PCSX2 - The Playstation 2 Emulator
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cottonvibes 2ffebed9de microVU: Minor cleanups.
Note: Why do I use gprT1 instead of eax, or xmmT1 instead of xmm0 directly.
For three reasons:
1) It allows for easily "finding all references" of the gpr/xmm reg within mVU only, as opposed to pcsx2 entirely.
2) It clearly labels the registers for their purpose in mVU.
3) It makes changing of the registers easier if it ever needs to be done.


git-svn-id: http://pcsx2.googlecode.com/svn/trunk@3424 96395faa-99c1-11dd-bbfe-3dabce05a288
2010-07-08 07:54:20 +00:00
3rdparty [cmake]: 2010-06-22 13:30:36 +00:00
bin [doc] Add a linux man page for pcsx2. Re use Jack command line description ^^ 2010-07-02 13:43:49 +00:00
cmake [cmake] * new cmake option to contol flags (allow user to break everythings^^): USER_CMAKE_C_FLAGS and USER_CMAKE_CXX_FLAGS 2010-07-07 11:36:54 +00:00
common [cmake] Move flags clean in the build modules. Next step allow user to control them. 2010-07-07 11:08:05 +00:00
debian-unstable-upstream [debian] 2010-07-06 17:10:23 +00:00
fps2bios Removed all trailing whitespace in *.c *.cpp *.h because it irritates me. 2010-04-25 00:31:27 +00:00
nsis NSIS: Fix for installer not installing VS2010 on some systems (Issue 733) 2010-07-03 15:10:12 +00:00
pcsx2 microVU: Minor cleanups. 2010-07-08 07:54:20 +00:00
plugins SPU2-X: 2010-07-07 20:49:55 +00:00
tools Removed from GSDX Build (VS2010 side) residues of CG/OpenGL/Glew etc... 2010-05-29 18:09:38 +00:00
CMakeLists.txt [cmake] 2010-07-04 12:37:42 +00:00
build-plugins.sh Got rid of various obsolete files, and moved the codeblocks workspace file. 2009-09-09 10:02:12 +00:00
build.rb Fixed up the Linux build. A couple minor OnePad changes. 2009-07-11 17:21:23 +00:00
clean_msvc.cmd Minor fixes to selecting isos and changing cdvd source types. 2010-04-27 16:20:49 +00:00
detect_missing_file_in_cmake.sh cmake: Update some missing files. Compile Devel by default. 2010-05-22 05:07:07 +00:00
pcsx2-codeblocks.workspace Enable cpu detection in spu2-x. Link to the systems copy of zlib, rather then building a separate copy for pcsx2. 2010-05-12 11:25:30 +00:00
pcsx2_suite_2008.sln Screwed up my last i18n commit -- forgot that gettext/poedit needs explicit text literals to work from, so my pxE_* macros won't work. This version should be better. 2010-05-31 15:18:49 +00:00
pcsx2_suite_2010.sln Committing "blood's" work on building PCSX2 and plugins under msvc 2010. 2010-04-30 19:46:43 +00:00
rebuild.sh Correct the script, so that Linux is compilable. (If rebuild.sh is run before compiling.) 2009-09-07 00:50:36 +00:00