pcsx2/plugins/GSdx/res/glsl
Gregory Hainaut 31f8c065db gsdx-ogl: implement a new hack UserHacks_UnscaleSprite for opengl
UserHacks_UnscaleSprite = 1 will unscale flat sprites
UserHacks_UnscaleSprite = 2 will unscale all  sprites (don't work well so far)

The idea of the hack is to redo the interpolation of texture coordinate
based on the non-upscaled pixel position.

It avoids various glitches but sprites aren't upscaled anymore (so no
more anti-aliasing, potentially a coefficient can be added).
2015-04-20 07:18:08 +02:00
..
convert.glsl glsl: move shader into a separate directory 2015-04-19 18:49:02 +02:00
fxaa.fx glsl: move shader into a separate directory 2015-04-19 18:49:02 +02:00
interlace.glsl glsl: move shader into a separate directory 2015-04-19 18:49:02 +02:00
merge.glsl glsl: move shader into a separate directory 2015-04-19 18:49:02 +02:00
shadeboost.glsl glsl: move shader into a separate directory 2015-04-19 18:49:02 +02:00
tfx_fs.glsl gsdx-ogl: implement a new hack UserHacks_UnscaleSprite for opengl 2015-04-20 07:18:08 +02:00
tfx_fs_subroutine.glsl glsl: move shader into a separate directory 2015-04-19 18:49:02 +02:00
tfx_vgs.glsl gsdx-ogl: implement a new hack UserHacks_UnscaleSprite for opengl 2015-04-20 07:18:08 +02:00