mirror of https://github.com/PCSX2/pcsx2.git
123 lines
4.5 KiB
C++
123 lines
4.5 KiB
C++
/* ZeroGS
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* Copyright (C) 2005-2006 zerofrog@gmail.com
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*
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* This program is free software; you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation; either version 2 of the License, or
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* (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program; if not, write to the Free Software
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* Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
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*/
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#ifndef __GSREGS_H__
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#define __GSREGS_H__
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typedef void (__fastcall *GIFRegHandler)(u32* data);
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void __fastcall GIFPackedRegHandlerNull(u32* data);
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void __fastcall GIFPackedRegHandlerRGBA(u32* data);
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void __fastcall GIFPackedRegHandlerSTQ(u32* data);
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void __fastcall GIFPackedRegHandlerUV(u32* data);
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void __fastcall GIFPackedRegHandlerXYZF2(u32* data);
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void __fastcall GIFPackedRegHandlerXYZ2(u32* data);
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void __fastcall GIFPackedRegHandlerFOG(u32* data);
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void __fastcall GIFPackedRegHandlerA_D(u32* data);
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void __fastcall GIFPackedRegHandlerNOP(u32* data);
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void __fastcall GIFRegHandlerNull(u32* data);
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void __fastcall GIFRegHandlerPRIM(u32* data);
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void __fastcall GIFRegHandlerRGBAQ(u32* data);
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void __fastcall GIFRegHandlerST(u32* data);
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void __fastcall GIFRegHandlerUV(u32* data);
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void __fastcall GIFRegHandlerXYZF2(u32* data);
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void __fastcall GIFRegHandlerXYZ2(u32* data);
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void __fastcall GIFRegHandlerTEX0_1(u32* data);
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void __fastcall GIFRegHandlerTEX0_2(u32* data);
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void __fastcall GIFRegHandlerCLAMP_1(u32* data);
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void __fastcall GIFRegHandlerCLAMP_2(u32* data);
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void __fastcall GIFRegHandlerFOG(u32* data);
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void __fastcall GIFRegHandlerXYZF3(u32* data);
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void __fastcall GIFRegHandlerXYZ3(u32* data);
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void __fastcall GIFRegHandlerNOP(u32* data);
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void __fastcall GIFRegHandlerTEX1_1(u32* data);
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void __fastcall GIFRegHandlerTEX1_2(u32* data);
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void __fastcall GIFRegHandlerTEX2_1(u32* data);
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void __fastcall GIFRegHandlerTEX2_2(u32* data);
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void __fastcall GIFRegHandlerXYOFFSET_1(u32* data);
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void __fastcall GIFRegHandlerXYOFFSET_2(u32* data);
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void __fastcall GIFRegHandlerPRMODECONT(u32* data);
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void __fastcall GIFRegHandlerPRMODE(u32* data);
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void __fastcall GIFRegHandlerTEXCLUT(u32* data);
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void __fastcall GIFRegHandlerSCANMSK(u32* data);
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void __fastcall GIFRegHandlerMIPTBP1_1(u32* data);
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void __fastcall GIFRegHandlerMIPTBP1_2(u32* data);
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void __fastcall GIFRegHandlerMIPTBP2_1(u32* data);
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void __fastcall GIFRegHandlerMIPTBP2_2(u32* data);
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void __fastcall GIFRegHandlerTEXA(u32* data);
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void __fastcall GIFRegHandlerFOGCOL(u32* data);
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void __fastcall GIFRegHandlerTEXFLUSH(u32* data);
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void __fastcall GIFRegHandlerSCISSOR_1(u32* data);
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void __fastcall GIFRegHandlerSCISSOR_2(u32* data);
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void __fastcall GIFRegHandlerALPHA_1(u32* data);
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void __fastcall GIFRegHandlerALPHA_2(u32* data);
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void __fastcall GIFRegHandlerDIMX(u32* data);
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void __fastcall GIFRegHandlerDTHE(u32* data);
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void __fastcall GIFRegHandlerCOLCLAMP(u32* data);
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void __fastcall GIFRegHandlerTEST_1(u32* data);
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void __fastcall GIFRegHandlerTEST_2(u32* data);
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void __fastcall GIFRegHandlerPABE(u32* data);
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void __fastcall GIFRegHandlerFBA_1(u32* data);
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void __fastcall GIFRegHandlerFBA_2(u32* data);
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void __fastcall GIFRegHandlerFRAME_1(u32* data);
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void __fastcall GIFRegHandlerFRAME_2(u32* data);
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void __fastcall GIFRegHandlerZBUF_1(u32* data);
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void __fastcall GIFRegHandlerZBUF_2(u32* data);
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void __fastcall GIFRegHandlerBITBLTBUF(u32* data);
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void __fastcall GIFRegHandlerTRXPOS(u32* data);
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void __fastcall GIFRegHandlerTRXREG(u32* data);
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void __fastcall GIFRegHandlerTRXDIR(u32* data);
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void __fastcall GIFRegHandlerHWREG(u32* data);
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void __fastcall GIFRegHandlerSIGNAL(u32* data);
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void __fastcall GIFRegHandlerFINISH(u32* data);
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void __fastcall GIFRegHandlerLABEL(u32* data);
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// special buffers that delay executing some insturctions
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//#include <vector>
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//
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//class ExecuteBuffer
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//{
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//public:
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// virtual void Execute()=0;
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//};
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//
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//class ExecuteBufferXeno : public ExecuteBuffer
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//{
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//public:
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// ExecuteBufferXeno();
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// virtual void Execute();
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//
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// void SetTex0(u32* data);
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// void SetTex1(u32* data);
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// void SetClamp(u32* data);
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// void SetTri();
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//
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// u32 clampdata[2];
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// u32 tex0data[2];
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// u32 tex1data[2];
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// primInfo curprim;
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//
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// std::vector<Vertex> vertices;
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// bool bCanExecute;
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//};
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//
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//extern ExecuteBufferXeno g_ebXeno;
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#endif
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