pcsx2/plugins/spu2-x/src/Windows
gigaherz f878a438ff Fetched a snapshot of the source from portaudio site, and embedded it into the project. I might have missed something, so this will need some more work before it's fully stable.
git-svn-id: http://pcsx2.googlecode.com/svn/trunk@2441 96395faa-99c1-11dd-bbfe-3dabce05a288
2010-01-17 01:04:46 +00:00
..
AboutBox.cpp SPU2-X: 2009-09-29 19:18:50 +00:00
CfgHelpers.cpp (Most Plugins) Updated plugins to obey PCSX2's ini folder requests. This will fix problems with plugins failing to save settings on Vista/Win7 due to lack of Admin rights, and also ensures all the plugin inis show up where you would expect them to. 2009-12-19 18:30:56 +00:00
Config.cpp (Most Plugins) Updated plugins to obey PCSX2's ini folder requests. This will fix problems with plugins failing to save settings on Vista/Win7 due to lack of Admin rights, and also ensures all the plugin inis show up where you would expect them to. 2009-12-19 18:30:56 +00:00
ConfigDebug.cpp (Most Plugins) Updated plugins to obey PCSX2's ini folder requests. This will fix problems with plugins failing to save settings on Vista/Win7 due to lack of Admin rights, and also ensures all the plugin inis show up where you would expect them to. 2009-12-19 18:30:56 +00:00
ConfigSoundtouch.cpp (Most Plugins) Updated plugins to obey PCSX2's ini folder requests. This will fix problems with plugins failing to save settings on Vista/Win7 due to lack of Admin rights, and also ensures all the plugin inis show up where you would expect them to. 2009-12-19 18:30:56 +00:00
Dialogs.h (Most Plugins) Updated plugins to obey PCSX2's ini folder requests. This will fix problems with plugins failing to save settings on Vista/Win7 due to lack of Admin rights, and also ensures all the plugin inis show up where you would expect them to. 2009-12-19 18:30:56 +00:00
Dsound51.cpp Folder Structure change: Renamed the 'Win32' folder to 'Windows' for several plugins. It's technically more correct and alleviates some confusion with the Win32 target/build folders generated by MSVC. 2009-03-10 11:45:20 +00:00
Hyperlinks.cpp Folder Structure change: Renamed the 'Win32' folder to 'Windows' for several plugins. It's technically more correct and alleviates some confusion with the Win32 target/build folders generated by MSVC. 2009-03-10 11:45:20 +00:00
Hyperlinks.h Folder Structure change: Renamed the 'Win32' folder to 'Windows' for several plugins. It's technically more correct and alleviates some confusion with the Win32 target/build folders generated by MSVC. 2009-03-10 11:45:20 +00:00
RealtimeDebugger.cpp SPU2-X: Fixed a huge bug in my last commit that broke most everything except the bios -- Core indexes were set to -1 instead of 0 and 1 (heh). Also a Speedup: Switched to a lookup table for dispatching SPU hardware register writes. 2009-09-30 05:35:37 +00:00
SndOut_DSound.cpp SPU2-X: Experimental PortAudio module. No config dialogs. Will use the system default output device & whatever the default "api" is in portaudio. Requires user-compiled portaudio lib, might commit later. 2010-01-16 17:59:00 +00:00
SndOut_XAudio2.cpp SPU2-X: Experimental PortAudio module. No config dialogs. Will use the system default output device & whatever the default "api" is in portaudio. Requires user-compiled portaudio lib, might commit later. 2010-01-16 17:59:00 +00:00
SndOut_waveOut.cpp SPU2-X: Experimental PortAudio module. No config dialogs. Will use the system default output device & whatever the default "api" is in portaudio. Requires user-compiled portaudio lib, might commit later. 2010-01-16 17:59:00 +00:00
Spu2-X.def SPU2-X: Upgraded license to the LPGLv3; and changed some #ifdef mess to #pragma once. 2009-06-21 11:00:53 +00:00
Spu2-X.rc SPU2-X: 2009-10-17 17:49:33 +00:00
Spu2-X_vs2008.vcproj Fetched a snapshot of the source from portaudio site, and embedded it into the project. I might have missed something, so this will need some more work before it's fully stable. 2010-01-17 01:04:46 +00:00
UIHelpers.cpp wxWidgets/Win32: Added a private heap allocation feature, which directs all wxString and wxObject allocations through a Windows private Heap (should reduce fragmentation and multithreaded contention when allocating/freeing blocks) 2009-10-08 19:26:57 +00:00
WinConfig.h wxWidgets/Win32: Added a private heap allocation feature, which directs all wxString and wxObject allocations through a Windows private Heap (should reduce fragmentation and multithreaded contention when allocating/freeing blocks) 2009-10-08 19:26:57 +00:00
dsp.cpp SPU2-X: 2009-09-29 19:18:50 +00:00
dsp.h SPU2-X: Upgraded license to the LPGLv3; and changed some #ifdef mess to #pragma once. 2009-06-21 11:00:53 +00:00
resource.h SPU2-X: 2009-09-04 22:15:02 +00:00