mirror of https://github.com/PCSX2/pcsx2.git
31f8c065db
UserHacks_UnscaleSprite = 1 will unscale flat sprites UserHacks_UnscaleSprite = 2 will unscale all sprites (don't work well so far) The idea of the hack is to redo the interpolation of texture coordinate based on the non-upscaled pixel position. It avoids various glitches but sprites aren't upscaled anymore (so no more anti-aliasing, potentially a coefficient can be added). |
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.. | ||
convert.glsl | ||
fxaa.fx | ||
interlace.glsl | ||
merge.glsl | ||
shadeboost.glsl | ||
tfx_fs.glsl | ||
tfx_fs_subroutine.glsl | ||
tfx_vgs.glsl |