PCSX2 - The Playstation 2 Emulator
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Jake.Stine 3ccb4d3698 Re-re-re-re-fixed the BIOS skip hack saving on exit (plus lots of code cleanups and some API changes to saving/loading settings -- more to come).
Linux/GCC: Disabled __forceinlining in debug builds.  This is the intended design, fixes many GCC errors in debug builds, and also mimics MSVC behavior.

git-svn-id: http://pcsx2.googlecode.com/svn/trunk@1854 96395faa-99c1-11dd-bbfe-3dabce05a288
2009-09-18 14:07:36 +00:00
3rdparty Re-ordered the MSVC folder structure to split PCSX2 into two definitive sections: [App]Host and [Emu]Core (the bracketed names indicate the "long" versions which are generally used in the code to differentiate the functions and classes). If the tentative layout is good then I'll sort the files on SVN to match that layout. 2009-09-12 02:58:22 +00:00
bin I don't think we really need someone's random Thumbs.db file on the SVN. 2009-03-31 10:21:22 +00:00
common Re-re-re-re-fixed the BIOS skip hack saving on exit (plus lots of code cleanups and some API changes to saving/loading settings -- more to come). 2009-09-18 14:07:36 +00:00
fps2bios FPS2BIOS. 2009-03-10 23:05:35 +00:00
nsis wxgui: another sync with trunk to pick up more of those cdvd fixes. 2009-08-30 01:48:08 +00:00
pcsx2 Re-re-re-re-fixed the BIOS skip hack saving on exit (plus lots of code cleanups and some API changes to saving/loading settings -- more to come). 2009-09-18 14:07:36 +00:00
plugins wxWidgets: Clicking on the sliders on the hacks screen now works. 2009-09-18 10:18:56 +00:00
tools Linux: Fixed compiler errors from my prev commit, along with a few verbose warnings and a compile error in SPU2-X. (note, moved Linux's define of SVN_REV macro to PrecompiledHeader.h for now, until a proper solution is implemented) 2009-09-13 20:56:22 +00:00
build-plugins.sh Got rid of various obsolete files, and moved the codeblocks workspace file. 2009-09-09 10:02:12 +00:00
build.rb Fixed up the Linux build. A couple minor OnePad changes. 2009-07-11 17:21:23 +00:00
clean_msvc.cmd wxgui: my excitement in getting a game to run for the first time in months clearly has shattered my ability to commit. 2009-09-06 00:42:24 +00:00
pcsx2-codeblocks.workspace Same changes to ZeroSPU2 & spu2-x's projects. ifdeffed out a few things in spu2-x. 2009-09-18 07:37:21 +00:00
pcsx2_suite_2008.sln Yay, craploads of fixups for the new gui: 2009-09-16 17:23:02 +00:00
pcsx2_suite_2010.sln Improved the safe_delete / safe_free macros to avoid potential block scoping pitfalls, and fixed what looks to have been a minor typo in Tags.h :) 2009-08-16 21:09:35 +00:00
rebuild.sh Correct the script, so that Linux is compilable. (If rebuild.sh is run before compiling.) 2009-09-07 00:50:36 +00:00