pcsx2/bin
lightningterror 6a431daffc GS-hw: Extend Blend mix to work when alpha is higher than 1.
Clamp the alpha(As/Af) to 1 in the shader, it is already clamped to 1 in hw blend unit.
It should allow to better render the effects, still not fully accurate but it's closer to what we want.
Hopefully it helps D3D11 more.
2021-12-27 20:22:41 +01:00
..
Langs locales: Fix '\v' escape sequence warnings. 2021-09-30 02:15:43 +02:00
docs Docs : add 'VUOverflowHack' to GameIndex documentation and corrections 2021-09-29 17:41:08 +01:00
resources GS-hw: Extend Blend mix to work when alpha is higher than 1. 2021-12-27 20:22:41 +01:00
shaders GS/OpenGL: Get rid of interface blocks for convert shaders 2021-12-26 13:21:51 +00:00
PCSX2_keys.ini.default GlobalCommands: Remove FreezeGS 2021-12-12 03:27:43 +00:00
portable.ini Langs: Change the Arabic name properly, update relevant files (thanks for the heads up Gregory :) ) 2014-02-07 20:34:36 +00:00