PCSX2 - The Playstation 2 Emulator
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ramapcsx2 33d5c66ac7 Lots of work from tmkk. This update adds recompiling for several MMI opcodes, fixes bugs and adds SSSE3 detection.
Thanks again, tmkk! :)

git-svn-id: http://pcsx2.googlecode.com/svn/trunk@522 96395faa-99c1-11dd-bbfe-3dabce05a288
2009-02-17 23:29:47 +00:00
bin Remove anything saying Playground from the Linux version. Minor change to the Linux cpu code. 2009-02-06 22:46:05 +00:00
fps2bios Re-Added eol-style:native properties to the repository. The settings got lost when we merged from Playground to Official. 2009-02-09 21:15:56 +00:00
pcsx2 Lots of work from tmkk. This update adds recompiling for several MMI opcodes, fixes bugs and adds SSSE3 detection. 2009-02-17 23:29:47 +00:00
plugins VC 2008 release build no longer depends on ntdll.lib. VC 2005 still uses it to shrink dll size, as it comes with VC 2005 Pro. "GS Thread updates" disabled and grayed out for PSX emulators. 2009-02-17 22:45:29 +00:00
build.sh Linux: A bit of work on memcard support in Linux. Disabled for the moment because it seemed like the emulator wasn't seeing memcards being swapped till after restarting pcsx2, and I was worried about memcard corruption. I also made it put in default values for memcards if you didn't have them in preferences already. 2009-02-13 12:50:01 +00:00
fetch.sh Should be the last of the trunk, gotta finish the branches/tags, but thats the main bulk transferred. 2009-02-06 20:04:37 +00:00
pcsx2_2008.sln Fixed release mode target for pcsx2_2008.sln (it was defaulting to debug after I renamed the project targets) 2009-02-06 22:25:57 +00:00
pcsx2_suite_2008.sln Added GSdx to the pcsx2_suite_2008.sln. It defaults to SSE2, you'll have to manually configure the build targets to use SSSE3 or SSE4 (hopefully we'll find a better solution to that in the near future). 2009-02-16 04:32:03 +00:00