAA being broken after b706c25b68.

Will be slightly difference since this is using the BT.709 coefficients
instead of CCIR 601 - but it matches the non-gather codepath now.
2022-12-12 09:31:11 +00:00
..
ffx_a.h Resources: ffx_a MSL support 2022-11-23 11:45:37 +00:00
ffx_cas.h Resources: ffx_cas.h Metal support 2022-11-23 11:45:37 +00:00
fxaa.fx GS: Compute luminance in shader for FXAA 2022-12-12 09:31:11 +00:00